Tom Penny said:The one time I decide to be the camping sniper on the demo snow level I go 40-1 LOL
Dibbz said:Jesus GAF can't stop complaining. I hear people saying 24 players is too much then saying "Why not Blood Gracht Warzone??!"
I hope you guys understand how stupid a lot of the stuff you're saying makes you look.
Also you guys had the beta to test out to see if you liked it or not. So if you spent money on it day one you got no one to blame but yourselves.
Galvanise_ said:Where did you camp? I don't want to run into you then. Haha. Frozen Dam is a campers paradise.
Tom Penny said:I can't give away secrets but I was aiming at the mid spawn point you can get. They had that spawn point so it was like picking fish in a barrel. I felt dirty
Doesn't matter that it was a beta you could see what the final game was going bt be like.Negaiido said:To be honest there are some valid points that should be fixed. You can't take out all the negative points from the beta to have a final opinion about a game. The version says it all as well, it was a beta.
Thrakier said:And did your team win? Or just your K/D?
Warm Machine said:Just got to the most pointles rail shooter section in the game. It is a nightmare collection of random nonsense. Worst of all, the story doesn't even support it.
The snowmobile part is pathetic. It screams of executive padding. The art is balls for it and the control is laughable. Like last level of Michael Jacksons Moonwalker bad. I love the cinematic that introduces it too...Babe flies down on personel carrier...then you are on a Helgan snowmobile!
DiddyBop said:Ending was lulz worthy but not as terrible as you guys made it out to be. Overall the single player was highly enjoyable
astroturfing said:just got the game, and im excited to play it even with all the negative views. i liked the SP demo and the beta quite a bit.
but i do have one major complaint already, what the fuck happened to custom music?? why did they remove it? fucking sucks and makes no sense, it's the one feature that kept me playing KZ2 instead of a COD game..
I was playing Engineer, Medic, Infiltrator. I usually change classes depending on the Warzone objectivepatsu said:JB1981, what class do you play as ?
Dibbz said:Doesn't matter that it was a beta you could see what the final game was going bt be like.
Everything gaf is complaining about was in the beta so if they sell the game now then thats there problem.
Back on topic what does everyone think about the new warzone map coming out? The video of it didn't show much.
MoonsaultSlayer said:KZ4: Ditch the ISA dudebros in favor of playing as a Helghan civilian who was affected by Visari's blast and is part of a rebel team against the extremist majority of their people. GG, contact me for more details.
All of which was visible from the beta. Don't use the excuse that "Oh it's a beta it should have been different in the final release" because a beta that close to launch is not a beta, it's a demo.10dollas said:Framerate needs worked on ;/
Two classes seem a bit overpowered but certainly aren't game ruiners.
The biggest issue in my opinion, is the execution of those tactical points.
The fact that gaf is complaining so much just tells me this game is actually great and the maps are probably amazing.Dibbz said:All of which was visible from the beta. Don't use the excuse that "Oh it's a beta it should have been different in the final release" because a beta that close to launch is not a beta, it's a demo.
The actual beta's were different from what we have and if you think framerate is bad now then you should see how far GG has actually come from what they had originally.
End of the day TSP's are the only way to have this evolving battlefield that can be controlled by GG. There are no two ways about that.
.GqueB. said:The fact that gaf is complaining so much just tells me this game is actually great and the maps are probably amazing.
I mean someone said they liked Phyrrus Rise. That map was ass.
The main problem I have with all this complaining is the fact that we are all pretending KZ2 was this amazing game. Now I played that game for quite a long time. I even played with a few gaffers a couple of times. I dont have that many fond memories.
All I remember was shitty controls, spawn grenades being misused and clusterfucking the likes of which even Michael Bay would be envious of. The game just didnt work on many levels. The IDEAS were great but those IDEAS relied too much on players being mature. It just didnt work. Even in the games I played with gaf, people were throwing down shitty spawn points and camping. Lets stop pretending otherwise.
I dont mind the changes they made because I understand why they made them. KZ2 required too much to actually be fun. Had to turn off certain maps, turn off certain weapons, lower the max player count, turn off the assault class, turn on friendly fire and pick the tact class and throw down a decent spawn before two shitty ones got thrown down just for it to be "playable". THEN you had to hope you got put in a game with decent players for it to be "fun". It had all these pre-requisites and GG was just trying to avoid that this go around.
Is KZ3 perfect? Fuck no. But its a step in the right direction and the flaws arent nearly as glaring.
DISCLAIMER: I was trying to finish Deadspace2 (done) and finish my real estate class (not done) before I got this game (got it yesterday). So if it does actually suck I'll come back and eat crow. But judging from the "beta" Im sure I'll enjoy it fine.
Dibbz said:All of which was visible from the beta. Don't use the excuse that "Oh it's a beta it should have been different in the final release" because a beta that close to launch is not a beta, it's a demo.
The actual beta's were different from what we have and if you think framerate is bad now then you should see how far GG has actually come from what they had originally.
End of the day TSP's are the only way to have this evolving battlefield that can be controlled by GG. There are no two ways about that.
It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.10dollas said:I'm sorry but I have a hard time taking people seriously who funnel choices into two categories: positively wrong and absolutely right, or possible and not possible
You are so sure and so absolute about everything, yet you didn't spend time in GG studios and you haven't given much thought into alternative ways to implement a spawning system. ALso, I assume you haven't had experience with putting together a massive project with many different options to tackle a particular issue. So until you realize everything isn't black and white please don't parade around your opinion as meaningful.
Tom Penny said:The one time I decide to be the camping sniper on the demo snow level I go 40-1 LOL
Dibbz said:It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.
You cry babies seem to think that because you lose that the game is flawed. It's you lot who have the black and white attitude. It's either the game lets you spawn where ever you want or bust.
If you don't like it why are you still playing?
Dibbz said:It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.
You cry babies seem to think that because you lose that the game is flawed. It's you lot who have the black and white attitude. It's either the game lets you spawn where ever you want or bust.
If you don't like it why are you still playing?
Full Recovery said:Had a squad of gaffers going last night and I got so many kills. The other team was just horrible and most of them stayed for a few matches. The last match I played was on Frozen Damn and I got up on top of the helghan spawn and I went 72-9 ? if I remember correctly. Absolutely ridiculous, I called it a night because I just felt plain bad for beating them so badly.
Zen said:Yeah there are a few maps that are just unbalanced currently when it comes to the TSP. They're near perfect on Salamun, though, credit where it's due. The only issue with that map is keeping the rocket turrets locked down, which is pretty easy. I like how the presence of the EXO gives sections of the map different feels, going through the center is a far bigger commitment now, and doing so quickly and using the ample cover provided is much more important.
The ISA have such awesome industrial design, I'd rather we stay with the ISA and have a better story.
To be fair your idea would force GG to write a more nuanced story... maybe.
.Your idea is impossible given the ending, unless they had lots of people in bunkers of sorts
Dibbz said:It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.
You cry babies seem to think that because you lose that the game is flawed. It's you lot who have the black and white attitude. It's either the game lets you spawn where ever you want or bust.
If you don't like it why are you still playing?
CozMick said:Bernbaum, GG is patching in a melee button for Move (Circle).
The stabbing gesture is just wrong.
Full Recovery said:The Turbine TSPs are the worst, whoever had the idea to make 2/3 TSPs accessable only via jetpack should be kicked in the balls. Add in some geometry so you can walk up both TSPs right out of the basecamps and allow any class to neutralize a spawn point and then maybe, just maybe that map could be salvaged.
I've had this problem, both here and in Dead Space: Extraction. For some reason it's usually the same, where my 'center' drifts right. I haven't figured out any pattern, like with room lighting or anything. It's annoying.Ashes1396 said:I would really like them to devise what may be an impossible feat though... I keep having to recalibriate, when I lose my position... I want it to sort of recognise my preferred central position, so that a click of a button, will rejig to fit where I am... Kind of like lifting up a mouse when its close to the edge and recentrering it...
TheExecutive said:Yes, they work. Often way way too well.
Dibbz said:It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.
You cry babies seem to think that because you lose that the game is flawed. It's you lot who have the black and white attitude. It's either the game lets you spawn where ever you want or bust.
If you don't like it why are you still playing?
Dibbz said:It's not my opinion, it's fact. Spawn grenades were shite. TSP's work you just need a competent Tactician to take car of them.
You cry babies seem to think that because you lose that the game is flawed. It's you lot who have the black and white attitude. It's either the game lets you spawn where ever you want or bust.
If you don't like it why are you still playing?