KOTOR II: The Thread

woo i finished...33hours was my time


Ending spoilers:

er....who was piloting the ebon hawk when it picked you up? Seems like theres a scene missing there or something, alwell it was kickass anyway
 
Fucking hell.

Obsidian really could have handled this game just a TAD better. I mean, shit.
I go to fucking Onderon and save the day, and all the fucking possibilites to do sidequests are turned off. Then there's a point of no return that they never tell the player, which I've mentioned already.

Would be nice to actually be able to get some info out of Mira, Bao-Dur, Handmaiden, and HK-47 for once. Seem to be way more dead ends than the first KOTOR.

Oh, and Traya kicked my ass in the second part of the fight. How many "forms" does she have? Any tips on how to fight?
 
38 hours into it and still loving it.

That said, whoever did the level design for Nar Shadaa should be slapped senseless. What an absurd, nonsensical, and annoying level design. The quests in that city are also so fragmented it makes them a chore.

DAMMIT! I got Atton to become a Jedi, but way too late into the game. SUX! I now have Atton, Visas, the Handmaiden and Kreia as accompanying Jedi. Pretty kickass to have different combinations of Jedi to battle with. At this point, I'm plowing my way through the game pretty much effortlessly. My character is quite powerful and agile.
 
Do I have a defective copy? I can't get the weapons workbenches to work. When I click on them nothing happenes. Is this a glitch?
 
ShadowRed said:
Do I have a defective copy? I can't get the weapons workbenches to work. When I click on them nothing happenes. Is this a glitch?

That's odd. It should open up a menu with options to get instructions on how to use it, upgrade, or breakdown items. Try getting closer to it, or moving to another position relatively close to it as well.

If it doesn't work, try clearing out the game cache. Load 3 other games, then load KotOR2 again. Hope that helps.
 
IJoel said:
That's odd. It should open up a menu with options to get instructions on how to use it, upgrade, or breakdown items. Try getting closer to it, or moving to another position relatively close to it as well.

If it doesn't work, try clearing out the game cache. Load 3 other games, then load KotOR2 again. Hope that helps.




It does that for the medicine benches but not the weapons. I also can't use the T3 droid to upgrade.
 
Beat it. Went back and made Mira, Atton, and Handmaiden all Jedi. Good game, but I just wish I could have talked more with HK-47 and Bao-Dur (the way the guy speaks is almost hypnotic). I also couldn't get further with Handmaiden as far as getting her to talk about Atris, which might have lead to more convos (I only lost influence with her once).

As far as the end game goes:
Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.
 
AniHawk said:
Beat it. Went back and made Mira, Atton, and Handmaiden all Jedi. Good game, but I just wish I could have talked more with HK-47 and Bao-Dur (the way the guy speaks is almost hypnotic). I also couldn't get further with Handmaiden as far as getting her to talk about Atris, which might have lead to more convos (I only lost influence with her once).

As far as the end game goes:
Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.

I'd like to see Canderous one more time. Mabye as a broken, disillusioned wreck of a man who failed to unite the Mandalorians. You could track him down on some remote planet where he lives as a hermit.

One thing I'd like to see is more party flexibility in a new game. Sort of how the Mira/Hanhaar thing worked, only with more than one member. It'd also be cool if party members objected and even intervened in actions that are opposed to their alignment. Like if I've got a goody-goody jedi with me and I try and abuse some helpless clod that jedi will either convince me to stop or fight me to the death in the NPC's defense.
 
Redbeard said:
I'd like to see Canderous one more time. Mabye as a broken, disillusioned wreck of a man who failed to unite the Mandalorians. You could track him down on some remote planet where he lives as a hermit.

One thing I'd like to see is more party flexibility in a new game. Sort of how the Mira/Hanhaar thing worked, only with more than one member. It'd also be cool if party members objected and even intervened in actions that are opposed to their alignment. Like if I've got a goody-goody jedi with me and I try and abuse some helpless clod that jedi will either convince me to stop or fight me to the death in the NPC's defense.

Not a bad way to introduce him, actually. I just got tired of him not saying anything about his past, and I found him boring in KOTOR.

As far as the intervention of other characters go- that's a pretty good idea.

Also, I'd also like load times to be cut down considerably, maybe throw in a Force Warp or something to get to key points of a map. Think it's very possible if KOTOR III comes out on Xenon. I really don't mind the graphics or animations, but the load times are a killer.

2006, hopefully Obsidian or Bioware can have the second sequel out. Even if it's 2007, if it's damn good, then I'll wait.
 
11 hours in, i dunno. Its pretty good, not KOTOR "goof" though. I just made it onto Telos restoration area (Darth Maul huy just joined me)

Seems to be picking up though.

How long does it take to click? When i arrived on Dantoinne in KOTOR thats when i fell in love with the game. Then it just kept getting better and better

With KOTOR 2 its taking some time for me to get that overwhelming sensation of excellence. I have tooooooooo many quests to complete atm, i accepted way too many back on Citadel. Still, im enjoying it, cant wait to play it after work tomorow.
 
Prine said:
11 hours in, i dunno. Its pretty good, not KOTOR "goof" though. I just made it onto Telos restoration area (Darth Maul huy just joined me)

Seems to be picking up though.

How long does it take to click? When i arrived on Dantoinne in KOTOR thats when i fell in love with the game. Then it just kept getting better and better

With KOTOR 2 its taking some time for me to get that overwhelming sensation of excellence. I have tooooooooo many quests to complete atm, i accepted way too many back on Citadel. Still, im enjoying it, cant wait to play it after work tomorow.

It took a longass time for it to finally click.
Dantooine.
About 12-15 hours in, which sucks.
 
About the big plot twist:

Not really too great. It's hard to top "YOU ARE REVAN," in my opinion- that was just plain shocking. Was a good way it was revealed though, and made good use of explaining the gameplay, which was smart of Obsidian. Kreia's betrayal was done nicely as well, and I felt she made a good villain.

I just can't get over the "point of no return" bullshit. Ugh, I'm still mad at that. It's 5-6 hours of solid playtime, and if you didn't have multiple saves, you're screwed. At least in KOTOR, I think you're given the choice to go to one final place, and you know what will happen when you do.
 
AniHawk said:
As far as the end game goes:
Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.

Beat it around 36 hours doing some of the sidequests but not all of them. I really feel that Obsidian made an incredible game save the final world, where they totally dropped the ball.
It is pretty sweet how the exile will be teaming up with Revan beyond the Outer Rim, but that ending was incredibly rushed. One minute you're talking to Kreia and how you will make one final decision, and then the temple falls apart and you're rescued by the Ebon Hawk with no real resolution.

1. What was the fucking point of setting the Shadow Generator and GO-TO ambushing the remote? You never do anything about it.

2. I know the focus was on the exile near the end, but I really wanted to use my other chatacters some more. I was missing Atton, Visas and the Handmaiden at the end there.

3. Ok, so the Ebon Hawk was seriously trashed on Malachor V in one cutscene, all thrashed, and then it looks just fine to save my ass at the end of the game. What the?!?

4. So HK talks up the whole thing with the tracking device and locating the HK-50 factory, and nothing is done about it.

Obviously this is the middle chapter of a three chapter storyline, but I wanted more resolution at the end of the game. Good outing, but I'm not sure if it's my game of the year anymore.
 
Yeah, the Ebon Hawk thing at the end is very odd. The cutscene where it falls down the pit is even called "The Death of the Ebon Hawk". Yet it just comes back with no explination. Very weird. The whole end game felt like you were missing 2 or 3 scenes. I thought I might have done something wrong and missed some optional stuff, but it seems like everyone else is having the same problems.

So that ending where you fly off is it? No second ending?
 
AniHawk said:
Beat it. Went back and made Mira, Atton, and Handmaiden all Jedi. Good game, but I just wish I could have talked more with HK-47 and Bao-Dur (the way the guy speaks is almost hypnotic). I also couldn't get further with Handmaiden as far as getting her to talk about Atris, which might have lead to more convos (I only lost influence with her once).

As far as the end game goes:
Fights were good. It was great to actually know what would happen to my crew. Looks like the Exile might go off to find Revan. Exile, Revan and a new character teaming up in KOTOR III would be cool, just as long as I can choose how Revan and the Exile look. Would be nice to see a combo of KOTOR II chars with some KOTOR I characters and a few newbies as well. HK-47 is a must, maybe Bastilla could join the party, and perhaps Bao-Dur could find them as well. I don't think there's any need for Canderous in a third game, really.
Hey Ani, mind telling me what you did to gain influence with Mira? I'm stuck on turning her and Bao-Dur into Jedi on my second playthrough as reluctant light side hero Jeff Lebowski.

Oh, and this is something I've discovered on my second play through concerning the order of the planets:
Go to Nar Shadaa first after Telos. If you're playing as a dude, you'll be able to have everyone available to you except Mandalore by the end of the planet. Just make sure you buy the HK part from the droid merchant as soon as you get there and install it before you get captured, so that T3 can retrieve the last piece needed.
 
Raoul Duke said:
Hey Ani, mind telling me what you did to gain influence with Mira? I'm stuck on turning her and Bao-Dur into Jedi on my second playthrough as reluctant light side hero Jeff Lebowski.

Oh, and this is something I've discovered on my second play through concerning the order of the planets:
Go to Nar Shadaa first after Telos. If you're playing as a dude, you'll be able to have everyone available to you except Mandalore by the end of the planet. Just make sure you buy the HK part from the droid merchant as soon as you get there and install it before you get captured, so that T3 can retrieve the last piece needed.

Thanks for the tip, it'll help during a second play through. I have a save file from 6 hours in, I think I'll use that one to go through the rest on the dark side.

To gain influence with Mira, do the following:

1. Ask if you can ask her some questions.
2. Choose the first response if she's on the Ebon Hawk, or on Nar Shadaa. It doesn't matter, but you'll need to go to Nar Shadaa anyway.
3. Choose the response that basically says you believe her. Should be be down the list a little bit. It's the only nice thing to say to her, I think.
4. Exit the conversation to see if you gained influence.
5. Do steps 1-2 again. This time, talk about how Kreia made you listen (think it's the first choice).
6. Choose the option that says you could teach her to listen.
7. If successful, then take her down to the place where Kreia made you hear the life on Nar Shadaa. Either the door to the docks or the entertainment sector will be on your right side, if the camera was facing the wall. Make sure to go alone with Mira. I went with Handmaiden and Mira, and it skipped the scene and I couldn't access it again.
8. Choose any but the last response, and I believe she'll become a Jedi.
 
Jan said:
I also feel the game very rushed at the end , but overall is maybe the best rpg this year .

Some questions for those that alreay finished the game
I feel that just one election on Onderon makes the game go one way or other way .

So can yopu help the princess and not defeat Kavar and afterwards not slay any remaining jedi on Dantoinee or you must gather tehy all .

I didn´t want to defeat the jedis but since I ambushed some captain in Onderon it was all on rails .

Despite this and the fact that at the end I coudn´t go back to Korriban to th cave the game was simply awesome , great storyline and great character development . Quite better that first Kotor .

use
and ["/spoiler"] (without the apostrophes), to mask words.
 
I was intented to make it in secret , but how does the secret work?

Sorrry for the spoilers if anyone read
 
You need to still get rid of the space between the "r" and the "]."

Anywho, I found this response from a topic I created on GameFAQs, and thought it was pretty good (on both KOTOR II and KOTOR III):

nefariousjareth said:
So far as changes go, the only thing I'd really like to see is more cinematic battle animation for major encounters. One disappointing aspect of this game was the lack of power-balance which contributing to a sort of "no-payoff" feeling. It started for me on Dxun after the battle circle (Kelborn praises you for a magnificent and epic showdown with Bralor, or something like that. In my case, Bralor was dead before the first round damage had finished appearing, leaving me to wonder whether perhaps Kelborn had been watching a different fight) and continued throughout, most notably against Nihilus - every "interesting" fight was either a cakewalk or instant death, which took away from the epic feel.

I'd like to see battle animations which reflect the characters - Mira and Atton would have been more believable as acrobatic swashbuckling types, responding to enemies' missed attack rolls by tumbling about, jumping over low cuts, etc. while Hanharr and Mandalore would shrug off incoming blows. This gives a more personalized feel than the same old swords-clashing animation repeatedly.

By the same token, Atton's Power Attack could have been a deft thrust or sweeping cut, whereas Hanharr would execute a charging type of attack. Perhaps even vary effects by character or with respect to stats - a knockback result for a powerful, strength-based character might dump the opponent on the ground, whereas a dex-based character might perform a disarming attack, forcing the opponent to spend their turn scrambling for their weapon.

So far as plot goes, it seems fairly obvious - The exile founds a Jedi Academy, staffed by his or her former companions, then leaves to seek Revan and carry the battle to the Sith Empire. This would allow for a new main character to begin as a student at the Academy, running into some of our favorites from KOTOR 2 during the course of their training, and eventually setting out in search of the Exile and the Sith. The human companions wouldn't be likely playable characters, though I suspect that HK and T3 would be sent along.
Mandalore would have to return - his voice acting is some of the best in the game, and he's far too likeable to leave out entirely. I'd prefer him as an NPC with heavy interaction as opposed to a party member, if only because by the time of the third game (assuming it's another five year gap and not an immediate sort of thing) he'd be a bit old to go traipsing around the galaxy - conversation with him in this game mentions his age and that he's as much machine as man at this point. Also, it's a bit implausible that every five years he forgets how to use two weapons at once and must be retaught.
For that reason, I'd really prefer not to see any of the companions as playable characters, with the exception of the droids. At least in their case the "memory wipe" excuse is somewhat reasonable.

Kreia does forsee the future of the Exile's allies, and they're different depending on your alignment, but there's not really a timeframe mentioned on her forecasts, nor are they guaranteed to be accurate. At least two characters (Disciple and one other, I can't remember who) are said to have turned away from the force after leaving Malachor V. If Disciple is pursuing politics, it's unlikely that he'd be a teacher, but many of the others could reasonably be at a new Academy before pursuing whatever fate awaits them.
The only trouble I can see is that a sequel would have to be even darker than the second installment, and the setup seems to indicate an Academy for the training of Grey Jedi or something similar, without so much of the "Light Side Good, Dark Side Bad" emphasis of the first game, and I am not sure how much leeway Lucasarts would allow here. We'll have to wait and see.
 
Was it me or were Saber forms totally useless? I tried using them but ended up just leaving it on the force power regeneration form so i could heal more effectively, id like more defined forms in the sequel.


I wonder how far off the sequel is, Obsidian already have another project so it'll be a good 4-5 years if they are at the helm, and biowares Xenon project is apparently a FPS/RPG (that was the rumour anyway) as well as Jade 2. Second generation of Xenon games at the earliest id say...man thats a long wait.
 
Ghost said:
Was it me or were Saber forms totally useless? I tried using them but ended up just leaving it on the force power regeneration form so i could heal more effectively, id like more defined forms in the sequel.


I wonder how far off the sequel is, Obsidian already have another project so it'll be a good 4-5 years if they are at the helm, and biowares Xenon project is apparently a FPS/RPG (that was the rumour anyway) as well as Jade 2. Second generation of Xenon games at the earliest id say...man thats a long wait.

2007-2008? I can wait that long. It'll be good, but I'd like to see a huge number of improvements. I just hope Xbox 3 isn't almost out by then. That would be ridiculous.
 
I finished KotOR 2 last night, and while I consider the first one better, this one is still the best RPG of the year and one of the best games of this year. The story was good, though somewhat predictable, but it's just hard to top Bioware's story. KotOR's story was just too badass.

I was Jedi Sentinel level 15 and Jedi Watchman (?) 12 by the end of the game, so I was plowing through the enemies and found it to be relatively easy.
 
Ok guys, I need some advice here, considering how there's a dearth of available FAQs on GameFAQs.

I'm a Jedi Guardian and I just left Telos after meeting Atris. Where do I go now? There's so many planets to choose from? Where can I pick up a good party member, preferably a Jedi? Or where do I go to construct my goddamn lightsaber? Also, which planet is Mira on?
 
Someone want to tell me wtf is up with this game?
I'm in the queens chambers on Onderon and i killed all the bad guys. But when i go to talk to valku my screen goes black so i cant see. I've tried reloading i've tried replaying from a earlier point and nothing helps. I've talked to everyone and this crap still happens.

anyone got a idea as to what i can do?
 
B'z-chan said:
Someone want to tell me wtf is up with this game?
I'm in the queens chambers on Onderon and i killed all the bad guys. But when i go to talk to valku my screen goes black so i cant see. I've tried reloading i've tried replaying from a earlier point and nothing helps. I've talked to everyone and this crap still happens.

anyone got a idea as to what i can do?

I get black screens too. I ran into a bug where
while trying to turn handmaiden into a jedi.
Like, I had already successfully accomplished the switch for her, but nothing happened as far as feats/powers go. So, the same dialog options were there and I'd go through them again only to hit a black screen, so I was never able to change her or let her use lightsabers/powers.

I finished the game tonight, and I must say the entire last sequence is really disappointing. The character development for the enemies and pretty much everyone else is pretty bad. It's like it's never really made clear what Revan's outcome was as far as light/dark goes.
The ending is also poor, and the whole Go-to/other little robot guy thing was dumb. Like, it seems like Go-to is bad the whole time. I even looked in a free guide I got with the game to see what was up with that confrontation and it said I would get to choose whether or not the planet was blown up or not.
The endings and overall plot in Kotor 1 were MUCH better as was the cast. No one in Kotor2 is really memorable unless they're someone from the first game and I really didn't care about any of them except for maybe Handmaiden.
 
Just beat the game as a light side jedi guardian/weapon master and meh, production value of this one is way lower than the original, and somehow jedis in this game have forgotten that they can use force powers, seriously, wtf is up with that? They just rush to attack mindlessly. I went throught the game with ease, the jedis at the last level took one round to kill with the uber light side force power i forgot the name and dual sabers, Dual saber + master speed + the form you learn on onderon that adds an additional attack + master flurry = holy jeebus fuck Lord siowned, not even a match, you can rise up 1000 times if you want budder, aint gonna matter to me :D

Disapointed with the game, yet, with every goddamn star wars games about jedis, its just so freaking cool to play as one, i dont think there's a sci-fi world that fascinate me more than this. Also, the ending, if its any indication, KOTOR 3 will rock story wise.
 
I think the ability to turn everyone in your party into a jedi is really weak. Your character isn't even officially a jedi anymore, nor is he a master.
In kotor1 it is just so much more satisfying as far as becoming a jedi and getting your lightsaber goes. Getting a lightsaber in kotor2 is pretty anticlimactic and not as rewarding.

Also, did anyone get cut scenes that weren't explained or made any sense? Like, I got a seen where go-to destroyed bao-dur or whatever droid for like no reason, then the next second he's fine. Also, it seemed like T3 was hiding something about the astrological navigation machine or something but that was never explained either. HK said he was trying to cover up where the ebon hawk had been.
 
Bacon said:
Also, did anyone get cut scenes that weren't explained or made any sense? Like, I got a seen where go-to destroyed bao-dur or whatever droid for like no reason, then the next second he's fine. Also, it seemed like T3 was hiding something about the astrological navigation machine or something but that was never explained either. HK said he was trying to cover up where the ebon hawk had been.

Yup, indications of an unfinished game i think. Just like the HK-50 models which hk47 tells you that with the detection device they had placed on you, you could track them down and eventually find their factory, thats another thing that never happened. Also, between go-to and the remote, i dont understand the point of all that work spend for the last planet and activate the reactors, it doesnt play any role for the last scenes, you simply cant blow it up, wtf were they thinking with that?

unfinished i say, so obvious.
 
Buggy Loop said:
Yup, indications of an unfinished game i think. Just like the HK-50 models which hk47 tells you that with the detection device they had placed on you, you could track them down and eventually find their factory, thats another thing that never happened. Also, between go-to and the remote, i dont understand the point of all that work spend for the last planet and activate the reactors, it doesnt play any role for the last scenes, you simply cant blow it up, wtf were they thinking with that?

unfinished i say, so obvious.

Yeah, who placed the devide on you for the HKs to find you anyway?
 
Well, just finished it on dark side. About 70 hours put in altogether. Quite a feat for any single player game to hold my attention for well over 40 hours, let alone warrant another play through (only a handful of Zelda games, SF64, SM64, KOTOR, Fable, and Pokemon have done this).

The Sith Cave was fucking awesome. It was damn cool to see Malak there, and I could've sworn I saw Bastilla as well off on the far right... I couldn't open the door on the left though... was that for light side? Was damn cool fighting Revan. Wonder if all of it was a glimpse of the future after the point you met Traya in the cave. Hmm....

Got the pacifist droid thing, but I couldn't get T3-M4 to get the final repair dealy. Oh well. If anyone can, could you tell me what happens in detail if you successfully fix him all up? And as hard as I tried, I couldn't get HK-47 to tell me of his previous master, or for Handmaiden to talk about Atris (and I had full influence over her). Anything significant there, either?

Oh, and I followed Raoul Duke's advice in going to Nar Shadaa first. Really helped in making everyone a Jedi much faster.
 
AniHawk said:
Got the pacifist droid thing, but I couldn't get T3-M4 to get the final repair dealy. Oh well. If anyone can, could you tell me what happens in detail if you successfully fix him all up?

It opens up a new power. If T3 is in your party and he's partially damaged, you can work on him and it'll restore your force power. Working on him is a cathartic activity that lets you focus your mind. As you were fixing him, T3 would always bring up afterwards
how you seemed to zone out while you were doing it. Plus,you get to find out what T3's been hiding. He's got a message from Bastilla. She programmed T3 to come back from the outer reaches of space to look for help if anything happened to Revan.
 
Bacon said:
Yeah, who placed the devide on you for the HKs to find you anyway?
The voice recorded you picked up all the way back on the mining station was the device. Nice bit of design that.
 
Im playing darkside through now, just finished Nar Shadaar, i love the handmaiden vs Visas stuff. Also Hanharr is great fun....can i make him a jedi too?
 
Bacon said:
Also, it seemed like T3 was hiding something about the astrological navigation machine or something but that was never explained either. HK said he was trying to cover up where the ebon hawk had been.

Somebody didn't bother to fix T3 all the way did they? If you had, you would've got your explanation.
 
Chi-Town said:
Somebody didn't bother to fix T3 all the way did they? If you had, you would've got your explanation.

Yeah because I put points in cool things like strength and dexterity because my character isn't a pussy. If it's a semi-major plot point (it seemed kind of big) they should just tell you.
 
I'm still on Telos, almost done with it; but i've been wondering, what do i need to fix up that HK unit on the Ebon Hawk? I know you need four things and I've already installed one of them, just wondering what the other 3 are. Thanks.
 
Bacon said:
Yeah because I put points in cool things like strength and dexterity because my character isn't a pussy. If it's a semi-major plot point (it seemed kind of big) they should just tell you.

Force powers>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Saber Skills

so :p


:D
 
TIP/GLITCH:

New improved lightsaber duplicating glitch.

Not only can you do it with Visas, but anyone who is a jedi (or who you turn into a jedi) in your party. To Start off get all of the itesm you need to create a lightsaber. Have Bao create a lightsaber.

I suggest going straight to Dantooine and doing the following:

Save before going into the crystal cave, if you wish to reload if you do not get the crystals you want from the cave. Step two talk to the gray haired lady near the Jedi temple. You can save before you talk to her also if you want to make sure you get the crystals you want. She will talk to you about her friends inside the temple (dead guys) if you buy up everything she will get new stock when you bring her their dead bodies. After you complete those two things.

Jedi Temple:

Go through Jedi Temple and you should find some crystals and lightsaber goodies. Do not go into the room with disiple in it. Save Jarren. Defeat Group of Smuglers, then exit. Save game if you want to make sure you get even more special crystals. Then talk to both the gray haired lady and Jarren and buy what you want from them. You will need to talk to Jarren about a coupler for a citizen before buying form him.

Ok now for the fun to begin.

You should now have at least two light sabers, if you followed my instructions. Take and put one lightsaber fully assembled with all your goodies that you want while on the Ebon Hawk. And equip it to your created character. Now go back to the workbench and upgrade said lightsaber with a new crystal and assemble it. Then select the same color crystal and assemble it again. Now press B (red button) check your inventory for the two like lightsabers. If you have both save and reload save.

Continue with each character, Kreia, Visas, and all other jedi characters that you can influence to get one or two extra lightsabers and all parts. Its a easy way to make a kick ass force of super jedi's.

Now back to working on how to get Handmaiden and Disciple for either Male or Female characters. And refining 99 handmaiden robes.

You can put this up anywhere you guys want. Just thought it was helpful and a little more informative on what the better possibilities are.
 
Finally started it last night and I like the story 100x more than the first one.

My problem with the first game's story is that it was like a bad SW fanfiction where the writer would write himself as the main character who doesn't know about the Force and becomes a Jedi that saves the galaxy. It's was horribly generic as far as Star Wars goes.

The sequel has an interesting story involving exiled Jedi and I feel that it has a more focused story progression than the first game.
 
ManaByte said:
Finally started it last night and I like the story 100x more than the first one.

My problem with the first game's story is that it was like a bad SW fanfiction where the writer would write himself as the main character who doesn't know about the Force and becomes a Jedi that saves the galaxy. It's was horribly generic as far as Star Wars goes.

The sequel has an interesting story involving exiled Jedi and I feel that it has a more focused story progression than the first game.

Get ready for a big dissapointment.
 
signet said:
just beat the game, so there will be a KotOR3 on Xbox or do we have to wait for Xbox 2?

Xbox 2, I hope. It'd have to come out next year for there to be a KOTOR III, and that just won't happen.
 
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