jsrv said:Do spawn points, engineer turrets, ammo depots, etc. stay in the map even if you change into a class combination that is unable to use them? (Place engineer turret, die, switch class?)
My turrets stayed when I switched to Medic.
jsrv said:Do spawn points, engineer turrets, ammo depots, etc. stay in the map even if you change into a class combination that is unable to use them? (Place engineer turret, die, switch class?)
TTP said:So I played around with custom soundtrack a bit. Never did this before in KZ2. Has anyone tried to run music from the XMB while not yet in a match? Like in the main menu? Rather than simply saying "Music cannot be played during use of this game" it says "Music content cannot be played at this time. It will start automatically after a while." And indeed as soon as a match starts, custom music plays.
Pretty cool.
I normally don't like playing as the villains in shooters and somewhat prefer to play as the 'good' guys, but I'll admit there is something really satisfying about shooting those assholes with their fancy blue lights, think they're soooooo special just because they can breath without respirators. Get the hell off my planet you hypocritical, unhygienic bastards.templeusox said:I feel dirty when I'm ISA.
calder said:I normally don't like playing as the villains in shooters and somewhat prefer to play as the 'good' guys, but I'll admit there is something really satisfying about shooting those assholes with their fancy blue lights, think they're soooooo special just because they can breath without respirators. Get the hell off my planet you hypocritical, unhygienic bastards.
BobTheFork said:lol killing it as an engineer, just got 96 points. after i got my turret medal, the repairing kicks ass. I fixed a statonary gun as kiled 15 people before they took me out. my k/d is way up fixing stuff and hiding, it helps the team allot too.
dfyb said:making direct comparisons to TF2 isn't smart. the only way for classes to get points in TF2 is to kill or get a kill assist, so all classes are balanced around killing (or kill assists). i excluded points earned from map objectives because both games do these equally, nulifying them. in KZ2, you get points for contributing in ways independent from killing and map objectives (reviving people, repairing stationary guns, etc).
Cagen said:I find for Search and Retrieve the Assaults boost ability, especially coupled with the extra body armour is over powered. If I pick up the propaganda speaker, on most maps I can boost almost the entire distance to the capture point and unless someone gets a lucky head shot I wont be stopped, I rarely even get shot, if I do the armour makes sure I can make the whole distance. Guerrilla should make it that if you hit the boost ability you should drop the speaker.
You need 8 Turret Ribbons (5 kills via Turret's).dagZ said:how did you get the repair badge?
Zeliard said:You may not get points for them, but in TF2 medics can still heal, engineers can repair, spies can cloak/impersonate, etc. And these things all play a huge part in the outcome of the battle. The classes are hardly all "balanced around killing" - some have a much higher propensity for killing than others that view killing as something very much secondary (good spies in particular are very picky about who and when they kill, since it means revealing their disguise).
Zeliard said:Yeah, it's not the boost by itself, it's that combined with the double armor. Probably isn't so bad in clan matches and such where people communicate and can neutralize him, but Assault sounds like a terror in random pickup servers. Good thing since it's the class I was always planning to play as.
jsrv said:Do spawn points, engineer turrets, ammo depots, etc. stay in the map even if you change into a class combination that is unable to use them? (Place engineer turret, die, switch class?)
Cagen said:Medics do get points for healing and engineers get points for building and people using their teleporters so not all the points come from kills.
repair 5 things in a match. easiest one everdagZ said:how did you get the repair badge?
Camera is shoulder height. But you probably knew this and I just missed the joke... I have to say I wish the outcry over this was as big as the controls. Then it would be fixed like Bioshock's FOV was. Someone make an official thread about this to whine in!alr1ghtstart said::lol Sev does seem really short though.
No more than people playing with higher sensitivity than others. Like every game, ever.MvmntInGrn said:Wouldn't that give people the potential to unbalance the game though? Just curious as I do not know.
_tetsuo_ said:Whats up with turrets sometimes exploding as soon as they are built? This happened to me 3 times in my last game.
_tetsuo_ said:Whats up with turrets sometimes exploding as soon as they are built? This happened to me 3 times in my last game.
Full Recovery said:Anyone else notice a bunch more people using the shotty? I wonder if it's just because they unlocked it or because they're using a certain exploit. : /
Full Recovery said:Anyone else notice a bunch more people using the shotty? I wonder if it's just because they unlocked it or because they're using a certain exploit. : /
Is it an exploit? I'm trying to get the turret ribbons and it's the only gun I have.Full Recovery said:Anyone else notice a bunch more people using the shotty? I wonder if it's just because they unlocked it or because they're using a certain exploit. : /
Full Recovery said:Anyone else notice a bunch more people using the shotty? I wonder if it's just because they unlocked it or because they're using a certain exploit. : /
Unison said:
I think most of the top ranked players played mostly ISA, and from my experience ISA seem to win the majority of the matches...Cagen said:The ISA get no love
Unison said:
RJNavarrete said:Full-Recovery & I on the same team just isn't fair. :lol :lol
Hey I joined the game late, don't yell at me... :'(TTP said:Why the fucking hell do you guys put those small maps in a 24 players game? Jeez who likes to play games at 10fps?
Unison said:
Probably wanted to spawn his own turret. I know I've done it before in random games when somebody has a bunch of turrets in an empty zone (due to the mission changing) and I can't spawn any turrets because there's already 4 on the map.RJNavarrete said:Whoever the hell Spartan666 is, you're a freaking moron. Why are you shooting my turrets down when I'm on YOUR TEAM!?! >:/
I like turning the light on because of the incredible shadows it creates.TheFatOne said:I was using the shotgun in the last couple of game because of the close quarter combat going on. Wish I knew about this before I played those games