"You should have bought the trey"alr1ghtstart said:
"Sony does what they does"
Possibly, the best one of his videos. The funny in this one is crazy.
"You should have bought the trey"alr1ghtstart said:
I how many people Sony expected to have online.Xater said:So no one likes my remote detonation idea?
And what? The servers are down again? All that downtime makes the interview on the Playstation Nation Podcast so hilarious. I remeber how the guy from Sony promised that they would have no problem handling the traffic at the beginning. Well I guess we are still waiting for that multiplayer game where everything runs smooth from the start. :lol
Just remember where you put them and shoot them with the pistol, that's what I did anyhow, but its a good ideaXater said:So no one likes my remote detonation idea?
And what? The servers are down again? All that downtime makes the interview on the Playstation Nation Podcast so hilarious. I remeber how the guy from Sony promised that they would have no problem handling the traffic at the beginning. Well I guess we are still waiting for that multiplayer game where everything runs smooth from the start. :lol
this guy's awesome. :lolalr1ghtstart said:
Ilparazzo said:Just remember where you put them and shoot them with the pistol, that's what I did anyhow, but its a good idea
Dubbedinenglish said:Did we kill he servers :lol
alr1ghtstart said:
alr1ghtstart said:
navanman said:Can't connect to MP on EU servers, getting 942 error?
pelicansurf said:I hate the huge maps, it's so pointless and takes so long to do anything. Especially without the scout/assault classes. Fuck this earning class stuff.
I really can't see Killzone 2 working better with a mouse, I really can't. If you ask me, it'll be even worse than playing with the analog.Leatherface said:Anyone have this? If so how does it work well with Killzone 2? I'm considering picking this up before I get my frag on. :rock:
klownboots said:Did you read my thing on sprinting?
There is an easy way to keep your sprint meter full and sprint around the map without having to pause to recharge it.
Just hit the jump button before your meter runs out. Then right after you hit jump hit the sprint button. Your meter will fill up while in the air and when you land you will have a full meter and continue sprinting.
No_Style said:Wow. This a valid tactic or something that GG will fix later?
No_Style said:Wow. This a valid tactic or something that GG will fix later?
SnakeXs said:K Tacticians get the flying sentry thing, right? But how does one get the rocket launching sentry bot?
Loudninja said:Still missing a symbol in level 2
Dubbedinenglish said:Those are the standard engineer bots, when they see the flying one they shoot missiles.
SnakeXs said:No, it recharges quick, period. Jumping is just a good timer for it filling up from empty. That said it slows you down so just... quit running for a second or two and yay, no lost speed and filled up sprint.
Zen said:Seems like, just going off of talk here, Guerilla has a lot of small fixes that they should look at making. They might want to look at MGO for some guidance on how to handle C4, for instance. Especially since Warzone has altering situations, giving it the option to remote detonate is sort of a must.
SSM25 said:I shoot from the hip all the time, I use the sight when shooting from far away.
XxBigP123xX said:Getting 5 kills with the flying sentry bots is bullshit. The assault badge also doesn't work.
tiddles said:did you check the area where you start?
How does the cloak work? Is it timed or do you lose it when you shoot/get shot at like with disguises?John_B said:Sniping is awesome, but a bit difficult as people are swaying around like plastered hobos.
I find a good spot, cloak, pop someone's head off, hide until I get the cloak back. On the larger maps I fear more for other snipers than anything. I just finished a game where I was the only helghast sniper versus 3 isa snipers. They pretty much had me for lunch.
SSM25 said:I also have a very serious problem with campers, they assault your initial spawning camp and we can't even get out. I set a pair of spawn points and they raided those immediately.
This fucking sucks.
.Blu_LED said:What does anyone know where I can find the classes chart? is it totally accurate?
I want to hang it in my bathroom.
Xater said:Someone who thinks like me yay!
I'd also like to see it for turrets though.
klownboots said:I had originally hated campers and being stuck in my spawn. However, there are several routes around maps and ways to get out. I find spending time memorizing maps and their choke points really helpful.
Nothing beats rushing in around the enemy and shottying them in the back of the head
MirageDwarf said:I'm playing on trooper difficulty. 20% progress after 3 hr. 48 mins. Lots of bullets wasted.
FFObsessed said:Tiddles, I can't get the boost ribbon. I've boosted exactly 10 times in one round, and I've boosted more than 10 times in one round and I didn't get it either times. Other people can't get it either and some get it no problem. I think it's buggy. It's very annoying as well seeing as I want to swap boost with other classes. >_<
I finally realized how to get those **bleep** ribbons.
You have to boost 10 times during a MISSION. If you are playing a game with multiple missions, you have to boost 10 times during just one of those, not across them.
Once you activate the boost (right on D-pad), you have 10 secs of super speed. Sprint a bit (L3) and wait for the boost to recharge (it takes 30 secs to recharge). Now, boost again. Repeat this 10 times and youll be awarded the ribbon at the end of the match (not sure if exiting it before it ends works as well).
Now, since most missions last 5 minutes (300 seconds), you dont gave time to perform 10 boost during one of them.
10 secs of boost + 30 secs of recharge = 40 secs per boost. 40 x 10 (times you need to perform boost) = 400 seconds.
There are two ways to overcome this problem:
1 - Instead of waiting for the boost to recharge, just die. Youll respawn after just 8 secs with the ability to perform a new boost rightaway. Basically you can recharge boost in 8 seconds instead of 30 by dieing.
2 - Create or enter a room with at least one mission time limit set to 10 minutes or above. This will give you plenty of time to perform 10 full boosts. Of course, avoid missions with objectives that might end the match before the time expires. I suggest creating a Bodycount only room with time limit set to 10 and kills limit to max ( this is how I got my ribbons).
Danne-Danger said:How does the cloak work? Is it timed or do you lose it when you shoot/get shot at like with disguises?
Danne-Danger said:How does the cloak work? Is it timed or do you lose it when you shoot/get shot at like with disguises?
klownboots said:I had originally hated campers and being stuck in my spawn. However, there are several routes around maps and ways to get out. I find spending time memorizing maps and their choke points really helpful.
Nothing beats rushing in around the enemy and shottying them in the back of the head
SnakeXs said:It's only perfect when you're still. When you move it fades away and you can be seen. Other than that, it lasts forever, until you hit someone. I don't think getting hit ends it.
I'm having a few issues with sniping. Only tried it twice, but from really far away (the mountain /right side on the desert map from the HG base, overlooking the ISA base) it doesn't seem to hit, or it's simply not pinpoint accurate. Or I missed, a lot. Quite possible. :lol
Zen said:I haven't messed around with turrets yet (I haven't unlocked Engineer) but is therea restriction on the amount of active turrets on a map? If I'm reading this right, you want turret to also be 'breakable' on command?