More KZ2. Hit/Impact reactions:
STOP STOP STOP STOP STOP...Stop it....*sobs*
More KZ2. Hit/Impact reactions:
I DONT HAVE MY PS4 YET....BUT MY LOCAL GAMESTORE SOLD A FEW GAMES EARLY THIS BEING ONE OF THME.. I CAN CLEARY TELL BY THE BOX ART THIS GAME IS TOP NOTCH AWESOME..........
I'm going with 88-91. This one feels like it could be a nice evolution for the franchise. How can all this not warrant a better reception? Especially with KZ2 currently sitting pretty on 91 and KZ3 on 84.
BF4 received an 80 with a garbage throwaway single player, CoD: Ghosts ended up getting a 74 and we all know how horrid that has turned out to be.
KZ:SF is likely to be the best launch title for any system, it's built from the ground up for next-gen, and has a much more ambitious single player, along with free map DLC in the future...
I don't see how it can get low scores even if some of the press are out to hate the series...I figure there will be quite a few outlets that are genuinely surprised at the quality and effort GG has put in to take the necessary steps to advance the series rather than churning out yearly iterations of the same game like CoD.
I sure hope so. Snow is my favorite kind of environment for games. So pretty, reminds me of home. ( ≖‿≖But will there be a snow level
I thought the MP trophies were super easy throwaways? Like maxing one ability of each class, unlocking all attachments, etc.Just saw the trophy list for the game on ps3trophies, very disappointing. Only 33 and there's a decent number of multiplayer trophies. First bit of awful news for the game.
BF4 received an 80 with a garbage throwaway single player, CoD: Ghosts ended up getting a 74 and we all know how horrid that has turned out to be.
KZ:SF is likely to be the best launch title for any system, it's built from the ground up for next-gen, and has a much more ambitious single player, along with free map DLC in the future...
I don't see how it can get low scores even if some of the press are out to hate the series...I figure there will be quite a few outlets that are genuinely surprised at the quality and effort GG has put in to take the necessary steps to advance the series rather than churning out yearly iterations of the same game like CoD.
If there is one thing that's certain, it's that it will sell very well. It's the definitive showcase title for the system, and Sony is making sure that everyone is aware of that fact.I hope Shadow Falls sales match the effort put in.
I hope Shadow Falls sales match the effort put in.
I thought the MP trophies were super easy throwaways? Like maxing one ability of each class, unlocking all attachments, etc.
Not trolling here, but what is supposed to be different gameplay-wise in this game versus the prior Killzones? I played each of them and, to be honest, found them to be very good looking but very average shooters. Something just felt off. Other than the sexy graphics what is the main reason to be excited?
Better than ones that require you to do ridiculous shit that might never happen over the course of thousands of games (looking at you, Halo 3) - at least in my opinion.They don't seem difficult so much as very grindy, which are the worst kind of trophies. Do 400 challenges, get something like 1,000,000 points (which I assume is similar to max level trophies). That other stuff is there too.
Thanks, and the funny thing is even though I didn't love the previous Killzones, seeing the videos and pics makes me really want to play this game ... lol. GG sucks me in every time. Hopefully the MP community is still going strong next year when I pick up a PS4.It's amazing to see the artistic and technical progression from KZ2 to KZ3 to KZSF. The KZ2 gifs in here make me realize just how unbelievable SF looks.
Yes, a good bit. It's all in the OP. Biggest plus for me is the progression system for multiplayer and the focus on weapon customization in tandem with class mixing. The single player also is doing a lot more than previous games and competitors, biggest being the OWL and the open world take-your-own-approach setup. It's no longer a strait roller coaster ride.
So when do the reviews hit, I assume nov. 15?
What was your ship date before and after the change?I finally got Amazon US to moved up my ship date by changing my shipping speed to 3-5 day then back to 2-day. Kinda weird they didn't do it automatically.
I would've just gotten it at GameStop, but I want that pre-order pack.
Not trolling here, but what is supposed to be different gameplay-wise in this game versus the prior Killzones? I played each of them and, to be honest, found them to be very good looking but very average shooters. Something just felt off. Other than the sexy graphics what is the main reason to be excited?
The difference is massive...wow
man. I really have the money to buy 2 PS4 games. but I really want 4. not sure what to buy yet
COD, BF4, Killzone and Need for Speed.
I really need help here
I wonder if we'll get another epic Visari intro in KZ:SFeven if he's already dead by the end of KZ2
Killzone 1
Killzone 2
Killzone 3
KZ3 removed a lot of particle effects that was present in 2. Ergo, the gap between KZ3 and KZSF in that department is even larger.
I will post the GIFs for that later. In the mean time, I think someone said "snow:...
This tutorial details the combat abilities and equipment of the Shadow Marshal, and shows you how to put them to good use in Killzone Shadow Fall. It also covers the Shadow Marshal's personal combat drone, the OWL, and explains how to command it using the touchpad on the DualShock4.
I remember when I loaded up KZ2 in 2009, I wondered when in-game graphics would be as good as the intro. http://www.youtube.com/watch?v=B5v6A01redk
So what do you guys think? Have we essentially hit 95% of that mark? (without the 16x+ AA....) Is the difference to from SF to that just a fuck ton of high quality motion blur and AA to get the CG look? To me, character models in SF are essentially better than the intro, but must catch up to the volumetric smoke effects.
It wasn't removed, it was allocated to things like the debris in the first level.
BF4 received an 80 with a garbage throwaway single player, CoD: Ghosts ended up getting a 74 and we all know how horrid that has turned out to be.
KZ:SF is likely to be the best launch title for any system, it's built from the ground up for next-gen, and has a much more ambitious single player, along with free map DLC in the future...
I don't see how it can get low scores even if some of the press are out to hate the series...I figure there will be quite a few outlets that are genuinely surprised at the quality and effort GG has put in to take the necessary steps to advance the series rather than churning out yearly iterations of the same game like CoD.
Where is this from? And honestly, the GIF's on these page. Welcome to next-gen indeed!