depends on which ipad you got, but with how shit it runs on my mini (which sucks when combat relies heavily on timing), I'm betting anything less than ipad 4 is gonna suck.
depends on which ipad you got, but with how shit it runs on my mini (which sucks when combat relies heavily on timing), I'm betting anything less than ipad 4 is gonna suck.
depends on which ipad you got, but with how shit it runs on my mini (which sucks when combat relies heavily on timing)
Man, Marvel Puzzle Quest is so addictive. Spent 7 bucks with it already and I'm tempted to spend more, but I'll resist.
Silly me, thinking I could get that X Force Wolverine cover with a few attempts. At least I got Daken and Thor.
I don't feel the pull some of you are feeling over Marvel Puzzle Quest.
I'm at a point where I don't know what I'm supposed to do. All of the challenges I haven't beaten are impossible and all of the ones I have beaten offer minimal ISO or level 1 characters that I already have. The people in the multiplayer challenges all have characters way above mine and I have no chance of winning.I don't feel the pull some of you are feeling over Marvel Puzzle Quest.
goddamn
Well, you saved me 5 bucks. Time to beat the game from my Steam backlog then
I'm at a point where I don't know what I'm supposed to do. All of the challenges I haven't beaten are impossible and all of the ones I have beaten offer minimal ISO or level 1 characters that I already have. The people in the multiplayer challenges all have characters way above mine and I have no chance of winning.
So the Marvel Puzzle Quest game.
I bought a new hero and he's rare. Problem is, I have no idea how to level him up. The covers that drop look preset to the starter characters, and I can't unlock new abilities without his specific cover.
What exactly do they want me to do here?
I still play bejeweled! Almost have all the achievements tooWhat was the last match-3 game you spent more than 20 hours on?
I'm at a point where I don't know what I'm supposed to do. All of the challenges I haven't beaten are impossible and all of the ones I have beaten offer minimal ISO or level 1 characters that I already have. The people in the multiplayer challenges all have characters way above mine and I have no chance of winning.
Shop, shop, shop?
I'm at a point where I don't know what I'm supposed to do. All of the challenges I haven't beaten are impossible and all of the ones I have beaten offer minimal ISO or level 1 characters that I already have. The people in the multiplayer challenges all have characters way above mine and I have no chance of winning.
goddamn
Well, you saved me 5 bucks. Time to beat the game from my Steam backlog then
So, I was reading Famitsu App and found out PiyoPiyo Quest came out this week for iOS:
https://itunes.apple.com/us/app/piyopiyoquest/id689177545?l=ja&mt=8&ign-mpt=uo=4
The game is in Japanese only, but it´s really easy to play, even if you don´t understand Japanese.
In the game you control Crest, who tries to repel and defeat the monsters that have invaded the kingdom of Piyoko, where the little Piyokos live. Piyokos are the little birds you can see in the screenshots.
You fight monsters by touching the different panels you can see above. The sword panels make Crest attack with his sword, the fire ones make Crest cast magic, the leaf ones make Crest recover HP and the gold ones give you money, which you can use later to temper Crest's equipment and deal more physical/magical damage or increase his defense. The more panels you group together the better their effects will be. For example, if you group four sword panels, Crest will attack four times and so on. There are also two other special kind of panels, the Piyo panels and the monster panels. Piyo panels give you a random Piyoko, which you can use at the start of each game to increase your stats or give you other useful abilities, however, using them requires more stamina (you can have up to five stamina points, represented by hearts), and the monster panels heal the enemy and make them stronger, luckily you can get rid of the monster panels when using other sword panels near them. Like in Puzzle and Dragons, there's a little counter that shows how many turns you have before enemies attack, but not all monsters are the same, some are stronger and some weaker, which is why it's wise not to waste huge panel formations on weak ones.
If you tap the enemies you can see their name and how strong they are as well.
I've been playing it for a bit and I think it's really fun, thought it could use some more attention like BATTRIX Floating Continent, developed by the same people.
The game is free to play with micro transactions to get more gold and such, but they're entirely optional.
Tanto cuore.Just picked up Ascension since it's free (at the moment? permanently?), and I think I'm going to lose a lot of time to this game. Never played a "deck-building" CCG before, but I really like the feel of it.
So, while I'm high on iOS CCGs (and Hearthstone's iOS beta is probably a long ways off), can I get some recommendations on other CCGs?
Just picked up Ascension since it's free (at the moment? permanently?), and I think I'm going to lose a lot of time to this game. Never played a "deck-building" CCG before, but I really like the feel of it.
So, while I'm high on iOS CCGs (and Hearthstone's iOS beta is probably a long ways off), can I get some recommendations on other CCGs?
depends on which ipad you got, but with how shit it runs on my mini (which sucks when combat relies heavily on timing), I'm betting anything less than ipad 4 is gonna suck.
still choppy even on an iPad 4. Was disappointed.
Just picked up Ascension since it's free (at the moment? permanently?), and I think I'm going to lose a lot of time to this game. Never played a "deck-building" CCG before, but I really like the feel of it.
More Halloween goodness added to jetpack joyride!!
Anyone here from Halfbrick: how much more content is left for Fridays?
PS I'm at 120 hours of total playtime now ^___^
Ignore my previous thought. It's fine on mini after a restart. Not the smoothest but playable.
There's plenty of stuff still going for costumed and Jetpacks on Fridays, a year or so's worth. Stuff goes up and down all the time, so there's always something to do
I'm working on some pretty rad Jetpack stuff right now, I'll be able to show it off soon, hopefully!
Sooo... marvel PQ:
I'm probably dumb and I've only played a couple of matches (ie missions) but as a PQ "veteran" I can't say I understand the "use power-up to inflict damage" game mechanic well: when I go and use it, it says it'll deal X amount of damage and shatter the respective color "mana gems", so why they won't actually shatter after that and let me have my combos going? Actually, they did shatter once but I don't know why, ahah. Mostly I just deal the damage, get my mana drained but the gems stay intact.
Depends on the power. Iron Man's red gem power just deals damage and doesn't shatter the gems on the board. Storms green gem power shatters gems and deals damage based on what was shattered.
Yeah, skip people til you find someone you can beat. They put out new tournaments every couple days, so you can win a ton of covers that way (over time). Even if you only score to around 500 points, that's still 4 or 5 covers. I just got an Ironman upto level 15 or something, 1000 hp and he does a decent amount of damage, and this is without even doing 1/2 the limited campaign, which I'm sure is going to have more chapters added. I've only unlocked Juggernaut/Venom, I still have Oscorp / Dark Avengers grayed out. They're doing a decent number of updates and adding content at a fair rate. If you only play around an hour a day, I doubt you'd run out of things to do for a while, it seems to me.
I'm not having any problems with the game, and find the rate it gives stuff out pretty generous, I've never had to use a second of the now 4 heals. Most of the levels my characters barely get damaged if I play them right. Chaining matches and getting crit tiles for 300+ damage a pop.
I got them all, but to be honest just to support them hoping for new expansions (and someday the Bretonnian Knight).
Yeah, just resist the lure of buying premium characters. I didn't, but at least I got Daken (I like him) and two Thor covers.
Funny enough, I got two 3 stars characters by going the 500 iso slot machine instead of the premium one. Dr. Doom and another character I've never heard of.
It's better to stick to 2 stars characters though. They are easier to level up. So, while 3 stars characters are stronger right of the bat, unless you want to buy IAP they will be much harder to level up (because you will need premium coins). Well, except for X-Force Wolverine. He's so overpowered that you probably won't have to level him up a lot.
Yesterday the game had a stealth update which lowered the health packs to 4 and nerfed Iron Man. They also raised the price of IAP and now claim they are on sale when they actually are the same price they were before. Pretty disgusting.
Well, apparently I learnt on GAF that I'm super picky about framerates (don't enjoy Pinball Arcade iOS since most DMD tables on Mini run at 30fps with frameskipping (simpler tables at 60fps are a joy to play, sigh) since I got called out a lot in the GTA Framerate thread, lol. Even back then Ocarina of Time pissed me off with it's 20fps and I could not enjoy Shadow of The Colossus until the HD remaster saw the light of the day.
Kidding aside, I find it beatable with turn based games but CQ's Combat is kinda has RT sync elements to it, does the framerate screw with that?
Cheers!
Unrelated also, but did they ever get the FF Tactics widescreen mode fixed? Debating between playing on my phone or my Vita...
How is Costume Quest on the 5S? Anyone tried yet?
Unrelated also, but did they ever get the FF Tactics widescreen mode fixed? Debating between playing on my phone or my Vita...
Duet is just wonderfully minimalist, a fun challenging game that tests your skills. It's always thrilling and intense and has a lot of content: a lengthy nine stage campaign, an endless mode, and then like Polara, replaying the levels challenges the player in a new way. It feels more like a puzzle game compared to games like Super Hexagon and Pivvot. It's really something how each stage takes such a simple mechanic in a new direction. And I love that there's an actual campaign and it's just not an endless mode.
While Duet is in the same spectrum of games as SH, it's very different. SH was very twitchy and about pushing your reactions to the limit
On the other hand, Duet is (so far) slow paced and more puzzle like. Levels aren't randomized so you're able to learn the patterns and actually feel a sense of progression. The game has a nice difficulty curve and each stage throws something new your way.
There's something so satisfying about this game, even more than Boson, SH, Impossible Road. How fluidly your spheres move, the graceful dance-like evasion between and around obstacles, the little narrative blurbs that hint at what's ahead, the contrast between your colorful failures and the white obstacles...it all just makes Duet feel even more special than those other games
One of the best IOS purchases I've ever made
Finished up Costume Quest. Absolutely fantastic port! A must buy if you've never played it before