If anyone thinks the game is too easy even on Hard because "crafting breaks the game", I have a radical suggestion for you: don't craft! Crafting is an option; it is merely an additional feature included in the game that you can can choose to do or you can completely ignore. Believe it or not, you can still finish the game without crafting even once. Some people might want to become insanely powerful via crafting, and that option is included in the game for them. If that is not your thing, then you can simply avoid crafting entirely.
Crafting is NOT the only thing that destroys any challenge the game may provide.
Avoiding crafting, you still contend with twist of fate perks from completing major story/factions quests that improve your xp gain, give major bonuses to your health/mana regeneration, and dramatically buff your offense/defense capabilities. I think I just acquired one that has a chance to absorb 15% total health on each offensive strike. Just using my daggers completely restores my health. NONE OF THESE CAN BE TOGGLED OFF.
So essentially, avoid crafting, avoid lorestones, avoid faction quests, avoid using your win-button fateshift screen clearing bomb. Unless you want the easiest RPG ever made. Fucking insane.
The game just keeps snowballing you to being god-like just for playing. Hell, I am still using equipment that is built for a level 6 character despite being upper 30's in the endgame zones, just because I like the look. None of it matters! I am impenetrable. And this is on Hard mode.
XP, money, and perks come so quickly that you outlevel the game before leaving the first zone.
It is absolutely apparent that this was either a purposeful creative decision(Why? Who is the audience? All this effort appealing to a hardcore market with "big industry vets" only to make a game for naive casuals?), or this is a travesty of an oversight.
Regardless, I am enjoying the game in other ways. It successfully fulfills the attempt to make an RPG where "hitting a button does something awesome" that Dragon Age 2 failed at. All the skills are fucking cool. I like the look of the world and exploring the various zones. It's just the 'game' part that is a trainwreck. It really is a fantastic "My first RPG" attempt, probably the most overproduced gateway RPG ever made.