Feedback time again!
Anyone use platform to game chat frequently (/w, /r)?
Would you use it more if it was easier to use?
What are some major usability issues?
Thoughts on improvements?
I use it a lot.
I hate that messages during "transition" periods, like loading, are lost.
It's cumbersome to initiate conversations in game, due to lack of friend-list selectability. A good compromise: Make it so that you have 10 slots you can assign to friends so that when you type a number or letter into the quotation marks, it'd know to send the message to that friend. Example:
1 - Friend 1 -> /r "1" = /r "Friend 1"
2 - Friend 2 -> /r "2" = /r "Friend 2"
3 - Friend 3 -> /r "3" = /r "Friend 3"
4 - Friend 4 -> /r "4" = /r "Friend 4"
5 - Friend 5 -> /r "5" = /r "Friend 5"
6 - Friend 6 -> /r "6" = /r "Friend 6"
7 - Friend 7 -> /r "7" = /r "Friend 7"
8 - Friend 8 -> /r "8" = /r "Friend 8"
9 - Friend 9 -> /r "9" = /r "Friend 9"
0 - Friend 0 -> /r "0" = /r "Friend 0"
You can substitute letters in there, too:
q - SouthernDragon -> /r "q" = /r "SouthernDragon"
I'm sure that having the full friend list selectable would be cumbersome because there's usually 20% that we talk to a lot and 80% that we barely talk to at all. Add in 20 slots for this chat feature.
P.S. Please change the notifications so that notifications about "SUMMONER 1 HAS LEFT THE QUEUE" are not permanent but rather transient like the "SOUTHERNDRAGON HAS LOGGED IN" messages are.
P.P.S. If someone accidentally declines a Custom Game invite, it usually does not let them in even if they accept subsequent invites. Rayven, what I'm trying to tell you is that the client sucks for custom game-making. Also, add in more modes; AR, AM, opposing draft, mirror match, ect.