MagicWithEarvin
Member
There is 85mb patch . Anyone know what is it for?
Is it 1.03? All it says is "several crash fixes".
There is 85mb patch . Anyone know what is it for?
If I enjoyed Killzone Mercenary, will I like this?
Don't have much experience with Killzone 2 or 3.
This is going to sound awful but when I finish a match and I don't see a level bar getting filled I can't help but feel something is missing
Modern gaming has ruined me
If the patch is applied and then you go back to the PS4 UI, put your cursor over the game and tap the options button - you will see an "update history" option. What does it say?
Is it 1.03? All it says is "several crash fixes".
1.04 just rolled out, "Fixes a few more crashes"
I feel like I'm one of the few that really liked this campaign. It does stumble a few times, with one or two dreadful parts from a design standpoint. But overall the guns feel powerful, audio work is golden, and the game itself offers some nice variety, both in scenarios and environments. Levels are more open and multi-layered than other shooter series out there, and the drone powers are actually very useful and far more than a gimmick.
I see the mild platforming bits as palette cleansers where Guerrilla gets to show off their tech and their world and establish some mood between the loud combat encounters.
Stealth isn't half-baked and relegated to a single level like KZ3, but is now an *option* you can utilize most of the time if you want, with the nice addition of comm towers you can hack to avoid reinforcements.
Nor is this game filled with on-rails shooting segments like KZ3, or the QTEs that plague other games.
I dunno. I see a lot to like here, and a lot of ambition on the part of GG, not only in terms of presentation, but in trying to build out more of their world, establish some sympathetic characters and situations, but also in providing non-linearity, choice and variety to the moment to moment gameplay, most of which pays off. If you want to talk shooter cliches like so many of the reviews have brought up, go and play some COD and BF campaigns and get back to me. Hell, play the Halo 4 campaign too while you're at it. I'd rather fight the Helghast than the Prometheans any day.
lol, seriously?
I feel like I'm one of the few that really liked this campaign. It does stumble a few times, with one or two dreadful parts from a design standpoint. But overall the guns feel powerful, audio work is golden, and the game itself offers some nice variety, both in scenarios and environments. Levels are more open and multi-layered than other shooter series out there, and the drone powers are actually very useful and far more than a gimmick.
I see the mild platforming bits as palette cleansers where Guerrilla gets to show off their tech and their world and establish some mood between the loud combat encounters.
Stealth isn't half-baked and relegated to a single level like KZ3, but is now an *option* you can utilize most of the time if you want, with the nice addition of comm towers you can hack to avoid reinforcements.
Nor is this game filled with on-rails shooting segments like KZ3, or the QTEs that plague other games.
I dunno. I see a lot to like here, and a lot of ambition on the part of GG, not only in terms of presentation, but in trying to build out more of their world, establish some sympathetic characters and situations, but also in providing non-linearity, choice and variety to the moment to moment gameplay, most of which pays off. If you want to talk shooter cliches like so many of the reviews have brought up, go and play some COD and BF campaigns and get back to me. Hell, play the Halo 4 campaign too while you're at it. I'd rather fight the Helghast than the Prometheans any day.
Is there a way to properly save your game in campaign mode? Because while there are a lot of checkpoints, every time I leave the game, when I come back i'm at the beginning of that section. It's getting really annoying.
Stay cloaked, it's infinite until you shoot or shut it off manually. Use spider mines to destroy cameras stealthily since they cans ee through the cloak.
I feel like I'm one of the few that really liked this campaign. It does stumble a few times, with one or two dreadful parts from a design standpoint. But overall the guns feel powerful, audio work is golden, and the game itself offers some nice variety, both in scenarios and environments. Levels are more open and multi-layered than other shooter series out there, and the drone powers are actually very useful and far more than a gimmick.
I see the mild platforming bits as palette cleansers where Guerrilla gets to show off their tech and their world and establish some mood between the loud combat encounters.
Stealth isn't half-baked and relegated to a single level like KZ3, but is now an *option* you can utilize most of the time if you want, with the nice addition of comm towers you can hack to avoid reinforcements.
Nor is this game filled with on-rails shooting segments like KZ3, or the QTEs that plague other games.
I dunno. I see a lot to like here, and a lot of ambition on the part of GG, not only in terms of presentation, but in trying to build out more of their world, establish some sympathetic characters and situations, but also in providing non-linearity, choice and variety to the moment to moment gameplay, most of which pays off. If you want to talk shooter cliches like so many of the reviews have brought up, go and play some COD and BF campaigns and get back to me. Hell, play the Halo 4 campaign too while you're at it. I'd rather fight the Helghast than the Prometheans any day.
What is up with people knowing that I'm close to them, and yelling out loud, how do I prevent that? Stay away from people when cloaked?
I feel like I'm one of the few that really liked this campaign. It does stumble a few times, with one or two dreadful parts from a design standpoint. But overall the guns feel powerful, audio work is golden, and the game itself offers some nice variety, both in scenarios and environments. Levels are more open and multi-layered than other shooter series out there, and the drone powers are actually very useful and far more than a gimmick.
I see the mild platforming bits as palette cleansers where Guerrilla gets to show off their tech and their world and establish some mood between the loud combat encounters.
Stealth isn't half-baked and relegated to a single level like KZ3, but is now an *option* you can utilize most of the time if you want, with the nice addition of comm towers you can hack to avoid reinforcements.
Nor is this game filled with on-rails shooting segments like KZ3, or the QTEs that plague other games.
I dunno. I see a lot to like here, and a lot of ambition on the part of GG, not only in terms of presentation, but in trying to build out more of their world, establish some sympathetic characters and situations, but also in providing non-linearity, choice and variety to the moment to moment gameplay, most of which pays off. If you want to talk shooter cliches like so many of the reviews have brought up, go and play some COD and BF campaigns and get back to me. Hell, play the Halo 4 campaign too while you're at it. I'd rather fight the Helghast than the Prometheans any day.
What the Hell is up with the last chapter? I get to my last position and nothing happens .
Quick question..does this game not save during checkpoints? I came back to play and realized i had to do a whole chunk all over again. Is this design or what?
I ran into some sound issues too, but only while the game was installing. Once I gave it more time to load and retried the same chapter everything played and synced up fine.What is the deal with the audio in this game. I get no surround sound during cutscenes but then sound checks in just fine once I regain control.
Tell me where you are at. Thought it was s breeze compared to 7 end battle.
the 7 end battle was pretty bad too
I'm at checkpoint We've Got Company where's there is a corridor of sorts with a spider mine pod along with a walking attack drone and just past it another one of those mobile scan units
edit: oooh I did just find a missile launcher though, that should help
I'm on the 3rdand I think the game looks gorgeous with the IQ being exceptional but it also feels sterile. The presentation and overall character acting seems low even for a KZ title and the gunplay so far is boring and feels nothing like KZ. So outside of the visuals so far not impressed.Mission(no gravity space station)
Quick question..does this game not save during checkpoints? I came back to play and realized i had to do a whole chunk all over again. Is this design or what?
Do you have stock HDD? the same thing was happened to me with knack. I hope its not a HDD issue.Yep, this happens to me as well. I clearly see a "checkpoint reached" on my screen, and then if I quit, it sends me back to another checkpoint before. It's strange.
Yep, this happens to me as well. I clearly see a "checkpoint reached" on my screen, and then if I quit, it sends me back to another checkpoint before. It's strange.
Yep, this happens to me as well. I clearly see a "checkpoint reached" on my screen, and then if I quit, it sends me back to another checkpoint before. It's strange.
Yep, this happens to me as well. I clearly see a "checkpoint reached" on my screen, and then if I quit, it sends me back to another checkpoint before. It's strange.
Played up to what I think is chapter 7.I don't know what some of these reviewers were smoking, but this title is no where near being a 5/10 game. That's a score you reserve for a broken game. A title that suffers from serious compromises to both technical as well as game play mechanics. This game looks beautiful, runs at a smooth framerate, the gun play is solid, and the story isn't at all as shitty as they make it sound like. Are there issues in the SP? Yes there are. For example, I don't like the way NPC's mouths sometimes move before they utter a word, making for an awkward lip syncing. Or how some of the missions are structured. But they don't ruin the game.I'm at the mission where you have to infiltrate the mining thing over Helghan.
I keep asking myself as I play the game, what on Earth did these reviews hate so much in this game to low ball the scores like that? The only answer I come up with is the fact that the game is called Killzone, and not something else. This is going to become the first Killzone game I actually end up finishing, and I'm really satisfied with it. Score 8.5/10