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IGN's Top 100 RPGs of All Time

Fess

Member
Some games on this list (and GIs list) aren't even RPGs. Why make a list like this if you don't even know the genre?
 
You're throwing out these broad thematic descriptions, but in execution, P5 is a natural evolution from P3, minus some of the edgy angst and adding some emotional nuance and sincerity.

To be fair, it's not like "big city games" and "larger initial threat" are any less vague. It's hard to understand what you mean without any specifics.
 

JD_Lars

Member
Glad Front Mission III got the nod it deserves. BOF III and Legend of Dragoon also makes me smile.

FF9 is going to come in ahead of FF7 and I think that's the right call. VI will probably come in the top 10 with Chrono Trigger.

The question for me is where FF Tactics, Suikoden II, P4G, Earthbound, and DQ III are going to land.

(Also if Lost Odessey makes it to the top 50 you can burn this list.)
 

aravuus

Member
Goddamn, this is genuinely the craziest 'best RPGs' list I've ever seen lol. It's insane to see games like FF7, Xenogears, DQ 7 and 8, Xenoblade, Persona 3 and 5, Skies of Arcadia and The Witcher 2 not even hit top 40. I mean, I don't personally disagree with some of these - Xenoblade, for example, I found very disappointing all in all. But still, it's a damn popular game.

And then there's DAI, above POE and Divinity: OS. Like.. what. Fable 2 in the list at all. KH2 made it barely.

Don't get me wrong, I'm not salty at all. This doesn't bother me at all. It's just.. Wow. Lol. First time ever I'm actually interested in seeing the top 10 lmao.
 

Sheroking

Member
Dragon Age: Origins ahead of games like Final Fantasy VII, Shining Force II and Ni No Kuni makes me want to vomit.

Dragon Age: Origins on the list at all makes me want to vomit, tbh.
 
I was coming in here to talk about the audacity of putting Persona 3 -- one of the best JRPGs I've played -- at 47, and then saw Final Fantasy 7 at 52?? Whaaaaaaaaaaaat?

There's nothing remotely reasonable about putting FF7 below the top 50. Even if you want to claim it's a shitty RPG, it had more influence on the genre and did more to attract new people to the genre than 95% of the RPGs out there, and for that reason alone it at least deserves to be in the top 20.
 

casiopao

Member
67 - Ni no Kuni: Wrath of the White Witch??

This is too low. C'mon IGN list staff.

It is 67 number too high lol. With that battle system, it should not even be in the list.

Rune Factory on the other hand. More people should actually give that series more love.

I dare to bet that no one would even remember Stella Glow even when it is such a quality title.
 

CEJames

Member
arcadia.jpg


Skies of Arcadia made the list. I'm happy.
 
Can you explain some of it? Like it's a natural evolution from 3 like how 4 is, but none of the themes seem remotely the same? I throw out broad thematic descriptions because they are the main differences of the 3 games.

Like additionally, to add to my point, how the cast comes together in 5 is more like 4. In both games you're the genesis of the group's formation, and recruit people who were victims into your group, but in 3 you're an outsider joining an already existing group with their own prior history.

4 and 5 both treat the shadow world as the manifestation of a specific individual, in 3 is more abstract and general. You can say mementos is like Tartarus but it's not the main focus
for most of the game

In 4 and 5 destroying the shadow world is meant to change people, in 3 not really?

In 4 and 5 your group mostly got their character story in social links, in 3 is part of the overall narrative.

4 and 5 have really dumb "I'm totally psycho after all sick twist" villains.

Honestly I think If you didn't know (P5 laaate game spoiler)
Akechi sold you out
as soon as you realize he has the power to do so you just weren't paying attention. You're right about it being dumb in execution though.

Persona 3 and 5 take themselves about 10 times more seriously than Persona 4 does. In P5 even the most animu of tropes, the school trips and festival are
disappointing
at best. The zany maid confidant is
depressing as hell at best
and even the most boring confidant in the game has
the aftermath of a suicide attempt
looming over it. Persona 4 is ultimately a game about complacency. "Just change your perspective! Life isn't so bad!" says P4. P3 and 5 are both more cynical and action oriented.

I view the metaverse/TV world "changing people" more as a development in the overall lore of the series then a game specific thing. I also don't think anyone "changed" very much in 4. "You're apart of me and I gotta deal" is basically the opposite of changing. P4G would be much better if you reached into Yosuke's psyche and told him to stop being suck a dick.

The group dynamic (not formation) is a lot more 3 than 4 to me. You are a founder of the group, but you aren't a god. They aren't falling all over themselves to please you, they have conflict, they have to work to understand each other's point of view, and they have important outside relationships that work in direct opposition to the Phantom Thieves in some cases. In P3 you aren't the leader, but you prove yourself to be the MVP in most situations. In P5 you're always the leader, but not just because you've got the wild card. It's because of a shared, earned respect that never involves anyone calling you senpai.

I think the S.links are another case of mechanic development rather than a deliberate change of pace. Regardless, there were a lot of things regarding party members that did get cleared up within the main plot, like in P3 (Makoto, Futaba, and Morgana all have huge presence in the main narrative, you actively see Ryuji becoming a better person/teammate/thief after those intense lows in autumn.)

In P3 and P5 the MC (spoilers for both)
sacrifices a lot more for his team. Death, imprisonment, putting yourself on the line for them.
Yu is never really put in any sort of position like this. He's just the hottest guy in Inaba or something.

I guess, to go back to abstract terms I would saw P3 and 5 are more like "exploration." Of self, the world around you, new ideas. P4 is more like "acceptance", and being grateful for what's already in front of you. P3 -> Catherine -> P5 seem natural to me. P4 just has a different vibe to me, which is fine. It is an excellent game, despite how hard of a time I give it.
 

Fess

Member
Stardew Valley is a better RPG than Ultima Underworld.

Today I learned something.
I admit, I haven't played Stardew Valley but yeah it really seems odd to even call it an RPG going by the videos I've seen.

GI had Breath of the Wild on their list too, I think they're wasting spots on almost-RPGs that could be used to highlight real RPGs that people don't know about.

IGN is far better than GI though, so far they're actually mostly listing RPGs and it's cool that they let old classics like The Bard's Tale and Pool of Radiance be on the list.

I'd love to see some old dungeon crawler like Dungeon Master there as well though, it's still awesome with lots of unique features that modern games lack.

If that's too old school then at least put Legend of Grimrock on the list, it's the closest you can get to DM, with Steam Workshop you can even play the old DM maps.
 
I only saw 100-50 and this list automatically taking an L.

I swear if I see mass effect 2 in the top 20

I'm not neccessarily agreeing with top 20 for ME2 but whats wrong with it in your opinion? It's got great character stories, decent combat, choices, good modern visuals...
 
Persona 3 is better than Xenoblade Chronicle?O_O Really bruh.O_O

And seeing Stardew Valley, i had the feeling that we won't even see the proper Rune Factory in the list here.T_T

I only played RF4 and it was not that great. Certainly not top 100 great or anywhere close. Loli character design was embarrassing too.

Persona 3 > Xenoblade is an okay choice. P3 is my favourite Persona and I finished all but Innocent Sin.
 

hemo memo

You can't die before your death
It is 67 number too high lol. With that battle system, it should not even be in the list.

Rune Factory on the other hand. More people should actually give that series more love.

I dare to bet that no one would even remember Stella Glow even when it is such a quality title.

giphy.gif
 
The only thing I like better in Persona 5 is the style and graphics so I'm not mad if the older Persona's beat it.

Was the world ends with you any good? I remember playing it ten years ago and thinking it was good lol, would be nice to have it on as a hidden gem.
 

Sephimoth

Member
Since this list is made by a panel of people I find it hard to understand the low ranking of some of what are generally considered the greatest RPGs of all time.

The honest opinions of that panel, or just ordered such for clicks/traffic?
 

MilkBeard

Member
FF VII at 52. Seems like many of you are going to be off in your calculations. FF VI will still probably rank highly here.

As for those who are screaming about them changing their votes for clicks: you are way behind the game. Lists, no matter what the order, are click magnets. I used to work for a website and our lists were the biggest hitters by far. They don't need to do anything other than make the list and people come in droves. Although, I can see how a little controversy can make people excited and drive attention (in the wrong way). But so far, there's nothing controversial about this list. It's pretty normal so far, IMO.
 
Lots of odd choices in this list, but everyone will have different opinions and I love the writeups and the "did you know" points for each entry. It's genuinely a good read, so well worth checking out fully if you've only been paying attention to the entries and order so far.

Dragon Age: Origins ahead of games like Final Fantasy VII, Shining Force II and Ni No Kuni makes me want to vomit.

Dragon Age: Origins on the list at all makes me want to vomit, tbh.

Yeah, but it's a good example of many RPG fans valuing gameplay more than anything else. The story is absolute garbage, and the pacing is atrocious, to the point I have to wonder if fans of DA:O's story have even read fantasy novels aimed at teens let alone adults, but it seems to me that the majority of DA:O fans enjoyed the game for its gameplay, and for Alistair and Morrigan bickering at each other in the background. Which is fair enough.
 

kromeo

Member
I wouldn't say the story in DA:O was garbage, it just wasn't very original and borrowed more than liberally from Lord of the Rings. I was at least slightly interested in what npcs had to say which is more that I can say for Skyrim
 

Antiwhippy

the holder of the trombone
Honestly I think If you didn't know (P5 laaate game spoiler)
Akechi sold you out
as soon as you realize he has the power to do so you just weren't paying attention. You're right about it being dumb in execution though.

Persona 3 and 5 take themselves about 10 times more seriously than Persona 4 does. In P5 even the most animu of tropes, the school trips and festival are
disappointing
at best. The zany maid confidant is
depressing as hell at best
and even the most boring confidant in the game has
the aftermath of a suicide attempt
looming over it. Persona 4 is ultimately a game about complacency. "Just change your perspective! Life isn't so bad!" says P4. P3 and 5 are both more cynical and action oriented.

I view the metaverse/TV world "changing people" more as a development in the overall lore of the series then a game specific thing. I also don't think anyone "changed" very much in 4. "You're apart of me and I gotta deal" is basically the opposite of changing. P4G would be much better if you reached into Yosuke's psyche and told him to stop being suck a dick.

The group dynamic (not formation) is a lot more 3 than 4 to me. You are a founder of the group, but you aren't a god. They aren't falling all over themselves to please you, they have conflict, they have to work to understand each other's point of view, and they have important outside relationships that work in direct opposition to the Phantom Thieves in some cases. In P3 you aren't the leader, but you prove yourself to be the MVP in most situations. In P5 you're always the leader, but not just because you've got the wild card. It's because of a shared, earned respect that never involves anyone calling you senpai.

I think the S.links are another case of mechanic development rather than a deliberate change of pace. Regardless, there were a lot of things regarding party members that did get cleared up within the main plot, like in P3 (Makoto, Futaba, and Morgana all have huge presence in the main narrative, you actively see Ryuji becoming a better person/teammate/thief after those intense lows in autumn.)

In P3 and P5 the MC (spoilers for both)
sacrifices a lot more for his team. Death, imprisonment, putting yourself on the line for them.
Yu is never really put in any sort of position like this. He's just the hottest guy in Inaba or something.

I guess, to go back to abstract terms I would saw P3 and 5 are more like "exploration." Of self, the world around you, new ideas. P4 is more like "acceptance", and being grateful for what's already in front of you. P3 -> Catherine -> P5 seem natural to me. P4 just has a different vibe to me, which is fine. It is an excellent game, despite how hard of a time I give it.

Mmm, fair enough, i guess we're looking at different things. You're looking more at the message and cynicism vs idealism while I'm more looking more at the narrative device.

I still think tonally all 3 are pretty different but i can see your point of view.
 
Welp my picks of Persona 5, Persona 3, Valkyria Chronicles, Fire Emblem Awakening, Odin Sphere and Phantasy Star Online all in the bottom half of the list along with a ton that I know most people rank very highly, just P4 and Nier (lol, not happening) left to bank on. I'm curious to see what they're going to fill the top half with now, or more specifically how many Mass Effects are in the top 10.
 
I wouldn't say the story in DA:O was garbage, it just wasn't very original and borrowed more than liberally from Lord of the Rings. I was at least slightly interested in what npcs had to say which is more that I can say for Skyrim

You might be confusing story with dialogue. DA:O's story was a long string of completely coincidental and unrelated side stories that detracted from the main story in order to pad out the length of the game from 10 hours to 60+ hours. If it wasn't for the hero of Ferelden (a rookie capable of completing tasks by himself and with a mere three companions that entire armies could not, especially egregious with the standing Templar army who were trained specifically for that exact emergency situation) then by the time the Darkspawn finally left Lothering they'd find Ferelden overrun with undead, the forests filled with werewolves, the circle tower a non-stop party for blood mages and abominations, and the Dwarves still squabbling under the mountains. No humans or elves left to kill, so they may as well pack up early and head back down into the Deep Roads.

That's just a Bioware thing though. They literally cannot write a good over-arching story. They can only write short stories and character stories, and try their best to find a way to link them all together with a common theme. It's very rare that their games find that common theme to link them though, and Origins is one of the best examples of that link being completely useless.
 

Verder

Member
I'm not neccessarily agreeing with top 20 for ME2 but whats wrong with it in your opinion? It's got great character stories, decent combat, choices, good modern visuals...

Don't get me wrong I love mass effect 2 with it's fantastic stories and STILL one of thee best dlc ever (shadow broker) but i personally feel there are way too many rpgs that can take the top 20. In fact I feel alpha protocol was better but hey that's probably just me
 

RalchAC

Member


This is something that I've been thinking for a while and, honestly, I think that usually I prefer a mediocre turn based battle system over a mediocre real time battle system. The former may be boring, but at least it doesn't actively screw you since you just need to press commands.

When things go real time, having a bad system can break your game. Every time I played NNK I thought how much I wished the game was turn based (the DS version was right?)

Can you explain some of it? Like it's a natural evolution from 3 like how 4 is, but none of the themes seem remotely the same? I throw out broad thematic descriptions because they are the main differences of the 3 games.

Like additionally, to add to my point, how the cast comes together in 5 is more like 4. In both games you're the genesis of the group's formation, and recruit people who were victims into your group, but in 3 you're an outsider joining an already existing group with their own prior history.

4 and 5 both treat the shadow world as the manifestation of a specific individual, in 3 is more abstract and general. You can say mementos is like Tartarus but it's not the main focus
for most of the game

In 4 and 5 destroying the shadow world is meant to change people, in 3 not really?

In 4 and 5 your group mostly got their character story in social links, in 3 is part of the overall narrative.

4 and 5 have really dumb "I'm totally psycho after all sick twist" villains.

- Eventhough the characters in Persona 3 are already a team while they aren't in 5, both games have a much more dynamic group than Persona 4. Their interactions are much more natural and it feels like they aren't glued due to the MC. Giving proper P5 examples, Ann and Ryuji, Ann and Makoto, and Futaba and Yusuke all have their moments.
- In the same way, I think characters in Persona 5 are more "tied" to the main plot. For example, (Palace 4 spoilers)
Futaba's mother did the cognitive psience research that led to Shido learning about Palaces
and (Palace 5 spoilers)
Haru's father had direct ties to Shido.
- 5 has an overall mixed approach. It's not as isolated in SL as Persona 4, you have some stuff happening during the main story. There are quite a lot of moments like (post Palace 5 spoilers)
when Ann apologizes to Makoto for being a dick, when Ryuji sends you a message after the whole Palace 5 problem telling you how wrong they were and a few different things.
- Persona 5 in general doesn't focus as much on the MC PoV, there are plenty of scenes where you see other people talking. The Principal, teachers, the SIU office, and many others.
- There was this comma thing in Persona 3, which is kind of similar to the mental shutdowns in Persona 5 although the way they work differ.
- Both games have a more oppresive atmosphere, especially at the beginning.

I feel P5 is a middle ground between Persona 3 and 4 in a lot of things.
 

casiopao

Member
Nah, the battle system is just fine. It's nothing to write home about but it's certainly not a bad battle system.



There is nothing fine at all from Ni No Kuni battle system lol. Wut are u smoking there?

And there is something worst than bad battle system. Boring battle system that had bad AI. That is Ni No Kuni there.

I only played RF4 and it was not that great. Certainly not top 100 great or anywhere close. Loli character design was embarrassing too.

Persona 3 > Xenoblade is an okay choice. P3 is my favourite Persona and I finished all but Innocent Sin.

RF 3 and 4 for me is much better than many of the games on the list there. The battle is fun, the story and character development is also highly enjoyable and tons of things to do with relaxing atmosphere. Loli character design??? Wut? RF character is one thing but loli there.

I am not a huge fan of Persona series as i never can stand them but from my 20 hours experience for Persona 3, i still remember how bad the dungeon design is and how bland it looks. While Xenoblade at least is able to provide me with tons more dungeon design+ highly unique world to explore.
 
When you see Vampire: The Masquerade – Bloodlines above games like Xenogears, Tales of Symphonia, Grandia 2, Xenoblade Chronicles, Golden Sun, Phantasy Star Online, Final Fantasy 7 etc and you're not even in the top 40 yet, you stop reading the list.
 
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