ShadowRed said:Do I have a defective copy? I can't get the weapons workbenches to work. When I click on them nothing happenes. Is this a glitch?
IJoel said:That's odd. It should open up a menu with options to get instructions on how to use it, upgrade, or breakdown items. Try getting closer to it, or moving to another position relatively close to it as well.
If it doesn't work, try clearing out the game cache. Load 3 other games, then load KotOR2 again. Hope that helps.
AniHawk said:Beat it. Went back and made Mira, Atton, and Handmaiden all Jedi. Good game, but I just wish I could have talked more with HK-47 and Bao-Dur (the way the guy speaks is almost hypnotic). I also couldn't get further with Handmaiden as far as getting her to talk about Atris, which might have lead to more convos (I only lost influence with her once).
As far as the end game goes:Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.
Redbeard said:I'd like to see Canderous one more time. Mabye as a broken, disillusioned wreck of a man who failed to unite the Mandalorians. You could track him down on some remote planet where he lives as a hermit.
One thing I'd like to see is more party flexibility in a new game. Sort of how the Mira/Hanhaar thing worked, only with more than one member. It'd also be cool if party members objected and even intervened in actions that are opposed to their alignment. Like if I've got a goody-goody jedi with me and I try and abuse some helpless clod that jedi will either convince me to stop or fight me to the death in the NPC's defense.
Prine said:11 hours in, i dunno. Its pretty good, not KOTOR "goof" though. I just made it onto Telos restoration area (Darth Maul huy just joined me)
Seems to be picking up though.
How long does it take to click? When i arrived on Dantoinne in KOTOR thats when i fell in love with the game. Then it just kept getting better and better
With KOTOR 2 its taking some time for me to get that overwhelming sensation of excellence. I have tooooooooo many quests to complete atm, i accepted way too many back on Citadel. Still, im enjoying it, cant wait to play it after work tomorow.
AniHawk said:As far as the end game goes:Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.
Hey Ani, mind telling me what you did to gain influence with Mira? I'm stuck on turning her and Bao-Dur into Jedi on my second playthrough as reluctant light side hero Jeff Lebowski.AniHawk said:Beat it. Went back and made Mira, Atton, and Handmaiden all Jedi. Good game, but I just wish I could have talked more with HK-47 and Bao-Dur (the way the guy speaks is almost hypnotic). I also couldn't get further with Handmaiden as far as getting her to talk about Atris, which might have lead to more convos (I only lost influence with her once).
As far as the end game goes:Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.
Raoul Duke said:Hey Ani, mind telling me what you did to gain influence with Mira? I'm stuck on turning her and Bao-Dur into Jedi on my second playthrough as reluctant light side hero Jeff Lebowski.
Oh, and this is something I've discovered on my second play through concerning the order of the planets:Go to Nar Shadaa first after Telos. If you're playing as a dude, you'll be able to have everyone available to you except Mandalore by the end of the planet. Just make sure you buy the HK part from the droid merchant as soon as you get there and install it before you get captured, so that T3 can retrieve the last piece needed.
Jan said:I also feel the game very rushed at the end , but overall is maybe the best rpg this year .
Some questions for those that alreay finished the gameI feel that just one election on Onderon makes the game go one way or other way .
So can yopu help the princess and not defeat Kavar and afterwards not slay any remaining jedi on Dantoinee or you must gather tehy all .
I didn´t want to defeat the jedis but since I ambushed some captain in Onderon it was all on rails .
Despite this and the fact that at the end I coudn´t go back to Korriban to th cave the game was simply awesome , great storyline and great character development . Quite better that first Kotor .
nefariousjareth said:So far as changes go, the only thing I'd really like to see is more cinematic battle animation for major encounters. One disappointing aspect of this game was the lack of power-balance which contributing to a sort of "no-payoff" feeling. It started for me on Dxun after the battle circle (Kelborn praises you for a magnificent and epic showdown with Bralor, or something like that. In my case, Bralor was dead before the first round damage had finished appearing, leaving me to wonder whether perhaps Kelborn had been watching a different fight) and continued throughout, most notably against Nihilus - every "interesting" fight was either a cakewalk or instant death, which took away from the epic feel.
I'd like to see battle animations which reflect the characters - Mira and Atton would have been more believable as acrobatic swashbuckling types, responding to enemies' missed attack rolls by tumbling about, jumping over low cuts, etc. while Hanharr and Mandalore would shrug off incoming blows. This gives a more personalized feel than the same old swords-clashing animation repeatedly.
By the same token, Atton's Power Attack could have been a deft thrust or sweeping cut, whereas Hanharr would execute a charging type of attack. Perhaps even vary effects by character or with respect to stats - a knockback result for a powerful, strength-based character might dump the opponent on the ground, whereas a dex-based character might perform a disarming attack, forcing the opponent to spend their turn scrambling for their weapon.
So far as plot goes, it seems fairly obvious - The exile founds a Jedi Academy, staffed by his or her former companions, then leaves to seek Revan and carry the battle to the Sith Empire. This would allow for a new main character to begin as a student at the Academy, running into some of our favorites from KOTOR 2 during the course of their training, and eventually setting out in search of the Exile and the Sith. The human companions wouldn't be likely playable characters, though I suspect that HK and T3 would be sent along.
Mandalore would have to return - his voice acting is some of the best in the game, and he's far too likeable to leave out entirely. I'd prefer him as an NPC with heavy interaction as opposed to a party member, if only because by the time of the third game (assuming it's another five year gap and not an immediate sort of thing) he'd be a bit old to go traipsing around the galaxy - conversation with him in this game mentions his age and that he's as much machine as man at this point. Also, it's a bit implausible that every five years he forgets how to use two weapons at once and must be retaught.
For that reason, I'd really prefer not to see any of the companions as playable characters, with the exception of the droids. At least in their case the "memory wipe" excuse is somewhat reasonable.
Kreia does forsee the future of the Exile's allies, and they're different depending on your alignment, but there's not really a timeframe mentioned on her forecasts, nor are they guaranteed to be accurate. At least two characters (Disciple and one other, I can't remember who) are said to have turned away from the force after leaving Malachor V. If Disciple is pursuing politics, it's unlikely that he'd be a teacher, but many of the others could reasonably be at a new Academy before pursuing whatever fate awaits them.
The only trouble I can see is that a sequel would have to be even darker than the second installment, and the setup seems to indicate an Academy for the training of Grey Jedi or something similar, without so much of the "Light Side Good, Dark Side Bad" emphasis of the first game, and I am not sure how much leeway Lucasarts would allow here. We'll have to wait and see.
Ghost said:Was it me or were Saber forms totally useless? I tried using them but ended up just leaving it on the force power regeneration form so i could heal more effectively, id like more defined forms in the sequel.
I wonder how far off the sequel is, Obsidian already have another project so it'll be a good 4-5 years if they are at the helm, and biowares Xenon project is apparently a FPS/RPG (that was the rumour anyway) as well as Jade 2. Second generation of Xenon games at the earliest id say...man thats a long wait.
B'z-chan said:Someone want to tell me wtf is up with this game?I'm in the queens chambers on Onderon and i killed all the bad guys. But when i go to talk to valku my screen goes black so i cant see. I've tried reloading i've tried replaying from a earlier point and nothing helps. I've talked to everyone and this crap still happens.
anyone got a idea as to what i can do?
Bacon said:Also, did anyone get cut scenes that weren't explained or made any sense? Like, I got a seen where go-to destroyed bao-dur or whatever droid for like no reason, then the next second he's fine. Also, it seemed like T3 was hiding something about the astrological navigation machine or something but that was never explained either. HK said he was trying to cover up where the ebon hawk had been.
Buggy Loop said:Yup, indications of an unfinished game i think. Just like the HK-50 models which hk47 tells you that with the detection device they had placed on you, you could track them down and eventually find their factory, thats another thing that never happened. Also, between go-to and the remote, i dont understand the point of all that work spend for the last planet and activate the reactors, it doesnt play any role for the last scenes, you simply cant blow it up, wtf were they thinking with that?
unfinished i say, so obvious.
AniHawk said:Got the pacifist droid thing, but I couldn't get T3-M4 to get the final repair dealy. Oh well. If anyone can, could you tell me what happens in detail if you successfully fix him all up?
Bacon said:Yeah, who placed the devide on you for the HKs to find you anyway?
Bacon said:Also, it seemed like T3 was hiding something about the astrological navigation machine or something but that was never explained either. HK said he was trying to cover up where the ebon hawk had been.
Chi-Town said:Somebody didn't bother to fix T3 all the way did they? If you had, you would've got your explanation.
Bacon said:Yeah because I put points in cool things like strength and dexterity because my character isn't a pussy. If it's a semi-major plot point (it seemed kind of big) they should just tell you.
ManaByte said:Finally started it last night and I like the story 100x more than the first one.
My problem with the first game's story is that it was like a bad SW fanfiction where the writer would write himself as the main character who doesn't know about the Force and becomes a Jedi that saves the galaxy. It's was horribly generic as far as Star Wars goes.
The sequel has an interesting story involving exiled Jedi and I feel that it has a more focused story progression than the first game.
signet said:just beat the game, so there will be a KotOR3 on Xbox or do we have to wait for Xbox 2?