TTP said:I think the health packs are meant to be tossed (and forgotten) at choke points to increase chances of your buddies to get healed "automatically" during a firefight hence reducing the need to use the reviving gun too often.
Usage should be similar to that of the C4. Of course for different purpose.
Sucks to hear you don't get point for healing tho. You do get for killing with C4.
shotgun is not nearly as effective at long ranges -- and that's the tradeoff you refuse to acknowledge because you aren't looking at the big picture. it SHOULD be 'overpowered' at close range because it's definitely 'underpowered' at long ranges.Blu_LED said:Here's something that I have noticed that really need fixing
- Shotgun and Assault class seems overpowered. I've died way to many times from a shotgun blast to the back, that one hit kills me. I can understand a one hit kill when the guy is right on top of me, but when he's is clearly some distance back it shouldn't be a one hit kill. The Assault class is pretty obvious. The guy has two times the health, is faster then everyone and has a rocket launcher.
- There needs to be a way to see if a match has started already before joining. I can't stand it in online games with no matchmaking when I join a game, and get thrown on the losing team with 1 minute left. Pisses me off to no end.
dfyb said:shotgun and assault class are not nearly as effective at long ranges -- and that's the tradeoff you refuse to acknowledge because you aren't looking at the big picture.
the game has matchmaking -- i don't know why you think otherwise. you can browse servers or you can press triangle for it to dump you in one.
but your bitchfest about joining a losing team is something i cannot sympathize with. just get over it. who cares if you lost? the next game's about to start. it's a good thing it dumped you on the losing team -- anything else would just make the match even more lopsided.
selfish selfish selfish
icechai said:if you got a point for healing, you could just damage yourself with a grenade and heal, instant point abuse
observation about C4: they activate better when placed on walls than ground, also it takes 2 to kill a normal person
bigswords said:You dont get points for healing yourself. Look at RTCW , QW, BFBC. THe medics dont get points for healing themselves only teammates.
Point abuse? Have you seen an engineer destroying ammo boxes and repairing them to get points?
bigswords said:You dont get points for healing yourself. Look at RTCW , QW, BFBC. THe medics dont get points for healing themselves only teammates.
Point abuse? Have you seen an engineer destroying ammo boxes and repairing them to get points?
Stillmatic said:I'm not 100% on this (been a while since i used health packs), but i don't think you get points at all for healing, only reviving.
icechai said:engineers get points for repairing stuff?? I always thought they'd just do it cuz it helps the team so much, especially that turret in Helghast industries, lethal!
icechai said:no need to bash people for their opinions, when you fight a lot of close range battles its easy to get frustrated, i'm sure a lot of people got frustrated today as I was an assault leveling up my melee badge (4/8 so far wooo), but the fact is they can't really do jack at med-long distance, also if you strafe away from the rocket its pretty hard to hit you. The only time i kill with rockets is when people coming rushing at me and i judge their run distance and fire at the proper place (ground/wall/person).
People actually rush you?icechai said:no need to bash people for their opinions, when you fight a lot of close range battles its easy to get frustrated, i'm sure a lot of people got frustrated today as I was an assault leveling up my melee badge (4/8 so far wooo), but the fact is they can't really do jack at med-long distance, also if you strafe away from the rocket its pretty hard to hit you. The only time i kill with rockets is when people coming rushing at me and i judge their run distance and fire at the proper place (ground/wall/person).
bigswords said:Play with us if you want to unlock ribbons we have a more efficient way of doing so.
TTP said:Well, you should change your combat habit based on the chosen class and the game mode at hand. For example, I use Assault to rain hell from distance and high ground, looking for packs of unsuspecting enemies to wipe out. When I'm out of ammo, I try to grab a rifle and get more personal. During Search & Retrieve games, I don't look for a fight but rather use the boost ability to grab the radio and push it ahead as fast as possible.
icechai said:i prefer to keep a rocket in the holster when i'm running away or delivering the stuff in case someone is chasing and I need to turn around and fire. Although i played with one assault today who was reallly making chaos in the battlefield with his grenade launcher
SSM25 said:please elaborate.
bigswords said:Either:
A) Play with us against bots
B) we'll be your cannon folder (for said weapon) and visa versa.
Things such as the flying sentry 5 kills and C4 and melee are the toughest I find so far. If you want to do it the honorable 5 or 10 kills per ribbion X 8 rounds yes by all means. But when you need said equipment to kill m4 pistol. I think I don't mind playing a few rounds of bots to be honest then trying to stuff up a proper game that people are playing to win.
I got your friend invite last night but I took the night off from games tonight because I played KZ2 for so long last night and got barely any sleep before I had to get up for work this morning and I was crashing all day. I have to recharge my brain before tearing shit up in more GAF games this week! We'll get you into the madness tomorrow night.SwitchBladeKneegrow said:So sick of playing with randoms. If anyone has some games going send EVERYlosersHERO an invite!
TTP said:A) I though bots were removed since the last patch.
bigswords said:Either:
A) Play with us against bots
B) we'll be your cannon folder (for said weapon) and visa versa.
Things such as the flying sentry 5 kills and C4 and melee are the toughest I find so far. If you want to do it the honorable 5 or 10 kills per ribbion X 8 rounds yes by all means. But when you need said equipment to kill m4 pistol. I think I don't mind playing a few rounds of bots to be honest then trying to stuff up a proper game that people are playing to win.
bigswords said:In Killzone 2? no you only get points for rezing
For QW and RTCW , you get points for rezing and healing teammates
For BFBC you get points for healing teammates
Yes they do +1 point per ammo box and turret.
bigswords said:Nope they are not. Still using them for the grind.
Is the pistol you get worth all the work?Defuser said:After over 10 grueling Pistol matches I finally got my m4 Revolver. Fuck you Guerrilla,what kind of sick joke is this? 10 pistol kills for 1 ribbon plus the fact I have to get 8 ribbons? Fuck you.
hells yeahCirekiller said:Is the pistol you get worth all the work?
Cirekiller said:Is the pistol you get worth all the work?
TTP said:How do you do that? Bot option doesn't react at all. It stays 0.
Guerrilla even posted on the official forum telling about the removal.
bigswords said:I dunno but if the web page stats were up I think u can see me and friends play against bots. Was playing them on Saturday and Sunday.
TTP said:Have you created such room or was it one of your friends? Perhaps he hasn't quit the game since the patch was deployed (I know, crazy) in order to keep bots in.
dfyb said:shotgun is not nearly as effective at long ranges -- and that's the tradeoff you refuse to acknowledge because you aren't looking at the big picture. it SHOULD be 'overpowered' at close range because it's definitely 'underpowered' at long ranges.
the assault class is somewhat limited at longer ranges, too (slow moving projectiles), but it is SUPPOSED to be a high damage output class. the classes aren't necessarily balanced for killing power -- they are balanced for how they can affect the flow of the game. assault class, if used right, can clean out a room -- but they can't lay down a spawn point or repair turrets or revive people, which can also have a very big effect on the flow of battle. killing people isn't the only way to contribute to the team in KZ2.
the game has matchmaking -- i don't know why you think otherwise. you can browse servers or you can press triangle for it to dump you in one automatically (based on rank/match size preferences etc).
but your bitchfest about joining a losing team is something i cannot sympathize with. just get over it. who cares if you lost? the next game's about to start. it's a good thing it dumped you on the losing team -- anything else would just make the match even more lopsided.
selfish selfish selfish
Byakuya769 said:: D
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my review so far.
bigswords said:I'm the one who started said room and logged on and off the whole of Saturday and Sunday. People have been joining my game with no issues.
I agree bots points should not be counted in the weekly stats stuff, but to unlock rank and equipment, it should be fair game.
alba said:It goes more like this
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..
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If you get it
Seriously. I have only memorized 'Salumun Market' and 'Phyrhuss Rise', but only because I love those two stages. I have problems trying to remember the other stages' names..pj325is said:I wish the MP map names were less abstract, it's going to take me FOREVER to learn them. When my brain sees a word like "Pyrhuss," it immediately says "yeah that's not happening" and tunes out
Mik2121 said:I have problems trying to remember the other stages' names..
Yeah that's from where I took the stages' names and screenshots for the last comment I wroteTTP said:http://www.killzone.com/kz/news.psm...ion&kz_news_page=0&kz_news_category=Tutorials
I like all maps if played with the proper number of people.
Mik2121 said:WTFFFF SPOIL THAT BITCH GRFHRHFGHGHGHGHHHH FIX THIS SHIT GUERRILLAAAA
TTP said:So it's the same room you created BEFORE the patch?