Alright folks, I've had a chance to play the entire campaign through and thought I'd share my impressions of the single player component of Killzone 2. Several issues that I noticed:
LOADING SCREENS. They totally take me out of the immersive quality of this game. Why couldnt GG cut back a bit on the graphical detail and use the resources to eliminate the loading screens? This was a very poor decision on their part. Which brings me to...
TOO MUCH GOING ON. Yes, there is simply too much detail happening on the screen. It's totally unnecessary. It's moronic. No one's eyes are good enough to catch all this shit, it's freaking overload. And there's no screen grab utility in K2 anyhow, so what's the point? If I could at least go into bullet time like in BLACK, then all the detail would pay off, but at full speed it's totally lost on me an 98% of all the other gamers out there. This game is a one trick pony: graphics overload. It all goes downhill from there
TOO RELIANT ON HD & SURROUND SOUND. I have a three year old Samsung 32" LCD and no surround sound setup. This game handicaps me for not having a better system. To play this game, you need a 5.1 sound setup to be able to tell where the bad guys are. That's bullshit. That's completely offensive.
THE BLOOD SPLATTER RETICULE. Is terrible. I can't tell where the hell I'm getting shot at from. And then the screen gets worse and worse as I get shot. What the fuck is the point of making such a highly detailed game if the stupid blood splatter reticule blocks everything in my field of vision?
CLUNKY AIMING SYSTEM. Lousy controls and a sluggish aiming set up don't make for a good game. I've completely finished the game and I'm still not comfortable with the crappy control scheme or sluggish aiming system. Yes, I understand that guns are heavy. But this is also a GAME and the guns should be somewhat fun. The shotgun is absolutely terrible, by the way. I will say that the flamethrower is a joy to use.
ANNOYING BOSSES. Yeah those sluggish controls? they don't pair well with fast moving bosses. Also, the game's last boss fight is practically impossible if you don't have a surround sound set up. Terrible design choices by GG. Just terrible and offensive.
POOR VOICE ACTING. When an ally yells at me "way to keep em suppressed Sev!" and I can't tell if they're being sarcastic or not, something is seriously wrong. I'm supposed to want to replay the single player again so I can hear different yet equally lousy voice acting? Nope. Sorry, GG. And you didn't help your case by leaving out coop.
and the final problem with this game....
TOO FUCKING SHORT. It's what, fives or six missions long? Just terrible. I finished the game in under 7 hours. And now I'm going to have to wait another 2 - 4 years for the sequel because they decided to pull the "shit just got real" storyline card at the end? Yeah, no thanks GG.
I'll try out the multiplayer (haven't yet) but with these poor controls, I can't imagine that this game will be in my PS3 (or apartment for that matter) for longer than another 24 hours. It just isn't that good.
I'm sure I'll get ripped into for saying all this and everyone will go apeshit and post pics of lolcats or whatever in this thread, but the fact remains: this game wasn't worth waiting 4 years for and it certainly wasn't worth $60.