Rapping Granny said:
What I want to see in the next big patch.
Online features
- A lobby system/ ability to invite friends
- Ability to kick players from the server if you are the host, but only before or after a game.
- Give me more info about the server before I join it.
- Ability to text search for a server
- The killzone.com website to actually work from the PS3 browser, the whole point of it is to see your stats, but that tab " My killzone" doesn't show on the browser.
It should take you directly to your stats once you open it. How the fuck did this pass through the QA btw? It's almost thread worth of how Sony got so stupid this gen.
Gameplay
- Weapon rebalance, There seems to be only 3 guns that people use ( shotgun, ISA rifle, Sabateur SMG) because the other ones suck.
- Helghast rifle should give more damage
- Sabateur single rifle gun should have less recoil and a bit more aim assist
- Grenade launcher should have more ammo
- Better accuracy for the LMGs.
- Tactician spawn points should only be used 5 times by teammates or destroyable which will encourage better spawn point placments by the Tacticians.
- Tactician sentry bot should give as much damage as the Engineer's bot.
- Lower the range for the shotgun
- Engineer able to use the LMGs.
I can't think of anything else right now.
Also
-Ability to search for games in the 20-26 player range.
-Spread the two bomb plant zones further apart for Search and Destroy game modes creating two fronts.
-Ironsighting on the 3 rifle weapons needs an accuracy boost. Makes no sense that you can hip-fire with greater accuracy then you would shouldering a weapon. It's like they planned on having more lethal weapons, switched them to less damaging, and forgot to tweak back the gun's accuracy.
-Assault class, I dunno figure something out. Its fucked.
-Saboteur, maybe there is an audio or visual que that a saboteur is nearby, or they need to be 'discovered' quicker.
-Power weapon spawns for variety. Flamethrower / Bolt Gun / Lightning Gun. Perhaps they only spawn for certain gamemodes?
-Traditional Touch-Return CTF mode added.
-Hardcore mode. (More damage, no crosshairs enforced, otherwise full hud remains - game modes would get too confusing without the huds)
-ability to veto gamemodes on the fly before they start.