jsrv said:
Really?
Maybe that's why I get sniped 2 seconds after I get down to a sniping position in Phyrus rise
Correct. It seems to be infinite draw distance.
That said I made general today finally. Man, those 30 min 100 kills rank up servers with rocket spam are insane. That said, I can easily be in the top 3 with nearly 100 points per game by rocket spamming smartly.
Me and this other guy dominated at least a half dozen games that way this afternoon. We spawn as tacticians, run in on either side of enemy base, drop spawns, then spawn as rocket assaults and supress the enemy in their base.
They need to power up the air drones, or count kill assists for the drone as kills. Same for the turret. Many times I would have a drone weaken enemies, then I finish them off before they ran off. It works great, but those ribbons are impossible to get legit.
They need to give the assault class either 50% or 66% normal speed when not boosted to counter the increased health. Also take away the regen with boost.
Also, FF should be on by default not off. And increase your spawn wait time by 5 seconds for each team kill or suicide. And compound it if its within 1 minute of each other.
Also, do not award any kills or kill points if you suicide or team kill at the same time. Assaults run in and fire missiles point blank getting say a suicide and 3 kills at once in a body count game, effectively netting 8 points instead of 9, then immediately spawning nearby with full health and ammo just a few seconds later. Rinse repeat a dozen times and you've got 50-100 points.
Also, at the first action other than move, remove the spawn invincibility. Including arm/disarm bombs and priming grenades.
Its a lot of fun, and playing saboteur and meleeing the enemy from behind is fantastic.
Also, let us earn ribbons even after we get the medal and give points for those ribbons. For example, a medic gets a point for reviving. An engineer gets a kill point for turret kills. Tactician drops a spawnpoint but gets nothing out of it points wise. Since points are what everyone is after, no one drops spawns as tactician. Or they rarely do. 5 points per earned "extra" ribbon could go a long way towards helping sort of even out points earnings.