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I think, like George lucas, he created an awesome universe then didn't know what to do with it.
Absolutely not. The game is truly amazing, and the gameplay is quite literally the most fluid gameplay in all of gaming.
This game is just a different type of Metal Gear that no one was expecting.
People are just misunderstanding the story and characters.
I do agree it got a little thin towards the end but it's nothing that ruined the game for me.
We stil have much to understand.
Kojima is still king.
My opinion of him changed with MGS2.
I didn't know of him before MGS1. Mags talked him up. Some stupid things in MGS1, but could be chalked up to many things. MGS2 demonstrated his shortcomings. He shouldn't lead a team. No one like should lead a team.
I agree, and I'm really confused by people who are saying that we don't play MGS for the gameplay, before MGS V, the series didn't have the best gameplay in the genre, but the gameplay was solid , entertaining and unique.
for me, the series has always been about the full package: Gameplay, story, boss battles, humor, attention to details and the craziness.
My opinion of Kojima has not change. My opinion of his hardcore fans have though.
MGSV (while have excellent game play) was a good, but not great game for me. I dont see how anyone could fault Konami for that after the amount of time and money they gave him
That made me laugh. Thanks
I'm 100% sure you don't understand it. I've been dissecting the story piece by piece over on the reddit 'neverbegameover' and there is so much people have missed and don't get.
I suggest you check it out and join us.
I think V's issues are 40% on him, 60% on Konami fuckery. He messed up, but at least he probably didn't want the freemium bullshit. Just think he was too interested in experimentation and sacrificed the plot and pacing mostly.
I'm 100% sure you don't understand it. I've been dissecting the story piece by piece over on the reddit 'neverbegameover' and there is so much people have missed and don't get.
I suggest you check it out and join us.
Pretty much. I love half the MGS games but the fan base, its hero worship (get it), and the developer's response make me feel weird. Like the FF group, but not Sonic fan territory.Good game designer, terrible writer
Quite narcissistic
Nope, nothing has changed
Assuming your opinion of the hardcore fans has gone down because they supposedly blame konami?
Most of the 'hardcore' fans actually blame Kojima for the games narrative shortcomings, 'hardcore fans' who just pick up the media are in full blame Konami mode.
Nobody knows outside of them who to blame though so its all pointless. The horrid micro transactions are the worst though.
Good game designer, terrible writer
Quite narcissistic
Yes, i think Konami did the right thing by giving him the boot (im only talking about their decision to fire him).
its fucking embarrassing to think that he spent 5 years and shitton and money and this is what he have to show for it.
- Bad open world.
- Repetitive missions (reminded me of early AC games).
- Laughable story.
At this point im not even acknowledging it as a metal gear game, Rising is my MGS 5.
As someone who purchased the limited edition PS4 and was so hyped to play the game I am greatly dissappointed.
This isnt the Metal Gear Finale I envisioned. Weak story, bland empty open world, mission based game structure, missing chapters, F2P mobile wait mechanics and motherbase insurance that actually costs money.
If this was his grand vision for Metal Gear Solid, fuck that I am out. Give me Metal gear solid 4 any day.
He needed to leave the franchise years ago. My hope is Sony Japan hire him and get him to make a new IP
I think less of him.
As a writer, he's been on a steady decline since MGS3, and MGSV is about as rock bottom as he's gotten, in my opinion.
As a game designer, he's also been on a bit of a decline since MGS3. It's really hard to make a good (Rockstar is really the only dev that I'd say is consistently good at it) open world, and Kojima doesn't have what it takes. The gameplay itself is fine. It would've been better utilized in a game consisting of a bunch of smaller, Ground Zeroes type environments, rather than two big, empty maps dotted with outposts and two or three actually decent sized bases. For al the talk about how massive the maps are, they sure do use a lot of impassable mountains to shunt you down specific paths.
Hopefully he's not snatched up by another big publisher. He could stand to have his budget and timeframe cut down substantially. It'd force him to get creative again instead of trying to beat western developers at something they're clearly better at.
And MGSV has:
Gameplay
Attention to detail (kind of)
Craziness (again, kind of)
It definitely lacks on the story, humour and boss battles though.
He's awesome. The company he works for blows. Wonder what a a complete MGSV would look like.
LOL @ not acknowledging 5 but acknowledging rising, which has a much much much worse story. I can't take gaf seriously sometimes.
Yes, I think of him more highly now.
He's shown me he can put aside his crazy focus on a shitty story to focus on great gameplay. Much better then the awful shit that was MGS4.