The_Inquisitor
Member
Anyone else find it ridiculous that killzone.com STILL doesnt work?
The reality is, you're wrong. There is a definite aim-assist. In fact, in the single player there is more of this then online. Try hiding behind cover and clicking the right stick. It will center on the heavy. Now move your cursor "near" an enemy and tap the fire button. It will pop up and assist your direction to the enemy..GqueB. said:Killzone 2 has no aim assist so that "delay" you feel is needed. If it were 1 to 1 you would never hit a thing because there would be no aim assist stopping you from throwing you reticule all over the screen like a madman.
Thats what it means when the controls click for some people. That click is the moment where you realize you have no help and you actually have to aim and stop relying on the aim assist so much.
xenorevlis said:The reality is, you're wrong. There is a definite aim-assist. In fact, in the single player there is more of this then online. Try hiding behind cover and clicking the right stick. It will center on the heavy. Now move your cursor "near" an enemy and tap the fire button. It will pop up and assist your direction to the enemy.
Also, there are actual input delay problems. I was a "non believer" as well because never before had this experience occurred in front of me. After the initial videos showing delay I tested it on my setup and it did not happen. However, yesterday I literally watched the menus and gameplay take up to a FULL SECOND to respond.
You're wrong. Firing from the hip, there's a lot of aim assist online, not so offline.xenorevlis said:The reality is, you're wrong. There is a definite aim-assist. In fact, in the single player there is more of this then online. Try hiding behind cover and clicking the right stick. It will center on the heavy. Now move your cursor "near" an enemy and tap the fire button. It will pop up and assist your direction to the enemy.
cameltoe said:Was this the MP menu? I have never seen a delay with the SP, only with the MP (warzone) menu
belvedere said:Aim assist yes, control issue? Possibly, but completely over-exaggerated.
People wouldn't have the skill they do if there were a control issue of the magnitude some try and lead you to believe.
Dante said:Don't they have to be headshots?
gregor7777 said:Sweet, bluetooth headset just arrived.
Is the install fairly painless with the PS3?
gregor7777 said:Sweet, bluetooth headset just arrived.
Is the install fairly painless with the PS3?
gregor7777 said:Defensive
If you really think that the aim assist here is comparable to games like Halo3 and Left 4 Dead then you need to get your aim assist eyes checked. Never once in this game have I been aiming at one enemy when another enemy crossing the screen got locked onto for a second and that happens ALL the time in a lot of other fps games.xenorevlis said:The reality is, you're wrong. There is a definite aim-assist. In fact, in the single player there is more of this then online. Try hiding behind cover and clicking the right stick. It will center on the heavy. Now move your cursor "near" an enemy and tap the fire button. It will pop up and assist your direction to the enemy.
Also, there are actual input delay problems. I was a "non believer" as well because never before had this experience occurred in front of me. After the initial videos showing delay I tested it on my setup and it did not happen. However, yesterday I literally watched the menus and gameplay take up to a FULL SECOND to respond.
Crye said:Some thoughts after finishing the single player.
I both liked and hated the end, to see Sev just slump on the stairs in despair like that, knowing that the war still wasn't over even after all that had happened, I thought it was simple yet powerful.
Pretty depressed that they killed off Visari though, were it not for the arrival of the Helghast fleet it would have brought closure, but all it does is create a huge void, how are they going to fill it in Killzone 3? After playing, all I am left with is a feeling of emptiness, although maybe intended on GG's part, considering Sevs state?
.GqueB. said:I dont really see why people are giving these "control issue" complaints a second thought. Whenever someone says the controls are "sluggish" or "imprecise" or "unresponsive" I hear but one thing:
"Theres no aim assist"
Seriously jumping in between this and left 4 dead (and halo and the like) will show anyone that controls are tailored for every game and thats up to the developer. The controls in Left 4 dead are very twitchy and are more or less 1 to 1 and every slight movement sends the reticule flying across the screen. But the only reason this doesnt bother people is because the aim assist stop the reticule from flyinf TOO far.
Killzone 2 has no aim assist so that "delay" you feel is needed. If it were 1 to 1 you would never hit a thing because there would be no aim assist stopping you from throwing you reticule all over the screen like a madman.
Thats what it means when the controls click for some people. That click is the moment where you realize you have no help and you actually have to aim and stop relying on the aim assist so much.
commish said:The controls are lacking. That's all there is to it. You guys can make up whatever excuse you want to explain why they suck, but they do. I can still finish at the top or near the top, but that doesn't change the fact that the controls aren't as good as they could be. Still love the game.
TheFatOne said:You know what fuck this game. Three times I get more than 10 kills with the sniper and I don't get shit. Fuck it I'm done with this game.
I am getting headshots. Its probably something on my end its just so frustrating when you are not that great with the sniper you get the kills but don't get shit to show for them.
commish said:The controls are lacking. That's all there is to it. You guys can make up whatever excuse you want to explain why they suck, but they do. I can still finish at the top or near the top, but that doesn't change the fact that the controls aren't as good as they could be. Still love the game.
cameltoe said:Fuck dude, enjoy playing the game FFS, getting all worked up because you didnt get a badge?
xenorevlis said:Also, there are actual input delay problems. I was a "non believer" as well because never before had this experience occurred in front of me. After the initial videos showing delay I tested it on my setup and it did not happen. However, yesterday I literally watched the menus and gameplay take up to a FULL SECOND to respond.
commish said:The controls are lacking. That's all there is to it. You guys can make up whatever excuse you want to explain why they suck, but they do. I can still finish at the top or near the top, but that doesn't change the fact that the controls aren't as good as they could be. Still love the game.
You don't like how the game controls, so the game controls suck. We who dare like it can only come up with excuses as to why it sucks. What is there to discuss??commish said:The controls are lacking. That's all there is to it. You guys can make up whatever excuse you want to explain why they suck, but they do. I can still finish at the top or near the top, but that doesn't change the fact that the controls aren't as good as they could be. Still love the game.
TheFatOne said:Spend two hours trying to get something and that shit doesn't work then come talk to me.
Right on man.MvmntInGrn said:What? They are functioning as intended, you may not like the way they feel but it is working as GG wants it too. Period.
The game has had a crapload of playtesting, you may not like their design choices but the controls are what GG intended with the exception of the Shotgun issue.
Wallach said:I still really don't know what the complaint is with the controls. There's certainly no delay or anything during gameplay. Is peoples' problem just with how it accelerates between medium and full pressure on the analog stick? Because I very much prefer that when using a pad if they won't let you use KB/M.
belvedere said:I try and play most of my shooters on the PC so the only issue I had with KZ2 is the same issue I have with every console shooter, and that's simply re-adjusting to playing with a pad.
I'm not saying there's no issue at all, there's certainly a good amount of people complaining, but it's not as bad as a lot of people are making it out to be.
j-wood said:Could someone answer a few quick questions I have about multi-player?
1. On the hud, in the upper right corner (where the score and stuff is) What is the block in the middle? It looks like "#6 2" and then has my rank symbol
2. When you press select to bring up the scoreboard, what do the symbols mean? I can gather that the red are suicides and deaths, and that the green number with the crosshairs is kills, but what is the other green number?
3. Why does it seem like ever server I get in, we play one match type, then switch servers? I thought you were supposed to be able to play multiple match types without switching maps
alr1ghtstart said:So I got my Helghast costume code for HOME from amazon.com. Do I even want to boot HOME to use it? :lol
cameltoe said:Did you have fun while trying to "get something"? Thats all that matters my man...if it feels like work....stop and find something else to do.
FFObsessed said:It's just 10 sniper kills not headshots. Same thing happened to me got 10 sniper kills but no ribbons popped up. BUT they did show up on my statistics when they updated. Check your stats. And press up on the d-pad if you think you should have 8 ribbons by now. I did that and realised I could zoom in before it had awarded me the medal.
DMeisterJ said:If not, I'd take it off ur hands
alterno69 said:-The ability to know what faction are my friends playing BEFORE i choose mine.
CurlySaysX said:This is a kick arse game, no doubt.
To anyone with control problems, someone mentioned earlier in this thread that if you rise the X axis by 1 and the Y axis by 3 it works very well, and it does.
I was having trouble before but now i'm totally awesome. Believe me.
FFObsessed said:It's just 10 sniper kills not headshots. Same thing happened to me got 10 sniper kills but no ribbons popped up. BUT they did show up on my statistics when they updated. Check your stats. And press up on the d-pad if you think you should have 8 ribbons by now. I did that and realised I could zoom in before it had awarded me the medal.
DMeisterJ said:If not, I'd take it off ur hands
SolidC213 said:Now that i think about it, i was zooming in yesterday without being awarded that medal :lol Didn't even realize it ha ha ha.
YESalterno69 said:-First and the most important one, don't put objectives so close to each other in Search and Destroy modes, whenever this game mode is on the game becomes a giant mess, fun but a mess which could be fixed at least some by putting objectives far away from one another like in Vissaris Hammer map.
Danne-Danger said:YES
After people started unlocking the Tactician EVERY map apart from Visari Hammer (I think) is a complete clusterfuck when Search & Destroy starts.
They need to go back and spread that shit out, it really is just terrible, lazy level design.
*Oh and sorry for hitting you Obsessed. :>
FFObsessed said:It's just 10 sniper kills not headshots. Same thing happened to me got 10 sniper kills but no ribbons popped up. BUT they did show up on my statistics when they updated. Check your stats. And press up on the d-pad if you think you should have 8 ribbons by now. I did that and realised I could zoom in before it had awarded me the medal.
FFObsessed said:Zoom x5 rather than just x2 I mean.
That's what the medal unlocks.
The Wise Old Man said:I look at the ribbons as just something nice and extra to keep me interested in the multiplayer once I get to the highest rank. (Kinda like my middling 15K gamerscore despite having a 360 since launch). I'm not going to go rabid over getting all the ribbons... certainly not when the game has been out for a week and there are a few hit detection issues that GG needs to iron out. So you shot a dude in the head 10 times online. Mazel tov. What, you want a line of Hellghast chorus girls to come out and dance for you?