Teams were unbalanced. That whole match felt cheap.Dirtbag said:campzone2
I hate you and your shotgun shit. The shotgun gets some retarded shots :/
Teams were unbalanced. That whole match felt cheap.Dirtbag said:campzone2
MvmntInGrn said:It is possible they will just go counter attack Vekta or Earth though I think.
Teetris said:That's mostly from people who just picked the game up, play 5 minutes and go: OMFG this isn't like COD AT ALL. Then go on GAF to post it.
Also, I always think of FF7 Midgar when playing on the MP maps. So awesome!
Atrophis said:I played with a few GAFers today, but damn i didnt have much fun. I quit 32 player games from now on i think, so mindless.
People love to point to high max players in MP as a nice bullet point on the back of the game box, but that doesnt mean it automatically makes for better MP. Bigger does not equal better in this case methinks.
Eh, you'll get used to them. This is pretty much my first console FPS as well and it feels pretty much fine after a few hours. You'll never get M/K precision and speed but everyone has the same handicap.ZombieSupaStar said:i play all my fps games on pc, so its really hard for me, its like playing using my feet to aim... :lol
and pish at cod, ut99 and natural selection is where its truely at
Then it's understandable yes. I know people who only play console FPS and then laugh at me when I let them try out a PC FPS.ZombieSupaStar said:i play all my fps games on pc, so its really hard for me, its like playing using my feet to aim... :lol
and pish at cod, ut99 and natural selection is where its truely at
ZombieSupaStar said:i play all my fps games on pc, so its really hard for me, its like playing using my feet to aim... :lol
and pish at cod, ut99 and natural selection is where its truely at
Zen said:Honestly, I haven't noticed the game running slow on 32 player games.
I spend about half my time online just figthing with the aiming. When it clicks though, I can mow people down.ZombieSupaStar said:i play all my fps games on pc, so its really hard for me, its like playing using my feet to aim... :lol
Jostifer said:Hip shooting and Ironsights use should be 97%/3% respectively (unless you're using a sniper rifle) and I believe that's what the people who can't handle it misunderstand (though sp requires a bit more scoping). I basically do hip shooting for everything which is ~70meters or closer. I go whole matches (and many) without ever pulling up the scope. The controls and feel of this game is beyond the current console norm.
In COD4 I use scope in about 60% of my kills, in KZ2 it's 3% or less. Use hip shooting.
duk said:so many controller complaints sighs
still looking forward to picking it up soon
Dirtbag said:I spend about half my time online just figthing with the aiming. When it clicks though, I can mow people down.
It just feels so inconsistent. There is no reason anyone should be so accurate firing from the hip (especially when iron sighting is so inaccurate) and all within a game that is striving for realism.
What's really puzzling me is the "I kill you" while "you kill me" deaths I'm getting about every third kill. Something is definitely up with the netcode / latency, when it happens as often as I'm getting it.
In the beta, it was more like 60/40 % when it came to hopshooting/ironsightJostifer said:Hip shooting and Ironsights use should be 97%/3% respectively (unless you're using a sniper rifle) and I believe that's what the people who can't handle it misunderstand (though sp requires a bit more scoping). I basically do hip shooting for everything which is ~70meters or closer. I go whole matches (and many) without ever pulling up the scope. The controls and feel of this game is beyond the current console norm.
In COD4 I use scope in about 60% of my kills, in KZ2 it's 3% or less. Use hip shooting.
CharpyImpact said:Agreed on the "I kill you" while "you kill me." That quite simply cannot happen that regularly. Both players bullets must be midair
That part was a chore I tell ya. AGRESSIVE BASTARDS:lolVyse The Legend said:100% true, actually...
Unless you gain grown and pass the invisible "stop spawning" switch, the enemies will continue spawning in certain set pieces.
Prime example: On the train, when you get to the part with the tank that you need to blow up. If you kill the four enemies, you have 10 seconds to run and grab a missile launcher, before the next wave respawns.
I have no idea how you guys missed this. It's painfully obvious when you play on Veteran.
ZombieSupaStar said:i play all my fps games on pc, so its really hard for me, its like playing using my feet to aim... :lol
and pish at cod, ut99 and natural selection is where its truely at
Thats all because of the lag.commish said:Yeah! I definitely was thinking the same thing today. SOOOO many simultaneous deaths. And other times, there's NO WAY my opponent could have survived my barrage yet they turn around like nothing happened and shoot me in the face.
Anyway, I loved today's gaf games. I just follow ice chai around.
Dirtbag said:I spend about half my time online just figthing with the aiming. When it clicks though, I can mow people down.
It just feels so inconsistent. There is no reason anyone should be so accurate firing from the hip (especially when iron sighting is so inaccurate) and all within a game that is striving for realism.
Dirtbag said:What's really puzzling me is the "I kill you" while "you kill me" deaths I'm getting about every third kill. Something is definitely up with the netcode / latency, when it happens as often as I'm getting it.
Y2Kev said:In multiplayer, I'd rather it just load the next map. I feel like I spend too much time voting/in lobby/loading.
commish said:Yeah! I definitely was thinking the same thing today. SOOOO many simultaneous deaths. And other times, there's NO WAY my opponent could have survived my barrage yet they turn around like nothing happened and shoot me in the face.
Anyway, I loved today's gaf games. I just follow ice chai around.
ZombieSupaStar said:what is this lag hoax all about now?
maybe its me trying to use iron sites? i pretty much go to those and get rolled because im moving at .0005mph swinging my aim while i get pegged, untill i unlock sniper in just hurf durfing rambo hip shooting and pineapple chuckin.
I'm going to create a new one. it'll be called GAF TIME TO DIE! like always.TheFatOne said:Any other GAF games going on?
Facism said:You play NS? Your shrink says you need an outlet for your aggression?
Full Recovery said:I'm going to create a new one. it'll be called GAF TIME TO DIE! like always.
I'm changing up some of the times and points, and also limiting it to 26 people so it's not so mindless carnage.
Look for it in about 3 minutes.
TheFatOne said:Its no hoax its also happening to me as well. I have only played 32 player games so maybe that has something to do with it.
ZombieSupaStar said:ugh i hate these controls, im starting to regret my purchase...
Just put it to 24. That should be completely fine.Full Recovery said:I'm going to create a new one. it'll be called GAF TIME TO DIE! like always.
I'm changing up some of the times and points, and also limiting it to 26 people so it's not so mindless carnage.
Look for it in about 3 minutes.
Edit: and its up.
Shearie said:What's wrong with two people killing each other in the same time? If two people are shooting at each other simultaneously, the guys bullets don't disappear just because he got mowed down.
That's the part where I switched to regular.RavenFox said:That part was a chore I tell ya. AGRESSIVE BASTARDS:lol
Shearie said:What's wrong with two people killing each other in the same time? If two people are shooting at each other simultaneously, the guys bullets don't disappear just because he got mowed down.
ZombieSupaStar said:what is it?
Dirtbag said:What's really puzzling me is the "I kill you" while "you kill me" deaths I'm getting about every third kill. Something is definitely up with the netcode / latency, when it happens as often as I'm getting it.
Shearie said:What's wrong with two people killing each other in the same time? If two people are shooting at each other simultaneously, the guys bullets don't disappear just because he got mowed down.
TheFatOne said:Its no hoax its also happening to me as well. I have only played 32 player games so maybe that has something to do with it.
Shearie said:What's wrong with two people killing each other in the same time? If two people are shooting at each other at the same time, the guys bullets don't disappear just because he got mowed down.
It was way, waaaaaaaaaaaaaaaaaaaaaaay worse in MGO though, if that's any comfort.commish said:15+ years of FPS tell me that it should never happen with the frequency it does in KZ2. I'm not complaining, really, since it happens to my advantage as much as it does to my detriment, but it's noticeable.
If it affects you that much the trick is to never read a neogaf about a popular game after the hype dies (usually the day after release). If something is super anticipated people get these bloated expectations about what a game should be, and will hate it even if it turned out really well. I have fallen victim to this before. I hated Gears of War after playing through it due to my massive expectations, but after my second play through I realized I was an idiot. Same thing happened to me with R2, but I actually now really like the game after playing through it twice. This game has no more glitches or quirks than other competing FPS games, but people will tear it apart for having them. Just like people tore Halo 3 apart for choosing fantastic HDR and 640p, over 720p with AA.Thrakier said:I feel the same. KZ2 is here but the console is defect. There is so much negativity that I lost any interest to play the game besides a rush through the SP. I know that's my fault but it affects me the same as with the R2 negativity. We really need an official statement from GG regarding this lag hoax.