JB1981 said:
Dude, the zero-g sections were sooo fucking stupid. They were there just for the sake of variety, introduced ZERO new gameplay mechanics and were frustrating to boot. The "finale" was one of the most overwrought and most unimaginative shitty things I've seen in a high-profile game in a very long time. It's not even so bad it's good, it's just bad.
frustrating? I played it on veteran and cleared it pretty damn easy.
anyhow:
FINISHED.
Visuals was a 7/10 for me. More impressed with KZ2 at the time. Enjoyed the
+ somewhat stealth segments but everything else was like meh. Maybe if I played it in 3D it would be more OMFG because the bits I just mentioned I can see as being very impressive
The combat in the sequel is very ho hum - it was quite easy to play through (as mentioned I played veteran) and I cleared stages quite easily. The only times I had to keep retrying was during the vehicular segments which... I thought was lacking in intensity despite what was happening onscreen.
Narville was the worst thing about this game. Never mind the hiltleresque styling of some of the helgan highuppers... narville was written as a 1 dimensional idiot here. He kept being unlikable and he said "god help us" 3-4 times?
There were also a lot of "hey, I just fell off this thing but look, someone/something is here to save me" moments. Just maybe a few too many that it got predictable. Nothing is going to happen to your protagonist. Even on veteran, I never felt like I was in jeopardy.
The real highlight of the game for me were:
jetpacking levels
+
<--- cracked me up
didn't like the brutal melee and the loss of the knife.
Well, that's a shame. 6.5/10