Jason Schreier & Jez Corden: Halo Infinite DLC Cancellation Rumors Are False - There were never any DLCs planned. Game focus was always on GaaS

Draugoth

Gold Member
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Earlier we had the emergence of a huge rumor regarding 343 Industries and their latest title Halo Infinite. A leaker called Bathrobe Spartan had posted a lot of information that didn't paint a very good picture about the future of the game.

According to rumors, Joseph Staten and his team were working on several story DLCs for the campaign, which would be released over the years. However, with the departure of much of 343 Industries' workforce, including Bonnie Ross, the DLCs would have been cancelled.

After these rumors spread, well-known journalist and insider Jason Schreier of the Bloomberg portal decided to investigate. According to him, although 343 Industries is really focused on multiplayer, such information regarding DLCs is false, as these contents were never in development.

I asked a few people about this information. While it's true that 343 is focused on multiplayer, the stuff about campaign DLC being scrapped is untrue (I don't think there were many plans about it to begin with), and much of the information is either wrong or just speculation.
Jason wasn't the only one who claimed such claims are false.

Windows Central journalist Jez Corden shared the same, stating that the DLCs for the story never got beyond just conversations.

 
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That makes halo infinitesimal campaign worse for me. I quite enjoyed the campaign we got but i thought with the 10 year plan we may get dlc with different biomes.

Guess I was wrong.
 
how was there no DLC planned when they said it was a 10 year game that they were going to constantly update and add to it?


they literally released a game that explored 10% of the ring
 
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So all those devs just made cat ears and armor coatings?

I enjoy halo infinites gameplay, it's some of the series best. But man, what were the devs doing if they were working on the multiplayer only.

The game has gotten no new vehicles, no new guns, and only 2 new maps.
 
"never any DLCs planned"

Sounds like they never had a plan at all. Let's just throw out "10 year" and "Gaas" and hope no one figures it out.
 
Good.

Give the Halo IP to a different dev team to play with. I did enjoy the Halo Infinite campaign but it was too little too late after 6 years of waiting.

Let's see what a new talent can do with the IP.
 
Which would make the Infinite travesty even more ridiculous. One fucking environment, no weather, just that one god damned biome. And yet this MP-focused game doesn't even have a decent amount if professionally designed maps! What a joke.
 
"never any DLCs planned"

Sounds like they never had a plan at all. Let's just throw out "10 year" and "Gaas" and hope no one figures it out.

Maybe I'm getting too old for this shit, but I'm certain this strategy is common with a fuck lot of Gaas. This probably happen with the likes of Anthem, throw shit in the wall and if it sticks we proceed with something.
 
Maybe I'm getting too old for this shit, but I'm certain this strategy is common with a fuck lot of Gaas. This probably happen with the likes of Anthem, throw shit in the wall and if it sticks we proceed with something.

If the strategy is provide less content then it is working. I hope Jim Ryan is taking notice.



I laugh every time.

Cracking Up Lol GIF by HULU
 
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So we have a great mastery.
option 1:
343 was having a long undoable 10years plan and promise a lot of updates but just say fuck you to the people who believe them.
Option 2:
343 was lying from the beginning and Halo infinite was a big fuck you to their fan.
 
This reminds me of the time I kept telling all my friends about my hot slutty new girlfriend, but when I could no longer keep coming up with good excuses to keep from introducing her to them I just told them we broke up and she moved away. They totally bought it too.
 
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In a way it's worse that nothing was even in development. Wtf were they doing over there????
Saw a post on r/Halo that speculated that because MS relied so heavily on contractors, who have now left, that the game's code is a big shitty hodge podge which is why it's taking 343 months to fix things like an armour effect that's not correctly aligned and why the 'progress' on the game is basically none existent. Could be bullshit, but there has to be some reason as to why after 7 years and vast amounts of cash and resources were left with a bare bone beta of a product.
 
Honestly this actually makes it worst and put a light on Xbox/Microsoft's true vision of Gamepass. Gamepass future was a subscription wall garden filled with mostly GAAS games so they can make you pay monthly and sell Micro-transactions to you.
 
"Jokes on you, we never intended on working on additional single player content to begin with suckers"

So lets be honest here, they intended for this to be a 10 year game, with no new Halo's for the next foreseeable future and that was all the story content they had planned for it?

Either they are highly incompetent or they are lying
 
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I have my doubts that this measly campaign was all they had planned for the game. If it was DLC or called something else I don't care. If this was it though then wow, amazing ambition by MS.
 
Honestly this actually makes it worst and put a light on Xbox/Microsoft's true vision of Gamepass. Gamepass future was a subscription wall garden filled with mostly GAAS games so they can make you pay monthly and sell Micro-transactions to you.
The last four big Game Pass releases were High on Life, Persona 3 and 4, and MH Rise. None of those are GaaS.
 
"Jokes on you, we never intended on working on additional single player content to begin with suckers"

So lets be honest here, they intended for this to be a 10 year game, with no new Halo's for the next foreseeable future and that was all the story content they had planned for it?

Either they are highly incompetent or they are lying
Why do you care?
 
The last four big Game Pass releases were High on Life, Persona 3 and 4, and MH Rise. None of those are GaaS.
That's why I said mostly. Halo, Forza and Redfall would originally have micro-transactions. Have a feeling Starfield will have some type of purchase point system.
 
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Halo has never had single player dlc in its history. Why start now?

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Because 343 did a crap job of ending the campaign, and that was the only way to salvage it unfortunately.

And what eaxactly are you trying to argue exactly with that snippet? Review scores are meaningless.
 
https://www.ign.com/articles/2009/09/22/bungie-launches-halo-3-odst-at-seattle-event

"ODST was originally planned as an expansion pack for Halo 3 but grew into a completely new standalone game. "

Yep, ODST was a stand alone spin off & sold separately, including physical copies. Not "DLC".

It was counted as the 4th installment, per their contract w/ MS at the time.

Edit: Also sold at full price too, $60, as it was an entirely new game/installment into the franchise
 
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