BlazingDarkness
Member
Apotheosis/chills
Don't listen to these if you haven't completed Journey :lol
Apotheosis/chills
Don't listen to these if you haven't completed Journey :lol
dat harp solo <3
I know this sounds pretentious, but I was truly moved by this game. The music at the end as it built toward reaching the summit was incredible.
Everyone who has watched me play this said the same thing. If this was one of TGC's goals, then mission accomplished.The game, at times, really doesn't look like computer graphics at all. It's so stunning when you realize that.
Yeah, that was probably me.I got about 4. Cool to see that I ended up playing with someone on GAF. I think you were with me at that partI was freaking out when that flying monster got my partner hiding in the rubble
Bro-fist/Journey duet.
At the endingI was by myself when walking towards the bright light on that last ledge. Anyone else do what I did where I barely pressed the controller forward and walked as slowly as possible? I was just taking the whole experience in. Incredible!
Journey has demonstrated the potential for videogames, online gaming experience and dynamic audio better than any game to this point. I just finished it and I have never encountered such a perfectly crafted and smooth gaming experience. Not a single step I took was not foreseen by the developers, but every one still felt like my own.
The visuals were best yet seen in any 3D videogame. I have not forgotten myself in visuals like this since I was a kid. Journey made me believe what I saw and I honestly can't remember the last time that has happened to me.
I've become jaded towards games so it's inspirational to see games like Journey being made. This is what videogames are about.
Buy it.
I feel like it's pretty tough to get someone else to meditate with you because nobody knows that you have to hit the Select button to do it.
The one thing that does bother me is the trophies that rely on someone else to get them. Finishing most of the game with another person seems rather difficult. Too many ADD people out there who will just jump off after 10 minutes. I had 10 partners on my first Journey!
The one thing that does bother me is the trophies that rely on someone else to get them. Finishing most of the game with another person seems rather difficult. Too many ADD people out there who will just jump off after 10 minutes. I had 10 partners on my first Journey!
How can people play a game like this to chase trophies? Incomprehensible.
The one thing that does bother me is the trophies that rely on someone else to get them. Finishing most of the game with another person seems rather difficult. Too many ADD people out there who will just jump off after 10 minutes. I had 10 partners on my first Journey!
I know. I mean, it doesn't even have a platinum. It's a waste of $15.How can people play a game like this to chase trophies? Incomprehensible.
I was happy that I received a single trophy for the whole duration of my first playthrough - and it was during the end credits scene.How can people play a game like this to chase trophies? Incomprehensible.
as well as checking the bottoms of the screen to see if someone was around
Regarding needing other people for some of the trophies, I happened to find many of the glyphs/symbols on my own during my first run. On my second, I had a cool partner that showed me a bunch more and thought that was awesome. It's like a metaphor of having someone teach/show you how to do things and I like that as a player, you can pass that knowledge down to the next person simply by leading the way.
As for finishing the game with a partner, I found that constantly calling out (as well as checking the bottoms of the screen to see if someone was around) and staying within viewing distance helped a lot. It's really easy to lose your partner during the last level though I tend to constantly call out just in case.
Well, when you play through multiple times and seeit's easy to chase trophies. Also, I spent hours getting trophies in flower - did not diminish my love for the game at all. Besides, TGC puts little easter eggs that reference their previous work so I like that fact.white-robed partners
What do you mean by this?
What do you mean by this?
I'm just saying that if people are getting annoyed that other players don't stick with them just so they can get a trophy, that seems like it would lead to some frustration that this game probably isn't meant to evoke.
I guess I will be one of the few who feel this way, but Journey wasn't as good as Flower for me. For some reason Flower was much more emotional for me and I felt much more connected to the game and the world.
I played through Journey in one sitting as recommended. But due to various reasons, I ended up with 5 different partners by the end. Switching partners at various points of my Journey lessened my connection to the other avatar for me. Also I could not help but feel like I was being rushed through the game by my partners at times. It made me hesitant to just hang around and take in the scenery or explore the nooks and crannies of the world. I felt like I was being a drag if I did not keep up with my companion's pace, and did not feel like I was playing or discovering things for myself.
I would even go as far as to say I felt performance anxiety at times. I was afraid of doing something stupid like fall off a bridge in front of the other player. This made the game less relaxing that it probably would have been solo. I suppose I had the same kinds of feeling playing Demon's Souls and Dark Souls. But in those games you were supposed to feel anxious and tense. In this game it hurt the experience for me.
It's still a very interesting game I would recommend it to anyone just because the visuals are so gorgeous. But I wish I had played it the first time through solo.
I also wish I could play through this from start to finish with an actual friend. Sharing the whole experience from start to finish with someone who is not a complete strange might have been better for me.
I don't know, maybe I was not in the mood to play this tonight. Also there was kind of a big earthquake right in the middle of my play session that probably added to my anxiousness a bit as well. I'll run through it again tomorrow solo and see if I like it better that way.
Not the first time through, but in subsequent playthroughs? Why not?How can people play a game like this to chase trophies? Incomprehensible.
I had chills as I played this game. So incredible.
Not the first time through, but in subsequent playthroughs? Why not?
Not the first time through, but in subsequent playthroughs? Why not?
Just strikes me that some of the trophies in this game aren't meant to be gunned for, but rather gotten basically as "rewards" for things you happen to get done. Something like playing through the game with someone who doesn't leave can be difficult due to the random nature of the co-op, so I don't think you're really meant to be going for it. It's just something you happen to get if you do complete the game with someone.
Ending spoilers
?I was disappointed that the whole world didn't turn all green and lush at the end when I did whatever it is I did. I thought thats what the pictograms were hinting at. Was I totally off base