Finished Ch6 last night, and I can say it was one of the favorite FPS levels I've ever played. I really loved it, and I'm just worried that's practically game's peak and it all goes down from there. The way Ch7 begins already tells me that I won't enjoy it nearly as much.
- Confusing initial pipe section with a dead-end ladder/platform that got me stumped for way longer than I want to admit
- Freefall that was really easy except the game never tells you to press L1 to deploy that landing bubble, so I died probably five times while aiming at different parts of the landing before I just starting mashing all the buttons near the end of the fall and the bubble got deployed. Had I read the answer to this (that I remember someone asking earlier in the thread) I'd of course pass through this segment at the first try, and it was kind of fun otherwise as I like timing 'puzzles' like that.
- Kind of annoying bug spitting devices creating micro-targets combined with shielded enemies that require you to get exposed to their shooting while your shield breaking gun mode charges.
- Owl's stun mode supposed to break their shields, but so far I can't seem to make good use of it (still very early in those encounters).
But man, that Chapter 6, that battle at the end, that wall passage after it, that framerate that never falters in all the chaos you create, the music... Also, Echo's character and voice acting is far better than that of your character.