johnnydrama
Banned
Explosions hit the framerate super hard. I'm on a 980Ti and the framerate dipped all the way down to 30 at one point.
For science, try running in offline mode. That stuttering might be due to it trying to talk to servers occasionally.Gtx 970 3570k here...
Some weird ass stuttering and freezes happening. It's like the GPU hangs..I get 60fps most of the time but the stuttering kills it.
Also the explosions really hit the framerate...
Really disappointed considering how amazing the port for JC2 and Mad Max was....
So this is a bad port on PC? The conclusion is that the engine is a mess, no?
I mean the engine lacks SLI support and people are reporting stuttering + fps drops even on a beefy rig. It is obviously not the same engine as Mad Max, which ran like a dream on PC.No it's not a mess by any means, just needs a patch or two to sort out some minor bugs.
The latest Nvidia driver seemed to help a fair bit.
Mad Max wasn't performing nearly as many calculations. Really not comparable.I mean the engine lacks SLI support and people are reporting stuttering + fps drops even on a beefy rig. It is obviously not the same engine as Mad Max, which ran like a dream on PC.
So this is a bad port on PC? The conclusion is that the engine is a mess, no?
They should have left that dial in the PC port.Thing is it's probably the same engine just the b team managed to really screw it up. Some of it is probably poor decisions. Thinking back to a Dev diary they were talking about how they were dialing up explosions until the computer couldn't take it anymore and then dial it back to just where it worked. At the time it sounded exciting but with the game out it's looking more like poor use of the resources.
If that was the mentality the team had with everything then it's possible some of it could be cleaned up. Typically I'd assume it was rushed but the game appears to have been in the works for a long time going by mentions of it we've heard in the years gone by.
What a fucking piece of shit game. Forcing SLI frame rendering kills the framerate. My second GTX 980 is just sitting there like a lazy child with nothing to do.
Wait for a patch.Well this runs considerably worse than I expected.
When nothing is happening it's mostly 60 fps, but even if there is one explosion or I'm close to a town the FPS drops inmediately to something like 35-40 fps. When things get hectic it drops to the lower 20s.
I5 2500K @ 4.2
GTX 970
8GB DDR3
Most of the settings are high with the exception of shadows that are on medium. But I really think that lowering settings doesn't change much. I can ramp up some stuff to very high and get the same performance.
Any tips?
The textures in the distance look awful, that poor mountain.
![]()
Why did they change the controls so much compared to JC2?? The grappling hook/parachute bindings feel weird now. I liked it when it was F to grapple.
I don't want to spend 20 mins launching the game to find out but can't you change the keybinds?
Running this maxed with a 6700k/980ti/16 GB of RAM not a single issue so far, runs far better than I've managed to get Fallout to.
So this is a bad port on PC? The conclusion is that the engine is a mess, no?
DF's comparison between the consoles and a GTX 750ti/i3 4130 PC:
https://www.youtube.com/watch?v=FKmfWg_rERk
Something needs to be done about that interminable intro of Rico on the beach in the deckchair. I don't know if it's actually loading the game world in the background, but given that it leads into a loading screen after it logs you in I can only imagine it's just... I don't know, some unskippable bullshit. Shit's gotta go.
If you want to get RTSS working, go to the folder for RTSS profiles:
C:\Program Files (x86)\RivaTuner Statistics Server\ProfileTemplates
And create a new one called "JustCause3.exe.cfg"
Then type this into it:
[RendererDirect3D10]
Enable = 0
The textures in the distance look awful, that poor mountain.
![]()
I don't see that on mine. Maybe you need to launch it with an app called geforce experience. That's what I use. It automatically updates nvidia drivers too.
I thought I might be running out of VRAM or something but my game hasn't stuttered once in several hours of play so I'm not sure if it's that. Also, the same poor distance textures are visible in some of the Nvidia performance guide screenshots.
![]()
![]()
Ah, I figured it out. You have to change the resolution of your desktop.
But man, this game runs like ass. My FX4300 is struggling, but it shouldn't be this bad with everything on low. Maybe I'll throw the resolution to 800.
I think it's because of the drivers. Even with the new ones, my damn game is still showing missing textures.
AMD users are and always will be fucked.