The frame outputted is 1920 pixels wide and 1080 pixels tall.
Try moving.
This is so stupid and a complete waste of taxpayer money.
Here's the back of the box
blog post
http://www.killzone.com/en_US/blog/news/2013-11-04_new-hq-footage.html
The game doesn't have a full 1080p native resolution for multiplayer. It uses some form of pixel interpolation so the actual pixel density is way less than 1920x1080p.
It's actually quite ingenious but it's no dirt off of my back if they lose since it'll mean companies will be far less eager to bait and switch about their product,
It's native 1080p for single player. Multiplayer uses a different rendering technique for 1080p which uses current and previous frame to make up a 1080p image (similar to interlacing, but done vertically)
Thanks.
Doesn't the engine upscale the final, pretty high res image to 1080p? And haven't games done that the ENTIRE LAST GENERATION? This just seems like the dumbest fucking useless lawsuit.
Good. False advertising deserves to be stamped out. And the people here who are actually defending Sony?
So should we all sue Ubisoft for thier promises and marketing of Watch_Dogs and AC Unity now or what? This is stupid.
The game doesn't have a full 1080p native resolution for multiplayer. It uses some form of pixel interpolation so the actual pixel density is way less than 1920x1080p.
It's actually quite ingenious but it's no dirt off of my back if they lose since it'll mean companies will be far less eager to bait and switch about their product,
Then they should probably be held to account for that. If for no other reason than to serve as an example and get some meaningful accountability from these companies.
It's not about defending, it's about priorities. Was the game 720p and advertised as 1080p? The difference was minimal. This is a waste of resources and time.
Curious...what's your take on Halo:MCC? ACU? Should they be in court as well?
they don't have the explain the technical details of their game, seeing as how most people won't understand it anyways.
Fiat justitia ruat caelum.
Doesn't matter if you think it's a waste of time, or if the difference is minimal. They advertised full 1080P for multiplayer, that isn't the case.
And I'm not particularly aware of the problems with these other games, as I haven't played them. If you're trying to insinuate that I have some kind of fanboy agenda, try harder.
Good. False advertising deserves to be stamped out. And the people here who are actually defending Sony?
Did you play the game? I played it from start to finish on an 80" 4k display and never felt lied to or upset about the resolution.Good. False advertising deserves to be stamped out. And the people here who are actually defending Sony?
They did not. Even if upscaled from 480p, the system outputs at 1080p. That alone is enough. They said it outputs 1080p and they're right.Makes sense that you can't falsely advertise something. Seems pretty clear-cut.
Good. False advertising deserves to be stamped out. And the people here who are actually defending Sony?
Having read the court paper I find it odd that Xbox is mentioned so often in construing a case about playstation game. It comes across a bit fanboyish.
How do you finish multiplayer?Did you play the game? I played it from start to finish on an 80" 4k display and never felt lied to or upset about the resolution.
The frame outputted is 1920 pixels wide and 1080 pixels tall.
They did not. Even if ups sled from 480p, the system outputs at 1080p. That alone is enough.
I'm honestly stunned the judge said ok.
I am with you 100%. Just like when Nintendo got in trouble for advertising off-tv without saying that it wasn't supported every game, which was not intenionally deceptive, if use something to get a sell that turns out to not be present, the one who gave the false claim should be held accoutable.
I still say Sony should have payed out their rear for removing Other OS from teh PS3. I was one of the people who used that as a decided factor to get the system.
To most gamers, that makes sense and probably wouldn't call that false advertising. The question is going to be, can the defense explain this in a way that makes sense to a jury that's probably not going to be made up by a bunch of well informed gamers.
I'd argue it is, to be honest. They'll achieving it in a unique fashion but it still is.Isn't the whole argument this.
"If native means that every part
of the pipeline is 1080p, then this technique is not native. Id. (emphases added)." (from the ruling).
And the fact Guerilla Games called the resolution of the multiplayer native 1080p.
The frame outputted is 1920 pixels wide and 1080 pixels tall.
It wasn't false advertising. It outputs 1080p that's correct. Show me where they touted multiplayer RENDERS at FULL 1080p. Multiplayer output is full 1080p.
The thread title is misleading; the suit isn't proceeding anywhere, it's stuck at the starting line.
Judge Chen accepted Sony's argument that the suit failed to adequately plead a case for negligent misrepresentation, but refrained from dismissing the claim outright because any time a motion to dismiss is filed, all facts are construed in the light most favorable to the plaintiff. The judge essentially thinks there might be a claim and told the plaintiff to give it another shot, which is not an unusual or uncommon thing for a judge to do.
The parties are still stuck on square 1 and it's the plaintiff's burden to get the suit going by making a better argument and presenting a valid claim upon which relief can be granted.
Thread title should read, "Judge tepidly refuses to dismiss Killzone: SF lawsuit."
The complaint pleads seven causes of action, including three alleged statutory violations: (1) the California Legal Remedies Act; (2) the California Unfair Competition Law; and (3) the California False Advertising Law. Id. at ¶¶ 65-103. Ladore’s remaining claims allege the following common law violations: (4) breach of express warranties; (5) fraud in the inducement; (6) negligent misrepresentation; and (7) unjust enrichment
Don't be ridiculous. The complaint is that the game doesn't render at full 1920x1080p, which in it's multiplayer mode it doesn't, it is actually rendering at 960x1080 and making up the difference from data extrapolated from the previous two frames. So in esscence, its a really fucking clever upscaling algorithm that fooled many people into thinking it was still rendering at 1080p. while the use of an upscaling algorithm like this is ingenious as it is very clever. The advertising around the game was still misleading as it advertised the game as running at 1080p, which it does not in multiplayer. This lawsuit is good for transparency between developers and gamers.
I agree I think it's pretty ingenious.
There is no bait and switch here though. The image you get is 1080p. Complaining that internally some of the pixels were generated using an approximation technique is like complaining about which AA method they use or what PP effects they add.
If you don't like the overall IQ of the end frame then that's on you to decide but you can't sue them for being misleading when they just aren't.
Doesn't matter if you think it's a waste of time, or if the difference is minimal. They advertised full 1080P for multiplayer, that isn't the case.
And I'm not particularly aware of the problems with these other games, as I haven't played them. If you're trying to insinuate that I have some kind of fanboy agenda, try harder.
Don't be ridiculous. The complaint is that the game doesn't render at full 1920x1080p, which in it's multiplayer mode it doesn't, it is actually rendering at 960x1080 and making up the difference from data extrapolated from the previous two frames. So in esscence, its a really fucking clever upscaling algorithm that fooled many people into thinking it was still rendering at 1080p. while the use of an upscaling algorithm like this is ingenious as it is very clever. The advertising around the game was still misleading as it advertised the game as running at 1080p, which it does not in multiplayer. This lawsuit is good for transparency between developers and gamers.
Doesn't matter if you think it's a waste of time, or if the difference is minimal. They advertised full 1080P for multiplayer, that isn't the case.
And I'm not particularly aware of the problems with these other games, as I haven't played them. If you're trying to insinuate that I have some kind of fanboy agenda, try harder.
Isn't the whole argument this.
"If native means that every part of the pipeline is 1080p, then this technique is not native. Id. (emphases added)." (from the ruling).
And the fact Guerilla Games called the resolution of the multiplayer native 1080p.