Wait, what? I missed this! Can you please spoiler tag a summary and/or where it's located?
You find
a newspaper revealing that Sev and Rico have been on on the run after the events of KZ3, and that the ISA have disavowed their actions.
Wait, what? I missed this! Can you please spoiler tag a summary and/or where it's located?
Gotcha. Thank you!You findthat's it, really.a newspaper revealing that Sev and Rico have been on on the run after the events of KZ3, and that the ISA have disavowed their actions.
You need to balance your altitude (stay as high as you can) with your speed (keep it up or you'll stall). Think of landing in Top Gun on NES.
Man, I died during first five seconds of that freefal probably 20 times last night. Then I figured that when I push left I actually DO go left! For all those retries I was 100% under impression that they reversed the controls and that for some stupid reason pulling left moves me right, and was pissed off about it, even tried flipping the controller upside down to reverse the controls. But when I realized that left=left and right=right, I finished the whole sequence on my 2nd attempt. And I actually think it was quite fun and want to replay it now. I know this makes me sound like a complete moron, but so many people are repeat-dying at this scene probably for the similar reason that they have no idea how to control or where to go early on. When you figure out those first 5-10 seconds the rest of that scene is literally a piece of cake.Seriously, Chapter 8WTF?! Any tips? This seems impossible.freefall.
I was gonna make a thread about this months a go but completely forgot.
Guerrilla Games have hired the former Lead Creative Designer / Lead Writer of Obsidian Entertainment John Gonzales (actually back in September)
His profile states he was "the lead story guy on Fallout: New Vegas"
More evidence mounts for a GG open world RPG. Personally I hope it's sci-fi or cyberpunk. I'm sick of generic fantasy.
edit: that was actually supposed to be a new thread nvm
http://www.youtube.com/watch?v=acVy4s_5E_8
I did this on the hardest difficulty. Then ran back to the beginning.
Seriously, Chapter 8WTF?! Any tips? This seems impossible.freefall.
As a general rule, tend to stay high and toward the left as much as possible (there will be a handful of obvious sections where you shouldn't, but they're easy to spot and memorize). I read someone say that earlier in the thread and applied that myself and I didn't have much trouble with the section (and I had to do it twice due to the checkpoint system after quitting in-chapter yesterday). And don't forget to use the brakes relatively frequently.Seriously, Chapter 8WTF?! Any tips? This seems impossible.freefall.
use the air brake? think it's the O button.Seriously, Chapter 8WTF?! Any tips? This seems impossible.freefall.
Thanks as well, I missed this. Fingers crossed for DLC campaign where you play as a Higg and assassinate Rico.You findthat's it, really.a newspaper revealing that Sev and Rico have been on on the run after the events of KZ3, and that the ISA have disavowed their actions.
-Game is beautiful, obviously. Wish it had better AA though.
-over-reliance on activating/deactivating power nodules. Felt like busy-work.
-Lots of abrupt story jumps and poorly executed chapter transitions.
-Didn't have a problem with the free-fall part. Finished on first try. I thought it was an okay way to transition the action to a new locale (and Helghan is a really beautiful ruin.)
-AI was disappointingly not as smart as it was in previous KZ's, even on Hard.
-Zero-gravity segments were not fun to play. Slow and plodding.
-Orbital platform segments (or space stations) were the most boring points in the game.
-The game's reveal of the fate of Sev and Rico was sadly brief and easy to miss.
-The comic pages you pick up were pretty cool.
-OWL mechanics not as well-implemented as I'd hoped.
So all-in-all I'm fairly sure I appreciated my time with KZ SF, but I'd be okay if this were the last Killzone game. I don't think there's much else GG could do with the universe that hasn't already been covered. I look forward to their attempt at an RPG, especially if they nabbed a good writer for the process.
Man, I died during first five seconds of that freefal probably 20 times last night. Then I figured that when I push left I actually DO go left! For all those retries I was 100% under impression that they reversed the controls and that for some stupid reason pulling left moves me right, and was pissed off about it, even tried flipping the controller upside down to reverse the controls. But when I realized that left=left and right=right, I finished the whole sequence on my 2nd attempt. And I actually think it was quite fun and want to replay it now. I know this makes me sound like a complete moron, but so many people are repeat-dying at this scene probably for the similar reason that they have no idea how to control or where to go early on. When you figure out those first 5-10 seconds the rest of that scene is literally a piece of cake.
Ah yes, don't forget to press O to activate air brakes. Game tells you to do that but it's possible to miss it in all that chaos and frustration.
Man, I died during first five seconds of that freefal probably 20 times last night. Then I figured that when I push left I actually DO go left! For all those retries I was 100% under impression that they reversed the controls and that for some stupid reason pulling left moves me right, and was pissed off about it, even tried flipping the controller upside down to reverse the controls. But when I realized that left=left and right=right, I finished the whole sequence on my 2nd attempt. And I actually think it was quite fun and want to replay it now. I know this makes me sound like a complete moron, but so many people are repeat-dying at this scene probably for the similar reason that they have no idea how to control or where to go early on. When you figure out those first 5-10 seconds the rest of that scene is literally a piece of cake.
Ah yes, don't forget to press O to activate air brakes. Game tells you to do that but it's possible to miss it in all that chaos and frustration.
I literally have no idea what to think about this, why I thought it was like that. I guess he kind of banks to the right but really flies off to the left.OK, I feel stupid as I really have been thinking that left was right and right was left. It just felt like that... and I don't know why. I'm gonna try this and I didn't even know there was air brakes. I totally missed that LOL.
Knack has unlocked framerate like KZ, right? But it has problem similar to NFS where the later frame renders beforehand, sometimes? (which is not the case in KZ). Won't you lose control responsiveness by doing what you did? I think the feel of smootheness and responsivenes in KZ is really nice thanks to higher framerate.So I've managed to solve the issues with image judder in this and Knack simply by routing the video through a capture card and limiting AmarecTV to 29.97 fps. The results? A perfectly even 30 fps with no judder. In single player mode, I think it looks much better.
Would prefer a real limiter in the options, though.
Seriously, Chapter 8WTF?! Any tips? This seems impossible.freefall.
I would appreciate a DLC story campaign that revolves around Saric, considering he vanished 1/2 through the campaign.
HELP in Chapter 8
So I just finished the partwhere you have to take out one of those big turret things again. So I did that, and the game indicator telling me where to go is at like the top of a bridge.After you see Tyran being taken off by the dropship
I can't figure out where to go, so I watched a walkthrough video and in the video when the dude destroyed the turret,opened upon of those things that allows you to float through the air and he got to where the marker is. This didn't happen for me, am I missing something or did the game just fuck up?Echo
yea after the sentry is destroyed the ground should open up allowing you to float up. try restarting the check point
Oh god I hated that freefall section. How is that even considered fun?So I played through chapter 7 and 8 last night, now at the beginning of Chapter 9.
The end of Chapter 7 and the freefall sequence of Ch8 (which I described my experience with above) were bad for me. Just punishingly bad, I died probably 30 times at each.
End of Ch7, they should have just put a message to grab the Voltage gun from the nearby weapons assortment. Yes, I know your ally tells you to go grab a weapon from there, but he should have really been specific, becaue to me it seems like the sequence is completely unbeatable without using that gun. It's not that easy even with it, but it's much more fair.
I literally have no idea what to think about this, why I thought it was like that. I guess he kind of banks to the right but really flies off to the left.
I sent a tweet to Steven ter Heide asking about team based voice chat implementation, and he replied back to me saying soon there will be some info about it.
Nice .
I have been stearing clear of this thread to avoid any spoilers, but I'm still pretty excited about this game. Me and my brother from another mother Homez is also getting this game and like a reminder of the good old Shadowrun games we are going to tear shit up GAF style.
That section you allready knew about?So that freefall section everybody whining about? I got to that mission yesterday and I passed it in exactly two tries, half asleep and stoned on top of that. Seriously guys get better.
So that freefall section everybody whining about? I got to that mission yesterday and I passed it in exactly two tries, half asleep and stoned on top of that. Seriously guys get better.
That everybody warned you about?That section you allready knew about?
It is the most uninspired map, but the map definitely isn't boring. It's probably the most action-packed map.Just watched this. The mp looks pretty boring from this video
ExactlyThat everybody warned you about?
would be hilarious if he was actually referring to an earlier free-fall
Open world Sci Fi game in the Killzone Universe wouldn't be a terrible idea. Lots of backstory, could be like mass effect instead of a FPS. maybe after shadowfall or during the initial discovery and fight over Vekta and Helgan wit the UEA ( Earth has the best tech vs ISA and Helghan but doesn't have many troops ) vs Helghast
Was it the chapter 7 or chapter 8 free fall? 7's is easy, 8's is a pain.
I was referring to the chapter 8 one, if people had trouble with the one in 7 then they should just retire their dualshock and find another hobby.That everybody warned you about?
would be hilarious if he was actually referring to an earlier free-fall
Now when I know how to control the fall? It's like tunnel section in GoW 3 or avoiding obstacles in SSX or something. I've actually replayed it without much effort it was crazy frustrating until I figured the controls out and I felt like a complete moron that it took me so long to realize that pulling left moves me left.Oh god I hated that freefall section. How is that even considered fun?
And yeah, I had no idea I was supossed to get into that big mech gun thing until about 15 deaths and even then dudes would climb the stairs and shoot me from the walk way until I caught on that they were there.
Yeah, I also enjoyed chapter 8. It was a nice change of pace into a game of cat and mouse. And it was an escalating game of cat and mouse, where each encounter chucked more and more enemy types at you.Now when I know how to control the fall? It's like tunnel section in GoW 3 or avoiding obstacles in SSX or something. I've actually replayed it without much effort it was crazy frustrating until I figured the controls out and I felt like a complete moron that it took me so long to realize that pulling left moves me left.
Oh and I knew I was supposed to get into that mech - I saw it moving slowly into place - it was surviving until the damn things gets there. And I was only able to survive using a Voltage gun which I realized after dying a dozen times or more :/ Some sections in KZ are practically like a puzzle. Once you figure out what to do it becomes easy. I liked Ch8 a lot actually. After that free fall, I died only 2-3 times through the rest of chapter, it was all crazy tension and strategizing against those machines. I felt like John Connor in Terminator future war or something
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