Do civilians help you out in fights if you're good like in the other games?
They do, but I think it's part of the mission at the end. I'm not sure but that's how it seemed.
Do civilians help you out in fights if you're good like in the other games?
Radiant Sweep
I am amazed.
Nope
thanks for your help but i feel like i'm missing something. i'm still not able to login/gain the pasword....Don't capitalize and the second answer is meaty martha's
Your health is just a bit lower, very doable. Just like hard mode of the previous Infamous games.
Not much different to Normal. You're noticeably squishier but you're not made of paper. Though looking at this Paper Trail missions, I wish I was.
Grimløck;105631187 said:it's a lot easier because: you're more familiar with the mechanics; the enemies aren't that much harder; and being evil means unadulterated violence with no repercussions.
You're kidding me :/ I chose to save my Hero playthrough when I did my Expert run just for that fact.
I find myself needing to stay a *lot* more mobile, prioritize my targets and mix up my powers more.What's the game like on expert mode?
Nope. Crackdown you had to clear out zones which is essential the same thing you're doing here so I don't see the difference. Saints row had more to do, but this game is trying to set a story and have the side quests fit in. Saints row doesn't give a fuck about any of that so they can basically add anything. It doesn't need to make sense in SR4, it needs to make sense in Infamous..
Lastly... If I'm a superhero WHY THE FUCK DO I WANNA FLY OR DRIVE? Crackdown had more powers? I don't think your remembering crackdown correctly. U had guns not powers. Agility orbs was the closest thing to a power. SR4 u have like 8 powers, but those powers are your moves. SS has more... A lot more
It seems to me you prefer reality based open world games and not fantastical ones. We all have our preferences
I find myself needing to stay a *lot* more mobile, prioritize my targets and mix up my powers more.
I've had to redo some set-piece battles more than a few times so far, but its just forced me to get better really. Playing evil also means that I tend to create a long line of destruction rather than focusing on specific targets as I did when Good. The more a swathe of destruction you can unleash as Evil the more combo you build up which means more opportunities to use your super moves. Its not uncommon for me to break out the big stuff two or three times in a single running battle.
And God damn is that fun
I thought crackdown was 10x more fun than this so far- more importantly, progression felt natural and earned. I dunno, progression in this game is weird. Its like POWER AND NOW FIND THE CONDUITS AND BOOM.
Its going for something different, which is fine, but a lot of it seems like missed opportunity to me.
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Is anyone else getting the corrupt disck/hard disk message upon booting the game up? This game won't run for me at all. Can't even get past the initial loading screen.
Fucking frustrating...
What's the game like on expert mode? All I have to do for the platinum now is re-play it through on expert mode and be evil.
Here's a GIF of civilians helping Delsin kill a DUP guy because they love him so much.
Warning: third power spoiler-ish
http://i.minus.com/iim8YCiHXBcwO.gif
I'm pretty sure that's scripted and only in that one part in the end game.
My favourite bit is when you call the DUP after tagging a billboard for a showdown.
Everyone catch the Sly Easter egg at the playground in the 2nd district? Tres cute.
Right. Just showing the only part it happens. They run like chickens at every other point in the game.
Right. Just showing the only part it happens. They run like chickens at every other point in the game.
I just finished the story with good karma, and I completed both parts of the Cole's Legacy DLC and I can't seem to get Cole's jacket to work... Help?
So End Game.... What's coming next?
The game itself is very short. I've just completed both Evil and Good plays.
Is there a way to enable Night Time or a day cycle?
What DLC do we have to look forward to that will let us keep enjoying this game?
Any FarCry 3 method to reset DUP control?
It saddens me greatly though to not have any time cycles. This game looks amazing when it's wet and dark, yet end game all we get is Noon time.
Apparently the DLC they're working on is similar in scope to Festival of Blood, which was very good.
You can clear some DUP raids in the end game and those Paper Trails missions for now I suppose.
I read about the DLC part, but was hoping for some quicker little additions. Why they left out UGC from this is beyond me. Even the dumbest of missions would be pretty fun I'd think. This game is just a blast to romp through.
The Paper Trail missions are very neat, and I sure hope they give us the power at the end of all of this. But then again, what use is the Paper Power if we have nothing original to really use it on?
The game needs a New Game+. I'd play the game again with Paper from the start.
One question though, anyone have trouble using the Paper Trail site? I've get a "You're not authorized to view this content" warning, I have a feeling it might have to do with me being overseas... (Latin America)
There's not a new game +?
I just completed Good at 100%. For bad play through, I just start a new game?
Will it have saved my paper trail progress? Or do I start that over too?
I manually saved Good and Evil playthrough on two slots. Ao If you save you current progress manually it will remain.
I hope some of the DLC to come can fill that role.There's not a new game +?
There's not a new game +?
I just completed Good at 100%. For bad play through, I just start a new game?
Will it have saved my paper trail progress? Or do I start that over too?
I cant even say what my favorite power is. They are all amazing.
The trick is to make the best use of the rooftop vents/fans to bound between buildings - and at that height you can use a mix of timed boosts and hovers to cross even large open areas to the rooftops beyond.If only it had one more air dash or the vehicle jump perk shot higher, I would have found it perfect.
The trick is to make the best use of the rooftop vents/fans to bound between buildings - and at that height you can use a mix of timed boosts and hovers to cross even large open areas to the rooftops beyond.
I didn't make as much use out of them in my first playthrough, but now that I'm a second run and just running around and exploring the city a lot more I've come to rely upon those most of the time, and its just made me respect the city's design that much more.
I'm not sure about that. I've been able to sign-up and complete Paper Trail Part 1 and I live in Saudi Arabia. Maybe try any VPN and see if that works?
What's the extra traversal upgrade for the 3rd power everyone was talking about? I looked in the skill tree and didn't notice anything.