Considering how many times I've gotten myself back up after my bot took care of my attacker and went roughshod all over the backside of the enemy team, I, too, will have to call #2's point fucking retarded.
SHOOT THE TWITCHERS.
commish said:At least some other games give bonus points for actions taken near an objective. Why they don't do that in KZ3 is beyond me. They incentivized the wrong shit. Capturing a TSP should be 300 points and actions taken around a tsp should be worth double so ppl actually defend them and care about them.
BattleMonkey said:The new maps though are pretty shitty though, almost all of them are just choke point clusterfucks. The retro pack maps are sadly the best maps.
Brannon said:Considering how many times I've gotten myself back up after my bot took care of my attacker and went roughshod all over the backside of the enemy team, I, too, will have to call #2's point fucking retarded.
SHOOT THE TWITCHERS.
Ha. I thought that was 50-centSub_Level said:Not sure if this has been posted but you guys HAVE to check out this live action Killzone short film. Just came out today.
http://www.youtube.com/watch?v=V04FDWj2TNE&feature=feedbul
Stillmatic said:Finally tracked down a copy of the game through the rubble (Christchurch earthquake). I'm pretty early into the game but already can't believe how good the game looks. The lighting is amazing.
Progress so far:
Amazing shots!
Sweet, will do. PNG is default so i've always just stuck with that.nib95 said:Really is just the most stunning game. Like unbelievable, in art direction too. One bit of advice though dude, you really should save them as high quality jpeg's instead. Still be a much lower file size than a PNG. These files were mahoosive!
so close to getting this and just completed it on elite (seriously fuck that last section)Rikyfree said:kz3 platinum get
kurisub306 said:Yeah, I can tell this might be happening quite a bit, as I'll yell over and over for ANY engineer on the team to please spawn at the TS to fix the ammo dump while I'm holding the spawn as a tactician and running out of ammo fast yet none ever come.
I know it took me a few deaths in my first game in the beta to realize you could switch spawn points (probably cuz nobody had captured any yet) but considering there's a big menu item that says "spawn point" in the load-out screen before you re-spawn, you'd think they would get the hint.
moonspeak said:so close to getting this and just completed it on elite (seriously fuck that last section)
damn you co-op trophies and friends that don't have ps3s
The tides shift. Where it used to be cool to hate KZ2 for all the big hype, it's now cool to love KZ3 for all the backlash.mickcenary said:I honestly don't see how you can't agree with me, even if only for the most part. It hurts how painfully cookie-cutter this game can be sometimes. I really don't want to progress through the campaign anymore. I'll stick to MP.
mickcenary said:So. I'm about 5 minutes into the Kaznan Jungle stage of the campaign and I've got to say... SO FAR - and that's a big "SO FAR" - the campaign is QUITE shit. Let me break it down in bullet points for you:
> The audio mixing for the dialogue is horrendous. It makes the actors' mediocre delivery sound even worse.
> The cutscenes in general are far too frequent and beyond sloppy/rife with poor direction.
> If you gain any sort of gratification from playing the on-rails sections, I feel deeply sorry for you.
> The stealth implementation in Kaznan jungle is deplorable. There's nothing worse than a "stealth" section that doesn't feel stealthy in the slightest - kneeling in knee-high grass while "shrouded" in "darkness"? It's laughable. The scripting is also far too overt. It's like a retarded poor man's 'Ghillies in the Mist'.
> Continuing on with Kaznan Jungle, I know that a lot of you are commenting on how nice it looks, but does no one else agree with me in thinking that GG have squandered a RIDICULOUS opportunity to render some of the lushest greenery/foliage with that beautiful engine of theirs? It's akin to giving DaVinci all the supplies/money/manpower in the world for him to build only a paper plane.
> EXOs simply are not satisfying to commandeer.
> Now this here is both a positive and a negative: the visuals, although undoubtedly fantastic, are less appealing and harsher on the eye than KZ2. It's practically pixel-rape on your retinas half the time. That being said, it's a superb looking game and it always will be. The gun models are probably as good as it gets.
Look, I don't like to whinge; I'm not even disappointed, as I have very little faith in any modern FPS campaign, but I honestly don't see how you can't agree with me, even if only for the most part. It hurts how painfully cookie-cutter this game can be sometimes. I really don't want to progress through the campaign anymore. I'll stick to MP.
End.
Rant.
I'm with you Nib. I love the campaign even more than KZ2. The story is better, the acting is better, the visuals are better, the gunplay is better, except for the aim assist and recoil. I LOVE the cover system now and want it in just about every military fps from now on. I don't get why the new smg in MP wasn't in the SP. Like a drop off of last second supplies as the rest of the guys left. The IQ of the game is RETARDED. Like seriously good. I thought GoW3 had good IQ, whew. They fix the main issues in MP and add a couple more playlists, namely a mercenary one for each gametype, and fix the medic (done by the next patch) and some of the weapon and spawn placement, I'll be in heaven. Also, from now on, Every game with different types of multiplayer modes (capture the flag, search and destroy, VIP, Capture and hold, etc) needs a gametype like Warzone. I will be all over it like white on rice. I really hope Naughty Dog reads this. Put a Warzone type mode in Uncharted 3 please! I'll make ya feel good!nib95 said:I disagree with you on so many points but I just can't be bothered to detail them. Ultimately, lets just say different strokes for different folks. What the hell is pixel-rape anyway? Are you going to tell us the visuals are too good or too sharp or something?
nib95 said:I disagree with you on so many points but I just can't be bothered to detail them. Ultimately, lets just say different strokes for different folks. What the hell is pixel-rape anyway? Are you going to tell us the visuals are too good or too sharp or something?
Every game with different types of multiplayer modes (capture the flag, search and destroy, VIP, Capture and hold, etc) needs a gametype like Warzone. I will be all over it like white on rice.
Great interview, TTP. Were you able to pry any other info out of him?! Cmon, spill the beans. Tell your buddy Riky all about it.TTP said:I just published an Move-focused interview with Guerrilla Games on iWaggle3D.
Nothing big is revealed (answers are PR-ish rather than as technical as I hoped, sadly) besides the fact that they are gonna allow melee via button press in a future patch.
http://www.iwaggle3d.com/2011/03/interview-killzone-3-guerrilla-games.html
Rikyfree said:Great interview, TTP. Were you able to pry any other info out of him?! Cmon, spill the beans. Tell your buddy Riky all about it.
You want to know something funny? I beat the Radec fight in 3 tries on KZ2 on elite. This one? Way more! But I suck at on rails stuff.moonspeak said:so close to getting this and just completed it on elite (seriously fuck that last section)
damn you co-op trophies and friends that don't have ps3s
TTP said:I just published an Move-focused interview with Guerrilla Games on iWaggle3D.
Nothing big is revealed (answers are PR-ish rather than as technical as I hoped, sadly) besides the fact that they are gonna allow melee via button press in a future patch.
http://www.iwaggle3d.com/2011/03/interview-killzone-3-guerrilla-games.html
Galvanise_ said:That is excellent news. I don't melee very much in MP because its just too damn awkward and annoying at present.
CozMick said:It's being mapped to circle according to a dev on KZ.com
mickcenary said:I'm more than happy to agree to disagree, dude, so you've got no quarrel with me there.
And it's not that they're TOO good - that's just silly. It's as others have said before me: yes, it is a BIT too sharp; yes, GG have tried to pack in a BIT too much detail into certain areas; yes, jaggies are far more noticeable; and yes, the colour seems a BIT too forced in areas. It simply assaults my eyes on a lot of occasions, but hey, maybe I'm sitting too close, maybe my settings are fucked... Like you said, different strokes.
I'm sure KZ3 is more of a technicale beast, but I would definitely say that KZ2 trounces it aesthetically. The art design is fantastic across both games, though.
It's funny how the same game can deliver such polar opposite experiences for some. For example, MP has run pretty flawlessly for me; no slowdown, no frame rate issues, 1 or 2 disconnects in total, etc. It's very interesting to see some of you claim that the game is often rendered unplayable due to frame rate issues and whatnot.
Agreed. Warzone is one of the best MP game types I've ever played. Its dynamic simplicity/fun blew me away in KZ2 and it still does in KZ3.
TTP said:Oh. Link please?
KZ3 Dev said:Button for melee (on the circle button)
CozMick said:
Thrakier said:This game has problems, for sure, but the negativity from some gaffers is really just hyperbole.
ObnoxiousZebra said:Oh wow, I just played an entire Warzone match on my own. Nobody else joined, not once..
It felt like the longest game ever.
nib95 said:Lol, just quit?
TTP said:Love u.
Interesting they are looking into fixing the ironsight/scope in the middle of the screen when zooming in.
Carl said:Uh? Hopefully it's an option. I like it how it is.
CartridgeBlower said:Playing this game with randoms is impossible. In trying to make this game have more of the accessibility of CoD, they actually did the complete opposite. NO ONE GOES FOR SPAWN POINTS and this breaks the entire game. I was the only one on my team all night going for them, and that made it impossible. We were then holed up in our building as the other team just camped us with mechs and rockets...over and over and over again.
TTP said:Of course it will be. And it's something they are looking into, not definitely coming.