The contrarians are starting to layer over themselves.Well maybe I got the wrong impression but in NeoGAF I often see people treat TLOU as worst game ever created.
Wasn't even good enough to get a PC version, so not really.
I would vote for they are billions.
I finished Dark Souls 1-3 and liked them. But I played 1 hour of Bloodborne and found it pretty bad, so I stopped. It was not fun to me.
Nope nope, if it been multiplatform, especially on pc at 60fps there would be a lot more people calling it game of the generationthis. If it would have been multiplatform people wouldn't even give a shit about this game. Seriously.
I know it got remastered but it's originally from last gen, I always enjoy dark souls but once I see anor Londo and the painted world I tend to drop my playthrough, I will persevere this time and finish this playthrough thoughIt's one of them, for sure. But so is DS1.
What you enjoy fighting ROM, I hate that fucking spider, I get that flame cannister up to +6 just for that fightNah, it's excellent but it has a few problems.
1) Blood vials should absolutely, absolutely just refill on death. Same as Dark Souls. This was something new the game tried that just doesn't work - The core ideas behind the game, rinsing and repeating encounters until you get them down, is still in play. The player should never have to worry about grinding. It shouldn't even be in the back of my mind. When I force myself not to think about it after a huge vial grind, I find the game's even better than it already is.
2) Not enough boss variety. Too many beast-type enemies that boil down to the same strategy - Figure out the boss' attack pattern and just get behind him. Notable exceptions are the Shadows of Yharnam and Rom the Vacuous Spider, which are both great fights on their own. There's also the Hunter fights but I don't personally enjoy those as much. Also adding here that I like allot of these beast fights, but there *are* allot of them.
Also adding here, as others have said, that chalice dungeons are a brilliant idea. And a big part of the game's content that players could miss by just not exploring Old Yharnam and not killing the Blood-starved Beast and not going into a chalice. Randomized Dark Souls levels? Give them to me.
I know it got remastered but it's originally from last gen, I always enjoy dark souls but once I see anor Londo and the painted world I tend to drop my playthrough, I will persevere this time and finish this playthrough though
What you enjoy fighting ROM, I hate that fucking spider, I get that flame cannister up to +6 just for that fight![]()
Different folks. Different strokes. That genre is fun but not my favorite. Games that are up there for me this gen are Mario Kart 8 (best mario kart game ever made imo), Animal Crossing New Leaf, and maybe Ori and the Blind Forest. But that is also out of the games I've actually played. I still have not played BotW (for shame). This gen was the gen of indies for me. I had so much fun with Inside, Rime, Little Nightmares, Sexy Brutale and Unravel. Fantasy Life by Level 5 was fantastic and I'd love to see a bigger and better sequel on the Switch.
One of the best for sure.
Bloodborne is 5 years old in three weeks.
Imo it is the best game released this generation. The atmosphere is great, the blood upgrade system is intriuging and the weapons are the best and most fun I ever had with a game.
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Pizza cutter in action
I mean dark souls 3 is solid and sekiro enjoyable, but bloodborne reigns surpreme. The random generated catacombs were also a brilliant idea when you were tired of the main map.
Some old youtube clips i found of me playing it.
You are right. Dark Souls 2 is better (I am 4 real)It's definitely a good game, but the amount of praise it gets is silly.
how do you miss first boss though?! it's so obvious.I redownloaded the game today to see if I could get any farther than I did when it released, but then decided to restart the game.
Anyway, I played for two hours, bought all the armor upgrades I could, upgraded my axe, whatever. But I couldn't remember how to level up.
Turns out you can't level up until you encounter the first boss, and he's MISSABLE. So I wonder straight into the second boss, clueless, and he obliterates me and I lose 7000 blood echoes. The last two hours of my life have been pointless.
Also the frame rate is rough and the gun counter mechanic is unreliable because the devs pick a random half-second interval during an attack animation to make the enemy vulnerable but there is no visual cue or pattern to the mechanic at all.
It's not the game of the generation. It's not even game of the year.
Was sad there wasn't as many bosses like Gascoigne, Gehrman or Lady Maria.Nah, it's excellent but it has a few problems.
1) Blood vials should absolutely, absolutely just refill on death. Same as Dark Souls. This was something new the game tried that just doesn't work - The core ideas behind the game, rinsing and repeating encounters until you get them down, is still in play. The player should never have to worry about grinding. It shouldn't even be in the back of my mind. When I force myself not to think about it after a huge vial grind, I find the game's even better than it already is.
2) Not enough boss variety. Too many beast-type enemies that boil down to the same strategy - Figure out the boss' attack pattern and just get behind him. Notable exceptions are the Shadows of Yharnam and Rom the Vacuous Spider, which are both great fights on their own. There's also the Hunter fights but I don't personally enjoy those as much. Also adding here that I like allot of these beast fights, but there *are* allot of them.
Also adding here, as others have said, that chalice dungeons are a brilliant idea. And a big part of the game's content that players could miss by just not exploring Old Yharnam and not killing the Blood-starved Beast and not going into a chalice. Randomized Dark Souls levels? Give them to me.
Edit:
3) Ludwig's Holy Blade is OP and there's no reason to use any other weapon once you get. From pls nerf Kappa