disappointing.alr1ghtstart said:so the trophies for the next map pack are up already in the patch. Same ones as the S&T, but on the new maps.
Fersis said:Wut? I like wrasslin'
wait, what?Fersis said:So i start up my Killzone 2 and i get a message something like this:
'The latest update has been founded : 0.00':lol
I sart downloading and instead of saying the name of the download it says the name of the package like :UP9000-BCUS98116_00-DKILLZONE2000001-A0127-V0101-PE.pkg
Ok... BCUS98116 its Killzone 2 BluRay ID ... A0127 V0101 is the build .. but what UP9000 and PE means?
Just being curious.
they patched it so you COULDN'TXxBigP123xX said:Still can't skip the start up logos...
XxBigP123xX said:Still can't skip the start up logos...
Musashi Wins! said:Man, I know it's a weird world, but I have a few buddies who play this game religiously but don't do the board thing and they are both considering quitting over the spawn thing. They say every game turns into a camp fest. I totally get what people here are saying about that being abused before, but wow do they hate it :lol
I just finished it too! New controls made me want to try again. I quit at the last section months ago becuase I died several times. I never bothered to go back to finish because i've been busy with work and college. For some reason my checkpoint was further back from when I left off last. Regardless, I finished the end part just now and only died twice.fizzelopeguss said:Ok, the controls are MILES better now, finally finished the game, that end section is still a bitch though.
AlphaSnake said:Umm...I installed the update and my game won't boot up. The PS3 isn't frozen, because I can still access the XMB and such. All I see is a black screen. :\
Anyone else? Granted I don't have a proper retail copy like everyone else. I have a 100% complete pre-retail disc, it's basically the full game playable on any PS3, just doesn't have a graphic slapped on the top of the disc. But it's worked perfectly fine before with all of the other patches.
Fersis said:So i start up my Killzone 2 and i get a message something like this:
'The latest update has been founded : 0.00':lol
I sart downloading and instead of saying the name of the download it says the name of the package like :UP9000-BCUS98116_00-DKILLZONE2000001-A0127-V0101-PE.pkg
Ok... BCUS98116 its Killzone 2 BluRay ID ... A0127 V0101 is the build .. but what UP9000 and PE means?
Just being curious.
FFObsessed said:Still in a 16 player game you can have 11 vs 5 which happened just then :lol
And I thought we were supposed to be able to switch mid game if team is unbalanced? Lince & I tried then but we couldn't?
a lot of thought and creativity going in to those trophies eh? :lolalr1ghtstart said:so the trophies for the next map pack are up already in the patch. Same ones as the S&T, but on the new maps.
YoungHav said:a lot of thought and creativity going in to those trophies eh? :lol
What? I think that all my life i wrote wath ... damn :/-viper- said:wait, what?
Learning some Spanish from Lince huh?FFObsessed said:que?
Yeah its what i tought but sadly i dont have a Debug unitAlphaSnake said:That's odd...almost looks like you downloaded a package file that can only be read by debug PS3s. :\
tiddles said:Go to the Factions tab on the spawn screen, and you should see the option there to switch faction. You have to be dead, though, you can't switch if you're alive and in the game. Also, don't forget you can only switch if you're on the team with the larger number.
EDIT: Hopefully people will create more games with Faction Balance on now that you can join the same faction as your friends, join persistent squads etc. On a similar note, I really hope people create more games with Assault and Rockets turned on after the latest patch, now that Assaults have less armour and people can't abuse spawn point invincibility... the original purpose of the Assault is attacking well-defended mission objectives, so it does give a bit of an advantage to defenders when people exclude this class.
FFObsessed said:ahhh you have to be dead! That makes sense, should have realised that.
Lince said:I told you like 3 times that I tried when I was dead and couldn't find the damn option to switch, maybe this only works for games with auto-balance?
FFObsessed said:oh I thought you were alive when you tried, mi amor.
Lince said:mi amor? :lol :lol
we should play again later today (I'm hooked with Infamous right now)... and for the love of God, let's beat U2b coop once for all, our last try made us look silly ! :lol
careful said:I haven't played with 1.27 yet, so I can't make a definitive comment, but would you guys start unbanning Assault?
Lince said:boost + KZ2 lag = abortion
It really wasnt. I still dont see why they changed it.Bearillusion said:The spawn fix was badly needed. Tell them to spawn on a squad leader.
fizzelopeguss said:Ok, the controls are MILES better now, finally finished the game, that end section is still a bitch though.
JB1981 said:uhh ... what happened to the patch that was supposed to give you more information about the games on the server?
Yeah airbots are too strong now. GG should keep their damage up but reduce their health a bit. Also, there should be a second or two of invincibility after being revived by a medic. It's a joke when you get revived and you're guy stands up facing a corner and you don't even have time to turn around before you're dead.Zen said:Turrets are too powerful now IMO. They deal sick damage and take an absurd amount of damage to kill. Before turret placement required straegy and some skill, now it's just place and forget. Also the Air bots should do about the same DMG as their doing now imo but move the health back down a bit, their much better at tragetting etc, and that should stay for sure.
And I still say that having a proximity restriction for spawn grenades would have been the best way to go versus just removing invinsibility.
dwin45 said:Yeah airbots are too strong now. GG should keep their damage up but reduce their health a bit. Also, there should be a second or two of invincibility after being revived by a medic. It's a joke when you get revived and you're guy stands up facing a corner and you don't even have time to turn around before you're dead.
Having said all that the game does feel much improved since the patch.
lunlunqq said:no... the airbots are useful now. they used to be shit. now this is how it should be. you know the turrets will automatically attack the airbots with missiles, right? so the airbots should be better at killing soldiers to balance it.
Just if you don't do it too much, well not the nades, but the starting spawn. If you did that, I would have much harsher wordsJB1981 said:I find it MUCH easier to get kills while on the move and shooting from the hip w/ Precision Controls. I am also getting SO MANY MORE kills now that there is no more spawn invincibility. I spawn camp like a motherfucker :lol
JB1981 said:I find it MUCH easier to get kills while on the move and shooting from the hip w/ Precision Controls. I am also getting SO MANY MORE kills now that there is no more spawn invincibility. I spawn camp like a motherfucker :lol
tfur said:Great patch.