Raist said:ATTENTION EUROGAF
There's a 4vs4 clan tourney starting in 30min (well, it will be open in 15min).
THere's a final at the same time so Cagen, Chryz and I will be busy. Lince will join. GO HELP HIM
I suggest a party of tactician + air support / saboteur + c4 / medic + boost / full assault, snipers shouldn't be a problem if we focus on keeping together and spawning with the leader / spawning points...
JB1981 said:Were you other people you were shooting already hurt in these situations? I find that sometimes I need 3 shots to put people down, other times it's 1 shot from a great distance and my only explanation is that maybe these people were already badly hurt ....
methane47 said:I used to think the most effective weapon was the shotgun... And my accuracy for weapons is roughly the same as you..
But Now I most definitely think the most effective weapon is the SMG.
smik said:hey just wondering what are your highest kill streaks? post em
The STA14 is the most accurate gun in the game (other than the sniper of course) and it's high powered at that.. only requiring 2-3 hits to take someone out. Coupled with the accuracy, you can take out someone from pretty much any distance on a map without much trouble without even bothering to use the iron sights. In comparison, the SMG's a mid/close range threat while the STA14's an anywhere threat. Two sides of a coin, if you will.Lince said:I agree with the SMG comments, I guess it will be nerfed somehow eventually.
FoxhoundNL said:Fuuuuuuuuuuuuuuck I still can't fucking play this fucking game online. I hate fucking Guerrilla Games. It's been 10 days since the fucking patch which fucked up the online component of KZ2 for me. They aren't responding to my question on their stupid site which doesn't even work 9 out of 10 times. WHAT THE FUCK IS GOING ON, I WANT MY fucking MONEY BACK!!!!!!\
raYne said:The STA14 is the most accurate gun in the game (other than the sniper of course) and it's high powered at that.. only requiring 2-3 hits to take someone out. Coupled with the accuracy, you can take out someone from pretty much any distance on a map without much trouble without even bothering to use the iron sights. In comparison, the SMG's a mid/close range threat while the STA14's an anywhere threat. Two sides of a coin, if you will.
Well, like everything else it depends on whether or not you're moving and how fast. There's still a "randomness" to the shots if you're running, but if you just stand still it's like 95% accurate. It's 100% accurate if you crouch and will pretty much hit what you're point at, to the pixel. Then it's just up to you to lead the target, if necessary.StateofMind said:The STA14 is definitely powerful, but it feels inconsistent to me. Oftentimes I'll shoot someone while my crosshairs are red and plainly pointed on them, and it won't hit... I don't get that. Plus, you have to be very careful with that gun, especially in close-range. One shot at a time or you won't hit much.
Kolgar said:Can I just say that "pistol-only" matches are completely RUINED by grenades? For fuck's sake, I go into those rooms trying to earn the M4 with pistol kills and every retard in there is spamming my ass full of grenades.
Makes me so angry I nearly turn off the damn game.
bcn-ron said:First few levels were good enough, but more limited in their design and with more moderated visuals. From the village level onward though it unfolds all its glory, it's just fantastic. The colors on the, so nice.revisit to the ship
JB1981 said:Man the Cruiser sequence was amazing
not for me, its been good(NA)palpabl_purpura said:I'm getting an ungodly amount of lag over the last few days. The games almost unplayable. Anyone else?
raYne said:The STA14 is the most accurate gun in the game (other than the sniper of course) and it's high powered at that.. only requiring 2-3 hits to take someone out. Coupled with the accuracy, you can take out someone from pretty much any distance on a map without much trouble without even bothering to use the iron sights. In comparison, the SMG's a mid/close range threat while the STA14's an anywhere threat. Two sides of a coin, if you will.
The only reason I don't use it is because no one else does and I end up running out of ammo if there are no boxes set up. :/
As for the shotgun, that weapon's balance is all over the place. To the point that I'm actually shocked the handful of times when someone needs to hit me 3 times to kill me from mid+ range. Often times it's one hit and it's over. Hell, I've been one shotted (freshly spawned) from the opposite side of the courtyard (still 3 feet from exiting the doorway) in Radec Academy when I was on the first floor and the shooter was on the second. A non-headshot no less!
Most un-shotgun like shotgun I've even seen. That thing needs a spread increase, badly.
~Devil Trigger~ said:not for me, its been good(NA)
StateofMind said:When do they reset the weekly rankings? I know it was late at night (CST) last week, but was it on Sunday night or Saturday night?
Got 3% last week, sitting in the 1000's right now. I need that trophy!
Crisco said:This is fucking ridiculous, I can't reliably play a 20+ minute game without a disconnection. What a fucking joke of an online game. I don't know if it's the WiFi, the PSN, or Guerilla's server, something is seriously fucked.
Probably because you can rip three people apart in about 10 seconds at mid/close range. :bowlunlunqq said:Don't know why everybody's in love with the SMG. I haven't used it that much. I only use the single-shot STA14 (sp?) or the sniper rifle. Guess I will have to at least give the SMG a try.
Crisco said:My router and WiFi is fine. It's at NAT2, my connection speed is fine. I stream 720p H.264 encoded TV shows over DLNA for hours at a time over the WiFi and it works great. No disconnections from the media server or anything like that. This is definitely something on their end.
Crisco said:This is fucking ridiculous, I can't reliably play a 20+ minute game without a disconnection. What a fucking joke of an online game. I don't know if it's the WiFi, the PSN, or Guerilla's server, something is seriously fucked.
Crisco said:This is fucking ridiculous, I can't reliably play a 20+ minute game without a disconnection. What a fucking joke of an online game. I don't know if it's the WiFi, the PSN, or Guerilla's server, something is seriously fucked.
Lince said:I agree with the SMG comments, I guess it will be nerfed somehow eventually.
j-wood said:
j-wood said:
JB1981 said:Dude makes a lot of valid points.
Nope you missed something.. no problems here at all.Crisco said:My router and WiFi is fine. It's at NAT2, my connection speed is fine. I stream 720p H.264 encoded TV shows over DLNA for hours at a time over the WiFi and it works great. No disconnections from the media server or anything like that. This is definitely something on their end.
I had some trouble with Radec as well until I figured out he always teleports behind you.womfalcs3 said:Fuck that Radec fight. Fuck it.
I think I'm on my 10th attempt in the portion where he starts to teleport with a knife.
mintylurb said:I had some trouble with Radec as well until I figured out he always teleports behind you.
womfalcs3 said:Fuck that Radec fight. Fuck it.
I think I'm on my 10th attempt in the portion where he starts to teleport with a knife.
Anyone got an explanation for my problem? I goddamn WISH i had disconnections every 20 minutes, at least I would be able to PLAY. I can't play AT ALL. And I don't see a good reason for it not to work.FoxhoundNL said:Fuuuuuuuuuuuuuuck I still can't fucking play this fucking game online. I hate fucking Guerrilla Games. It's been 10 days since the fucking patch which fucked up the online component of KZ2 for me. They aren't responding to my question on their stupid site which doesn't even work 9 out of 10 times. WHAT THE FUCK IS GOING ON, I WANT MY fucking MONEY BACK!!!!!!\
FoxhoundNL said:Anyone got an explanation for my problem? I goddamn WISH i had disconnections every 20 minutes, at least I would be able to PLAY. I can't play AT ALL. And I don't see a good reason for it not to work.
Some details:
- have put well over 40 hours into multiplayer
- have only had problems the very first day, but the appeared to be on their side, because they fixed it shortly after (without a patch).
- NAT 2
- DMZ enabled
- use WiFi connection
- had no problems (except 3 maybe 4 disconnects in 40+ hrs
- since patch 1.20 I get a message when joining a game: ''synchronising with game server'', I could wait for HOURS and nothing would happen.
- deleted and re-installed game data twice, deleted and redownloaded patch twice.
- I havent been able to play in 10 days or so.
Any explanation would be really appreciated, even attempts are! I just don't see any fucking reason how to solve this problem except for getting my money back...
If you haven't done this already, try assigning a new IP to your ps3. And make sure no other IPs are in the dmz except for your ps3's IP. After doing that, power cycle your modem, router, ps3. If that doesn't work..then let's just blame those no good euros.FoxhoundNL said:Anyone got an explanation for my problem? I goddamn WISH i had disconnections every 20 minutes, at least I would be able to PLAY. I can't play AT ALL. And I don't see a good reason for it not to work.
-snip-
There's a thread in the official forums for people with connections problems. Maybe have a look there.FoxhoundNL said:Anyone got an explanation for my problem? I goddamn WISH i had disconnections every 20 minutes, at least I would be able to PLAY. I can't play AT ALL. And I don't see a good reason for it not to work.
Some details:
- have put well over 40 hours into multiplayer
- have only had problems the very first day, but the appeared to be on their side, because they fixed it shortly after (without a patch).
- NAT 2
- DMZ enabled
- use WiFi connection
- had no problems (except 3 maybe 4 disconnects in 40+ hrs
- since patch 1.20 I get a message when joining a game: ''synchronising with game server'', I could wait for HOURS and nothing would happen.
- deleted and re-installed game data twice, deleted and redownloaded patch twice.
- I havent been able to play in 10 days or so.
Any explanation would be really appreciated, even attempts are! I just don't see any fucking reason how to solve this problem except for getting my money back...
Or stand in the upper right corner. That way he can only spawn on either side and you only have to turn left/right.FabCam said:I went down into the open courtyard area for that bit. He always spawns behind you so when he dissapears sprint to where he was then turn around. Should give you enough time to take him down before he gets to you.
Well considering the game had a decent beta testing period, the game should not have such large issues with balancing, so I think its fair to say his article seems valid. He in not way wrote the game off or anything like that, just announced that the game needs a lot of help. This should have been taken care of during the beta.Nafai1123 said:The dude WOULD be making a lot of valid points...if the game has been out for a couple months and no other patches have come out. He makes it sound like "even after GG have already done everything they are going to do to improve the online it still has flaws," which is clearly bullshit. GG hurried to get the first patch out the door to fix some critical errors, and I have no doubt they are working on another patch to fix many of these complaints (which have already been stated numerous times). The article takes a very negative slant and presumes that GG aren't going to fix any of these problems, despite the evidence that they are already intent on doing so.
StateofMind said:When do they reset the weekly rankings? I know it was late at night (CST) last week, but was it on Sunday night or Saturday night?
Got 3% last week, sitting in the 1000's right now. I need that trophy!
the_prime_mover said:I think many of the disconnect issues are on the player side. I am wired and have my PS3 in the DMZ with the appropriate ports open.
Core407 said:I really do dislike the invincibility period you had when spawning somewhere. I think it should only be applied to the default spawn points. For dropped spawns, it shouldn't be there. Also, I think they need to limit the amount of spawn points that could be dropped for each team to 2 at max.