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'Killzone: Shadow Fall' Class Action Lawsuit Can Proceed, Judge Rules

BashNasty

Member
This is a really, really dumb lawsuit, the Person who initiated it should be ashamed and embarrassed for how petty they're being.

Sadly, I'm sure they're not. They probably think they're standing up for great justice.
 

thumb

Banned
I'm all for holding developers' feet to the fire, but this is the wrong battle to choose. Killzone: Shadowfall did use "temporal reprojection" for its multiplayer (ostensibly to hit 60fps) and this should have been explicitly noted, but it seems a relatively minor slip-up. Compared with the bill of goods gamers have been sold this holiday season, Killzone seems like small peanuts.
 

Shpeshal Nick

aka Collingwood
1080p is not that important. This deserves no type of lawsuit.

I"m one of Killzone's only defenders on GAF, but I gotta say, 1080p seems to be pretty damned important here (I dont' care). Do you not see the tonnes of threads that get created over resolution and the size of the DF threads?

I mean, a lawsuit is clearly ridiculous, but Microsoft gets dragged over the coals on here for 900p and such, so I'm surprised anyone here would surprised over this.

I doubt he wins.
 

Korezo

Member
FP3-_1_.jpg


If this is pure shit I don't want to know what you think good looks like.

Try moving.
 

kingwingin

Member
Digital foundry should be given early copies to analyze and have a written blurb on the back of the case talking about framerate, resolution and other issues
 

ChawlieTheFair

pip pip cheerio you slags!
So question, when say a last-gen CoD advertises "720p" and "1080p" as supported resolutions but in reality its some 1024x768 BS, is that in the same area of conflict at this case?
 

Percy

Banned
"Gamers quickly noticed and complained that Killzone's multiplayer graphics were blurry to the point of distraction," Ladore's complaint alleges.

So quickly it was several months before anyone said anything :D

Seriously though, "blurry to the point of distraction"? Admittedly my exposure to Killzone Shadow Fall has been minimal, but that doesn't seem accurate at all.

I mean, it's not proper full HD of course, but still...
 

EGM1966

Member
Given the final output isn't upscaled and is 1080p and the resulting image clearly isn't massively distracting (in fact almost no one even knew what technique to render was being used) I struggle to see this going anywhere.

If it does I'm very curious about games with 1080p on the box that are upscaled.

False advertising is something to stamp on but this is no way an actual case of false advertising.
 

AmuroChan

Member
It outputs a full 1080p frame.

It keeps internal buffers sized at 960x1080 then using information from the same pixel 2 frames in the past it has a good chance of guessing the pixel information in the current frame.
http://www.killzone.com/en_GB/blog/news/2014-03-06_regarding-killzone-shadow-fall-and-1080p.html

There's an explanation they did that goes into more detail than the blog did, but I can't find it at the minute.

It's a really interesting technique imo.


To most gamers, that makes sense and probably wouldn't call that false advertising. The question is going to be, can the defense explain this in a way that makes sense to a jury that's probably not going to be made up by a bunch of well informed gamers.
 

Calabi

Member
It going to be interesting to see how they explain things to a perhaps not so bright jury. I'd like to see them explain how it isnt a 1080p image.
 
it'll be interesting when kz devs explain this in court and then whip outs a ps4 running kzsf then a game not in native res (a ps3 game maybe?) and all the old people there squinting their eyes because they wont notice a difference
 

AmuroChan

Member
I remember them putting up blog posts and videos of the MP saying it was 1080p.

A blog post probably isn't going to be enough because they can just say that the author of the blog does not speak for the company. It's gotta be something irrefutable like what's actually printed on the box.
 

Archaix

Drunky McMurder
『Inaba Resident』;143768560 said:
So people will take companies to court over resolution but not when games flat out don't fucking work when released.
Ok.


You're right, class action lawsuits are a notoriously fast process. I bet he saw Driveclub and MCC not working a month ago and said "I'll file a lawsuit, get it heard in front of a judge, and have him decline to throw out the case all before Christmas, then I can buy presents!" but he just doesn't know which game is which so he picked one at random at Wal Mart and called the "Sue Us" number on the back.
 
The game isn't 1080p? I thought it was.

Also, if this is going to be a thing there are a whoooooole lot of companys that are going to have to upgrade their legal teams.
 

jediyoshi

Member
『Inaba Resident』;143768560 said:
So people will take companies to court over resolution but not when games flat out don't fucking work when released.
Ok.

The people concerned with the latter are too busy watching people concerned with the former.
 

MJLord

Member
To most gamers, that makes sense and probably wouldn't call that false advertising. The question is going to be, can the defense explain this in a way that makes sense to a jury that's probably not going to be made up by a bunch of well informed gamers.

I think as long as the emphasis is on that a full 1080p frame is sent out the box and that the frame is composed using a rendering technique that they (as is their right), thought suitable for their product then I think so.
 
Great, another useless organ sack that makes me embarrassed to be an American. Hopefully this douchebag spills coffee in his lap while riding a scooter at Walmart.

Make me proud, my fellow Americans, make me proud...


disclaimer: If you are a douchebag that spilled coffee in your lap while driving a scooter at Walmart, I did not mean to offend you.
 
The thread title is misleading; the suit isn't proceeding anywhere, it's stuck at the starting line.

Judge Chen accepted Sony's argument that the suit failed to adequately plead a case for negligent misrepresentation, but refrained from dismissing the claim outright because any time a motion to dismiss is filed, all facts are construed in the light most favorable to the plaintiff. The judge essentially thinks there might be a claim and told the plaintiff to give it another shot, which is not an unusual or uncommon thing for a judge to do.

The parties are still stuck on square 1 and it's the plaintiff's burden to get the suit going by making a better argument and presenting a valid claim upon which relief can be granted.

Thread title should read, "Judge tepidly refuses to dismiss Killzone: SF lawsuit."
 

Archaix

Drunky McMurder
Great, another useless organ sack that makes me embarrassed to be an American. Hopefully this douchebag spills coffee in his lap while riding a scooter at Walmart.

Make me proud, my fellow Americans, make me proud...


disclaimer: If you are a douchebag that spilled coffee in your lap while driving a scooter at Walmart, I did not mean to offend you.


And the most ignorant of all of the ignorant fools commenting on a lawsuit! The one who alludes to something he has no understanding of but has heard other people complaining about! A new champion emerges. The next baseless comment has a lot to live up to.

Something something coffee! Rabble rabble! Frivolous lawsuits that have enough merit to convince a judge and jury! Won't somebody please think of the multinational corporations?!
 

Timeaisis

Member
1080p is not that important. This deserves no type of lawsuit.

It's not about if it is or is not important, it's about false advertising. I hope it goes through. It sets a good precedent for publishers to be honest about their damn games.
 

Cornbread78

Member
This is a really, really dumb lawsuit, the Person who initiated it should be ashamed and embarrassed for how petty they're being.

Sadly, I'm sure they're not. They probably think they're standing up for great justice.


Well said, this is a garbage lawsuit. .
Does the plaintiff have a twitter account?
 

Tempy

don't ask me for codes
And the most ignorant of all of the ignorant fools commenting on a lawsuit! The one who alludes to something he has no understanding of but has heard other people complaining about! A new champion emerges. The next baseless comment has a lot to live up to.

Something something coffee! Rabble rabble! Frivolous lawsuits that have enough merit to convince a judge and jury! Won't somebody please think of the multinational corporations?!

I didn't follow the game or the lawsuit enough to comment on the merits (and I'm positive that most of the people dismissing it also haven't), but if it was advertised as something that it isn't, that's important and needs to be stopped.

Perhaps you should actually read up on the details of this specific case before going off into a rant.
 
The game isn't 1080p? I thought it was.

Also, if this is going to be a thing there are a whoooooole lot of companys that are going to have to upgrade their legal teams.
It is. It's just the way the horizontal pixels are determined is through a specialized form of interpolation.
This lawsuit is ridiculous.
 

KMS

Member
Skimmed it but didn't see anything about the Judge finding standing to go to trial. Looks like the case will be dismissed in 30 days if they can't file an amended complaint that is accepted by the judge. Anyone understand this better? The title of the thread sounds misleading to me since it looks dead in the water.
 
The thread title is misleading; the suit isn't proceeding anywhere, it's stuck at the starting line.

Judge Chen accepted Sony's argument that the suit failed to adequately plead a case for negligent misrepresentation, but refrained from dismissing the claim outright because any time a motion to dismiss is filed, all facts are construed in the light most favorable to the plaintiff. The judge essentially thinks there might be a claim and told the plaintiff to give it another shot, which is not an unusual or uncommon thing for a judge to do.

The parties are still stuck on square 1 and it's the plaintiff's burden to get the suit going by making a better argument and presenting a valid claim upon which relief can be granted.

Thread title should read, "Judge tepidly refuses to dismiss Killzone: SF lawsuit."

Thank you. It's pretty frustrating when people come in here and complain about a legal system that they themselves don't understand. I'll buy, "what is a 12(b)(6) Motion," Trebek.
 

TyrantII

Member
Non 1080P rendering pipelines are now suable offenses? Crap, looks like every game pubkisher the last decade will be on hook for financial penalties. Shadowmaps aren't 1080P. That's a sueing!

I'm surprised this was allowed to move forward since its mainly built on an (somewhat purposeful ) misunderstanding of the rendering solution the game is employing.
 
Good maybe it'll dissuade them from all the false advertising shit they do.

I hope he wins.

I certainly agree that if their advertising was dishonest they must be held to account. Same with all of these companies who I feel are or have simply stolen money from gamers with the intention of fixing their products "at some point". You already know which companies I'm speaking of: Dice, Bungie, Evolution, Ubi Montreal, etc. They all have some explaining to do.
 
Doesn't the engine upscale the final, pretty high res image to 1080p? And haven't games done that the ENTIRE LAST GENERATION? This just seems like the dumbest fucking useless lawsuit.
 

Portugeezer

Member
The game isn't 1080p? I thought it was.

Also, if this is going to be a thing there are a whoooooole lot of companys that are going to have to upgrade their legal teams.

It's native 1080p for single player. Multiplayer uses a different rendering technique for 1080p which uses current and previous frame to make up a 1080p image (similar to interlacing, but done vertically)

The thread title is misleading; the suit isn't proceeding anywhere, it's stuck at the starting line.

Judge Chen accepted Sony's argument that the suit failed to adequately plead a case for negligent misrepresentation, but refrained from dismissing the claim outright because any time a motion to dismiss is filed, all facts are construed in the light most favorable to the plaintiff. The judge essentially thinks there might be a claim and told the plaintiff to give it another shot, which is not an unusual or uncommon thing for a judge to do.

The parties are still stuck on square 1 and it's the plaintiff's burden to get the suit going by making a better argument and presenting a valid claim upon which relief can be granted.

Thread title should read, "Judge tepidly refuses to dismiss Killzone: SF lawsuit."

Thanks.
 

Truant

Member
I wish someone sued for the criminal waste of a great universe. This lore deserves better than a shitty Call of Duty ripoff.
 

LAA

Member
Bit sad I feel. I don't think anyone truly buys a game based on what resolution it outputs at. I feel it can make people feel more excited because of it and "parity" cases should be clear because people (at least me), may not want to support parity, however I feel it's sad a company is getting sued over it. Guess I understand it as it is at the very least slightly misleading, however I would if whoever is suing sony is even a little outraged by it, I'm betting he's seeing this as just an opportunity to get some cash and it's sadly being proved true.
 
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