I just can't understand what's tough about following the orange marker. *shrug*
There is nothing tough to understand. That's why this is remarkable. There is literally no way to make it less confusing for maps with any level of nonlinearity than what is in Shadow Fall without a constant on screen map, which would just diminish exploration. Well, unless you go all PDZ glowing yellow arrows on the floor route, which was just pathetic and should make any gamer who chose that feel bad