Jubenhimer
Member
I see the irrational Wii hate hasn't quite died yet. Oh well, shame people can't see the good the console did because "Herp a derp casualz r evil!"
I see the irrational Wii hate hasn't quite died yet. Oh well, shame people can't see the good the console did because "Herp a derp casualz r evil!"
As a huge Nintendo fan, the N64 was the most disappointed I've ever been (the GBA comes in at a close 2nd though)
To be fair, it's easier to forget the PS2 shovelware when that console had the biggest 3rd party blockbusters on the market, such as all multiplatform releases. The Wii lacked multiplatform games, thus the shovelware sticks out more. It's like the iOS/Android or Atari, a great platform with geeat games, but was sadly taken advantaged of by greedy publishers.The PS2 looks like a real piece of shit as well when all you focus on is the shovelware.
Banjo-Kazooie, and Banjo-Tooie say hi.
OP, you said the N64 controller was 'awkward to hold', now did you hold the controller like this?
http://beatthegame.net/n64hand1.jpg[/img[/QUOTE]
Asking someone 'how' they held the controller shows what a design flaw it was.
I recently repurchased a bunch of old Nintendo consoles and first party games, (including a Super Famicom, Wii, NES).
I excluded the N64,however, and simply bought around 4 of its games on Wii VC.
It just seems like a console not worth playing. The few milestone games didn't age that well, anyways, as is the case with most old 3D games. I especially can't stand how blurry everything looks.
What I wouldn't give for a Wii U remaster of Mario 64
The PS2 looks like a real piece of shit as well when all you focus on is the shovelware.
That plus i prefer quality to quantity, it may have had only 20 or so games i lied but those games were amazing.
I kept thinking that with the Wii U, we'd get HD remakes and/ports of the previous 3D Marios, like with Zelda. But nope. Odd.
I see the irrational Wii hate hasn't quite died yet. Oh well, shame people can't see the good the console did because "Herp a derp casualz r evil!"
It turned me away from Nintendo until the DS. Hated it! I know it's anathema here, but I love all 2D zeldas but could never really click with ocarina of time. My biggest gaming disappointment of all times. Turok was a blurry mess and after those two I just sold my n64. I did like Mario 64 though!
Yeah, the Wii U is a much worse system (even then, it be a stretch to call it "bad" per-se). Yet somehow, some Nintendo fans claim that it's better than the Wii because it has more "hardcore" games. Why should the fact that a game is casual or hardcore be a problem with gamers, if it's good, it's good. Who care if it targets people who never touched an Xbox controller in their life? If the game is good, then that's what should really matter.Yeah, the Wii-hate is really confounding, especially considering the trash fire that is the WiiU.
And I thought I was the only one ! I even tried again on ocarina 3D, but noped out of it. Mario 64 to be fair initially disappointed me because it was much more about exploration and much less about tough platforning, but I forced myself and eventually enjoyed finding the stars. Doesn't hold a candle to Mario 3/4 thoughTo this day I still vastly prefer Nintendo's 2D offerings to their 3D ones. I loved A Link To The Past and Link's Awakening but have never been able to get into any of the 3D games. Something always felt off to me.
I'm also insane in that I don't care for Mario 64. My shop imported the N64 and Mario in the summer of 1996, and while people went nuts for it, I was way more impressed with Jumping Flash 2, heh.
Super Smash Bros Melee blows every multiplayer game on the N64 out of the water.While it's true that the software flow of the Gamecube was better, the problem it had is that the actual software wasn't as appealing as the N64's. I think that's obvious in the sales of GC games compared to the N64. The GC took a major hit on the multiplayer front when Nintendo decided not to push toward online gaming when literally every other platform maker (even Sega) during that generation was going for it. They went from being the kings of multiplayer during the N64 generation to be an afterthought. All because they were too stubborn to accept the direction of the industry.
One thing that helps the PS1 when looking at how its games hold up today is that it has a lot of games that are prerendered or 2D. Like it's easy to laugh at FF7's block map models but the environments are timeless. Or Symphony of the Night. So it doesn't have to rely completely on its ugly early 3D.
The N64, on the other hand, has almost no 2D or prerendered games of note besides Ogre Battle and Mischief Makers. And while some of its 3D games hold up like Mario 64's clean simplicity, many do not.