Barry Burton
Member
Not much has changed for me, other than that he proved that he can make a great gameplay-driven game. I've never considered him to be a genius, but he brings something very unique to video games that I appreciate. He throws a lot of stuff at the wall and doesn't care if it sticks or not, and for every moment of brilliance, there's a moment where I roll my eyes and just thing "well, whatever..."
I still think that he is a terrible writer and storyteller, and the overall experience of a Metal Gear story largely hinges on whether or not you find his weirdness to be to a game's benefit or not. For MGS2 and MGS3, I thought that it was. For the other MGS games, especially 4 and V, I found it to be a detriment.
With MGSV, he made a great game that *could* have been one of my favorite games of all time, but a lot of his design decisions (whether they were creative choices or not) hold it back. Which is a shame, but not very surprising.
I still think that he is a terrible writer and storyteller, and the overall experience of a Metal Gear story largely hinges on whether or not you find his weirdness to be to a game's benefit or not. For MGS2 and MGS3, I thought that it was. For the other MGS games, especially 4 and V, I found it to be a detriment.
With MGSV, he made a great game that *could* have been one of my favorite games of all time, but a lot of his design decisions (whether they were creative choices or not) hold it back. Which is a shame, but not very surprising.