Theres little to no hair. Either buzz cuts, hoods , hats or bald.Kinda random question from somebody who hasn't read this thread or have a ps4:
How is the hair in this game? Does it still look all funky and incredibly fake like it does in last gen games
I just lost all my Campaign progress to a corrupted save. While playing Botzone. I finished a match, chose to go back to the main menu and the game crashed. When I booted it back up, I got a message that the game had discovered corrupted data. *Poof* Campaign data gone. Just wonderful.
Theres little to no hair. Either buzz cuts, hoods , hats or bald.
Check the cloud saves, maybe you can redownload the save or at least one with progress in it.
Uhh this game is incredible to me still. I've never played a game where reviews were off so bad (again the exception being resistance 2)
I feel really stupid asking. But I'm at the first freefall segment and have no idea where I'm supposed to land. I just keep dying over and over. It's getting irritating now. I'm probably just tired, but I can'f figure it out.
EDIT: REALLY. LMAO Okay, so I pressed my josytick all the way up and landed closer to the door which auto triggered the sequence of him putting down the parachute thingy. So dumb. I always landed close to that spot, and it would always result in my death. So silly to need to be that precise (and it didn't even have an indicator there, that said where it wanted me to drop). It's all guess work.
I feel really stupid asking. But I'm at the first freefall segment and have no idea where I'm supposed to land. I just keep dying over and over. It's getting irritating now. I'm probably just tired, but I can'f figure it out.
EDIT: REALLY. LMAO Okay, so I pressed my josytick all the way up and landed closer to the door which auto triggered the sequence of him putting down the parachute thingy. So dumb. I always landed close to that spot, and it would always result in my death. So silly to need to be that precise (and it didn't even have an indicator there, that said where it wanted me to drop). It's all guess work.
Well, made it to Chapter 9, particularly the part where they through you in a small room with about a million guys to kill. Needless to say, I'm getting my butt kicked trying to kill all of them. Any tips? At a certain point, can I make a run for it or do I really have to kill them all?
Another thing that pissed me off. Some rooms have infinite respawns. This play session had me spending 10 minutes shooting dudes until I randomly decided to run to the other side of the room and saw a prompt to place some C4 to shatter the glass and trigger the lame-ass human rocket launcher mini game.
Just pure guess work.
Really? Oh man... You don't know how much I time I was spending on this damn room. There are parts of this game that are really amazing, and then there are parts like this that are just awful.
How the hell do I beat this section?
just got done rescuing Massar...protecting the platform now.
I get to the point where I defeat the ATACS, but due to having to run back to home base I'm completely overwhelmed by enemies and have died like 30 times in a row.
No checkpoints, WTF
Speaking of really awful, I just got to the part at the start of Chapter 8 where you freefall. My God, whoever designed this section of the game needs to be dragged out of his office into the street and shot in the head. I recommend the double-tap just to be sure.
The part where you fall through the spinning blades in Chapter 7 was a bit annoying too but this freefall section in Chapter 8 is absolutely wretched. Stop flinging me through space and making me fall through the atmosphere and shit and let me WALK AROUND AND SHOOT THINGS. Goddammit, Guerrilla.
im struggling to see how anyone could have this point of view after playing 6 or 7 hours of the singleplayer. I just dislike it so much
Eventually it will tell you to. Use that otherwise its impossible.get into an ATAC turret thing at the very top of the platform
I want to play this game just to see how bad Chapter 8 really is.
Hey, we got these cool-ass hover bike things to fly us around. Fuck it, let's jump off and free-fall to the surface? Huh?
Also, gotta love how the important characters in this game are immune to heat. First it was your being immune to the heat of a goddamn sun (that previously melted soldiers while inside of the space ship), and then you're somehow surviving entering the atmosphere of a planet at extreme speeds on a hover bike.
I know it's already been discussed, but it can't be said enough. The freefall section inis easily one of the worst experiences I've had in a shooter. It comes right after a sequence that is pretty shitty already where I'm starving for normal controls again. THEN when I finally beat it, I couldn't take enough so I quit the game. Forgetting that it doesn't save at checkpoints I booted it up today and had to redo the entire sequence.fallen city with the crumbling buildings
I'm not exaggerating when I say that this is the most angry I've ever been at a game. Congrats Guerilla.
Is this back where all my guys are? And when does this transition occur - right when the dropship comes, or later?
There's a turret that appears out of nowhere?
Is this back where all my guys are? And when does this transition occur - right when the dropship comes, or later?
There's a turret that appears out of nowhere?
Like the first three console Killzones, I played and finished Shadow Fall in three days.
Unlike the first three Killzone games, I didn't like this one at all.
Not sure where the series goes from here, but I for one think it may be time for GG to explore a new IP.
Yes. Well, I don't know if it was there, but it suddenly allows you to get in it.
It's behind where your guys were fortified. You have to climb the stairs.
Is this back where all my guys are? And when does this transition occur - right when the dropship comes, or later?
There's a turret that appears out of nowhere?
Fuck that gliding part. Fuck it right up its fucking ass.
I almost rage sold the game.
Have you used O to break? It works wonders. Only died once on that part.
No, because I never lived long enough to see that. I did it without it.
I just saw this screen on ps4 thread
and it's a bit weird because looking at it seems that Shadowfall doesn't have a real bokeh filter. Seems a normal dof for the background and precalculated textures for every particle. Look a this (low res texture with same orientation for every particle and mask artifact)
It does not prevent Shadowfall be a visual wonder, it's just an observation.
Battlefield 4 does the same, pre calculated and pre blurred particles for use with a normal DoF to give a bokeh appearance.