It's a pretty minor thing but I find the swiping to open the cages satisfying.
It's strange, while the city is so purdy this time around, it feels so unmemorable and lifeless.. I remember the cities in the first two games so clearly (perhaps because of their cartoony characteristics), but I just find the rendition of Seattle to be so dull.
I certainly like it more than the cities of the first two games but I've found that much smaller area used in Metal Gear Solid Ground Zeroes to be far more memorable and interesting from a gameplay perspective.It's strange, while the city is so purdy this time around, it feels so unmemorable and lifeless.. I remember the cities in the first two games so clearly (perhaps because of their cartoony characteristics), but I just find the rendition of Seattle to be so dull. Similarly, civilians feels like lifeless bugs rather than actual NPCs like the first two games, maybe because they can be one-shotted and can't really be interacted with as much as 1 & 2 - it'd be nice if ragdolls were included just for that extra sense of interactivity and 'feeling' combat.
I feel that the smoke vents is the power line of the old game. You can combo it really well to get around.
Neon and the third power makes it moot though.
I found it alittle strange that they did not give you a continuous travel mode for all of the powersthe mission where your chasing Hank down in the city makes his smoke travel look far more useful, but Delsin can only teleport. Video should have had a sustained flight mode like Neon had for super speed
I found it alittle strange that they did not give you a continuous travel mode for all of the powersthe mission where your chasing Hank down in the city makes his smoke travel look far more useful, but Delsin can only teleport. Video should have had a sustained flight mode like Neon had for super speed
Where I am (about mid-way? just got the third power and powered it up), Delsin definitely, and I only play good.got the sex
I don't rememberon my good playthrough...Maybe I was doing it wronggetting the sex
Replaying the game once is more replay value than most games have. Even then, it's very subjective. I'll probably get a ton of replays out of this, not back to back to back of course. Plus if paper trail ends with a 5th power being unlocked that would be really cool.
And I enjoy the sidequests, they let me play around with the mechanics some more and they're not too involved. It's nice to have an open world gave with a very doable 100% completion. I never even bothered with any side shit in the AC games or GTA because it's all uninteresting time wasters. I don't really find the parkour in AC or the driving in GTA fun at all, so it just feels like a chore for me. At least here I enjoy the core traversal mechanics enough to find liberating the districts worthwhile and satisfying.
When famousmortimer talked about data from social sites showing that people were more interested in Infamous then Titanfall in one of his Twitch streams when the PS4 was released, was he right on the money?
I think that's mainly because you're so overpowered. You can pretty much zoom up the highest buildings right from the start. Getting around is trivialized, everything goes by in a flash. SS is still a great game, but it feels somewhat shortish because of this.
I preferred the deliberate pace of the first game, where you had to restore power in each district first, and even than you had to keep your eyes open for power lines. Felt more satisfying to me.
Yes, Nate Fox said that they are working on a DLC in the same kind of scope of Festival of Blood.Just finished it off 100% on good, great game! I hope we get some story dlc at some point, other than the paper trail of course.
Yes, Nate Fox said they work on a DLC in the same kind of scope of Festival of Blood.
Just finished the campaign, and I'm moving on some city-wide cleanup next.
Overall, Second Son was everything I wanted it to be. Story was great, Delsin controls like a dream and Seattle is a hell of a fun playground. The various power-sets give you plenty of options in how you want to play in terms of both traversal and combat. The visuals excel stylistically and technically in spades, and the sound/music/voiceovers are top-notch.
Favourite power: Probably Smoke. I love the way it looks particularly, from the scattershot R2 charge-attack to the way Delsin's chain lights up when he swings it.The Neon dash is a lot of fun to charge around the town with, but I'm not much of a sniper so the precision attacks weren't terrifically fun for me. Video was pretty great, and I enjoyed the tracer-missiles and the rapid-fire projectile a lot. The visual execution was a bit of a mish-mash, but I can let that go. Finally, I'm already enjoying Concrete a ton. Most importantly, the Ice-Launch is back!
I'll stop rambling now. Massive thanks to Sucker Punch for creating what is now my favourite PS4 game, and possibly one of my favourite console games of all time.
This game is sooo good. Sitting here at work and all I want to do is go home and play.
This game is sooo good. Sitting here at work and all I want to do is go home and play.
It's strange, while the city is so purdy this time around, it feels so unmemorable and lifeless.. I remember the cities in the first two games so clearly (perhaps because of their cartoony characteristics), but I just find the rendition of Seattle to be so dull. Similarly, civilians feels like lifeless bugs rather than actual NPCs like the first two games, maybe because they can be one-shotted and can't really be interacted with as much as 1 & 2 - it'd be nice if ragdolls were included just for that extra sense of interactivity and 'feeling' combat.
How long is this game? I'm just about to complete assasins creed 4 and it has felt a bit too long.
I don't get a lot of time to game and I want something with substance but doesn't feel like a marathon. I'm playing either Infamous or tomb raider next.
They're both around the same length, ten hours ish.How long is this game? I'm just about to complete assasins creed 4 and it has felt a bit too long.
I don't get a lot of time to game and I want something with substance but doesn't feel like a marathon. I'm playing either Infamous or tomb raider next.
It was implied after the time change.
I think the pedestrians are as dumb as in the previous infamous games.
I think the traffic density is lower compared to the previous infamous games and it is the cause the city could appear lifeless. I think GTA 5 is more times populated as infamous Second Son and therefore it feels more alive.
They're both around the same length, ten hours ish.
I finished @ about 10 hours or so, no where near as long as AC4.
(Completely agree that it's way too long).
Sometimes it really looks like a city after an ebola outbreak.
Sometimes it really looks like a city after an ebola outbreak.
compared to the also not GTA level previous inFamous 2
And some time it's more alive. There is way more pedestrians once you cleared a zone form the DUP control.
Power spoiled in that pic. Damnit Junior!
How are you doing the launch?
I really don't know what was a big spoiler in this screen-shot. It is the main mission in the game to get this power to heal your tribe.