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Kotaku: Concord budget was $200M which did not include marketing, the sale of IP rights or the acquisition of the studio

StreetsofBeige

Gold Member
I also want accuracy, but we're likely not getting it at this phase. The party that has the actual figures (Sony) is just not incentivized to share them at the moment (maybe they will have to if they to claim a tax break over it? The closest analogue there is probably the Warner Bros shelved films).

Until we do get figures, you are kind of wasting your energy because the majority here just wants to meme on the game.

This game is definitely a unique story that will be taught at business schools in the future, having a gaming studio incubator (ProbablyMonsters) is an idea that might be inherently flawed in a lot of ways that aren't immediately apparent at the conception phase.


Not likely that he gets fired because even $400m is not as substantial figure to Sony as we think it is.

This is a very high-risk-high-reward strategy, it's very unlikely that SIE or the Sony board didn't know that going in.
It will be taught.

It’s no different than the old saying about every man has his own treasure (whatever that saying is).

But it comes down to selling.

And Probably Monsters was able to successfully unload Firewalk and Concord into a package deal which Sony thought was so great they acquired it.

It’s like getting lucky selling a price of junk on eBay for a good price when in reality it was destined to be a costly endeavour. But through some good ol sales and marketing tactics about selling a product with benefits a buyer wants (Sony and wanting a GAAS shooter), it was a match.

The people involved with unloading Firewalk to Sony should get a raise for a job well done.
 
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