Appollowexx
Member
Finished the campaign.
I think I prefered Killzone 2 overall; however the last three missions of Killzone 3 were insanely good. It almost seems as though Guerilla Games put all their effort into the chapter before the last - the firefight that takes place around the
. In my opinion this mission is one of the best I have ever played in any FPS period. It just built and built to such incredible heights, you really had to be tactical, flank, take cover and then the
closing the stage was simply breathtaking.
I also thought the last stage
was really cool and although the end was abrupt and lazy, it did at the very least leave me yearning for a PS3 update of Colony Wars. Oh and the graphics - just incredible.
I really wasn't a fan of the first half of this game but the second half (from the demo stage onwards) redeemed the entire game.
Prefered the controls this time round. Soundtrack wasn't as memorable but still pretty great. I thought the story was OK, not terrible like some said. Cut scene direction was hit and miss and didn't transition all that well into gameplay.
The game was also a little difficult in parts, not in a good way, it felt kind of cheap. Especially the very last bit of gameplay -
Also the enemies seemed even more bullet spongey this time, and it just added to the annoyance when I would die in two shots.
One last thing I actually think the campaign was a good length. It felt like you had been taken on a journey and you had done what you set out to do. It would have dragged and diluted if it had been any longer.
I think I prefered Killzone 2 overall; however the last three missions of Killzone 3 were insanely good. It almost seems as though Guerilla Games put all their effort into the chapter before the last - the firefight that takes place around the
MAWRL
on the rails segment where you finally took the beast down
I also thought the last stage
in space with the anti-grav areas
I really wasn't a fan of the first half of this game but the second half (from the demo stage onwards) redeemed the entire game.
Prefered the controls this time round. Soundtrack wasn't as memorable but still pretty great. I thought the story was OK, not terrible like some said. Cut scene direction was hit and miss and didn't transition all that well into gameplay.
The game was also a little difficult in parts, not in a good way, it felt kind of cheap. Especially the very last bit of gameplay -
I never want to see another rocket again!!!
One last thing I actually think the campaign was a good length. It felt like you had been taken on a journey and you had done what you set out to do. It would have dragged and diluted if it had been any longer.