bananafactory
Banned
FYI, for everyone who has issues with MP:
Its only out in na, i always thought kz was a better seller in eu like most of sonys titles.
From reading some impressions it's seems many inexperienced fps players aren't enjoying the SP as much when compared to most experienced players who seem to love the different level design from past corridor shooters. I personally love the change of pace and if you get stuck just hit up on the D pad and look for the objective.. Haven't been stuck yet personally.
A little bit of challenge makes a game that much more satisfying Imo. I don't always want my hand held the entire way, going through wave after wave of enemy and set piece (most fps) .
This is what Helgan looks like after the incident at the end of KZ3:
This is what Helgan looks like after the incident at the end of KZ3:
spoiler
Sorry guys, didn't think that was a spoiler, hid the image in a link now.
Still, I am really enjoying the campaign so far although there are some moments of brutal difficulty.
Stuck at thein Chapter 6, how do I get past it?giant robot thingEven if all three EMP grenades hit and I shoot at him the entire time, it still doesn't go down and I have almost no ammo.
It's actually really easy.Stuck at thein Chapter 6, how do I get past it?giant robot thingEven if all three EMP grenades hit and I shoot at him the entire time, it still doesn't go down and I have almost no ammo.
The SP bad reviews are deserved.
I really hate how they did the objective notifications. Honestly, I think I am a decent gamer and I have no problem with most open world games however, I really hate how small the objective notification is and how if it's not in FOV you can't see it.
I most likely will not finish SP. It's just way too frustrating for me.
Yeah maybe I should try to make it to 4. The early chapters have just been annoying the hell out of me.Where are you? The game picks up a lot after Chapter 3. I can understand not liking 1-3 but 4-6 have been excellent.
The SP bad reviews are deserved.
I really hate how they did the objective notifications. Honestly, I think I am a decent gamer and I have no problem with most open world games/FPS however, I really hate how small the objective notification is,how if it's not in FOV you can't see it and you must press up for it to show.
I most likely will not finish SP. It's just way too frustrating for me. I'd have to really try and overlook the terrible approach they took for getting to your next objective.
Oddly enough this may be one of the only things me and Arthur Gies agree on.
I'm starting to feel like I need to sell my copy. Pre launch hype really got to me. I'm not a FPS gamer and this game is punishing me. I'm getting destroyed in single player and absolutely annihilated online. It's really not fun to me at all just frustrating.
I'm starting to feel like I need to sell my copy. Pre launch hype really got to me. I'm not a FPS gamer and this game is punishing me. I'm getting destroyed in single player and absolutely annihilated online. It's really not fun to me at all just frustrating.
There are two of those, which one are you stuck at?Man, what were they thinking when they designed the? I've been stuck in an endless loop of death for 15 minutes.freefall sequence
I would stop saying this. As someone who has played quite a few FPSes I have never had any problems. Unless you are implying I am losing my touch. That could be possible lol.But it's so pretty!
I could see how someone who isn't that into FPSs would not like this game. It's not easy.
But it's so pretty!
I could see how someone who isn't that into FPSs would not like this game. It's not easy.
what difficulty are you playing SP on?
Yeah maybe I should try to make it to 4. The early chapters have just been annoying the hell out of me.
Without coming off as condescending, it does indeed sound that way. Shadow Fall appears to be quite a challenging game. Limited hand holding, punishing AI, no auto aim, added weight and less movement speed, less obvious level design etc. I think hardcore gamers will gel with it a lot more than casual gamers, or those more used to traditional popular linear shooters. But I'll see for myself soon. Watching a lot of vids it does seem more difficult and demanding than most shooters.
I would stop saying this. As someone who has played quite a few FPSes I have never had any problems. Unless you are implying I am losing my touch. That could be possible lol.
But honestly, this sort of comes off condescending.
Huh. Fwiw, I've never played a KZ and haven't played a SP FPS since Halo ODST and I had no problem following the objectives. I just kept tapping the mission objective button whenever I had a feeling I was going the wrong way. I've yet to be lost for more than a few seconds.The SP bad reviews are deserved.
I really hate how they did the objective notifications. Honestly, I think I am a decent gamer and I have no problem with most open world games/FPS however, I really hate how small the objective notification is,how if it's not in FOV you can't see it and you must press up for it to show.
I most likely will not finish SP. It's just way too frustrating for me. I'd have to really try and overlook the terrible approach they took for getting to your next objective.
Oddly enough this may be one of the only things me and Arthur Gies agree on.
I'm sorry, that's just how I feel. I'm finding this game much easier than everyone else seems to be, and I'm playing on easy. I actually had to turn the difficulty up because I wasn't finding any challenge. The enemies die to fast, and the ai is stupid.
The SP bad reviews are deserved.
I really hate how they did the objective notifications. Honestly, I think I am a decent gamer and I have no problem with most open world games/FPS however, I really hate how small the objective notification is,how if it's not in FOV you can't see it and you must press up for it to show.
I most likely will not finish SP. It's just way too frustrating for me. I'd have to really try and overlook the terrible approach they took for getting to your next objective.
Oddly enough this may be one of the only things me and Arthur Gies agree on.
I wish I could be more like you GAZ, I really do. I want to enjoy the game.
I have shit reactions, COD gives me more problems than this, as that's the ultimate arcade twitch shooter. I dislike arcade games, for example, I played Resogun just once on easy and that gave me a bunch of problems. Won't play it again.Just don't have the reflexes I need to be good or even slightly competitive anymore.
The SP bad reviews are deserved.
I really hate how they did the objective notifications. Honestly, I think I am a decent gamer and I have no problem with most open world games/FPS however, I really hate how small the objective notification is,how if it's not in FOV you can't see it and you must press up for it to show.
I most likely will not finish SP. It's just way too frustrating for me. I'd have to really try and overlook the terrible approach they took for getting to your next objective.
Oddly enough this may be one of the only things me and Arthur Gies agree on.
I don't think it would be so bad if it weren't for the rampant respawning in the open-ended levels. I wouldn't mind taking my time exploring if backtracking 100 meters didn't mean I had to face the same group of enemies again.
haha and I don't mean to sound condescending at all, or like I'm bragging. Definitely switch it down to easy to see if that raises your enjoyment.
It's just weird coming on gaf seeing people not enjoying it, while I've been having a blast.
I have shit reactions, COD gives me more problems than this, as that's the ultimate arcade twitch shooter. I dislike arcade games, for example, I played Resogun just once on easy and that gave me a bunch of problems. Won't play it again.
KZ is all about strategy, retreating, finding cover, using the OWL to distract the enemies and then shooting them. It's about exploiting the mediocre AI.
Are you serious with this?Remember when games didn't have objective indicators needing to tell the player where to go? Players saying how "confused" and "lost" they get is just making me more excited to play this game. Sounds really refreshing.
Without coming off as condescending, it does indeed sound that way. Shadow Fall appears to be quite a challenging game. Limited hand holding, punishing AI, no auto aim, added weight and less movement speed, less obvious level design etc. I think hardcore gamers will gel with it a lot more than casual gamers, or those more used to traditional popular linear shooters. But I'll see for myself soon. Watching a lot of vids it does seem more difficult and demanding than most shooters.
Are you serious with this?
Honestly they plop you in a big world with no understanding of your objective. It's very hard to know what to do.
I guess pointing out serious design flaws means you aren't uber pro enough to game. Do I even game bro?
Are you serious with this?
Honestly they plop you in a big world with no understanding of your objective. It's very hard to know what to do.
I guess pointing out serious design flaws means you aren't uber pro enough to game. Do I even game bro?
Outside that opening forest area, none of the game areas are big and the game does tell you where to go by just pressing up on the dpad.
The opening of the game was fairly confusing and not a good way to introduce players, but the rest of the game is a bit more straight forward and you do have to just explore more.
Well this is good to hear. I am on space station chapter. The first chapter made me very weary to continue on.Outside that opening forest area, none of the game areas are big and the game does tell you where to go by just pressing up on the dpad.
The opening of the game was fairly confusing and not a good way to introduce players, but the rest of the game is a bit more straight forward and you do have to just explore more.
Anyone? I'm stuck here too, what should I shoot?
Well this is good to hear. I am on space station chapter. The first chapter made me very weary to continue on.
I will take your word that the rest of the game is not like this. I'll try to make some headway later.
Well this is good to hear. I am on space station chapter. The first chapter made me very weary to continue on.
I will take your word that the rest of the game is not like this. I'll try to make some headway later.