Ok, after a couple painful and boring hours of testing and recording and editing and annotating, I've got a new video.
Conclusion: 1-2 frames of input delay is gone from firing your gun, as well as the menus. Flicks still measure in at 5 frames of delay. Look speed and acceleration (in multiplayer, didn't try single player) are IDENTICAL to the previous version, so all this "it feels less weighty" cheering/whining needs to stop, because it's all in your heads, in mr slow-mo camera's opinion.
http://www.youtube.com/watch?v=WUvUGz4VORs
Placebo.
Conclusion: 1-2 frames of input delay is gone from firing your gun, as well as the menus. Flicks still measure in at 5 frames of delay. Look speed and acceleration (in multiplayer, didn't try single player) are IDENTICAL to the previous version, so all this "it feels less weighty" cheering/whining needs to stop, because it's all in your heads, in mr slow-mo camera's opinion.
http://www.youtube.com/watch?v=WUvUGz4VORs
Zen said:Honestly since the patch I've found that the satisfaction of actually shooting enemies has decreased dramatically. I liked having to work for my kills, and I liked the heavy feel of the weapons.
My counter point to you would be that up close spray and pray didn't work as well for those people before the tweak. Now, with aiming much 'easier' (in my opinion boring and unsatisfying) the players who use to spray and pray are now that much more effective and that, and everyone and their mom can now play the 'line up your shots' iron sights game or distancce hip fire, but spray adn pray is more prevalent than ever now because it's an option. The people who had problems with the controls before would learn to hang back and measure their shots, now they can just spray and pray taht much more effectively.
Placebo.