SoraanTribal
Member
I think all enemies get a boost. I know the Dead Dunes boss gets a new name and everything.
So it'd be in my best interest to get all the main story missions done before Day 7 arrives?
I think all enemies get a boost. I know the Dead Dunes boss gets a new name and everything.
So it'd be in my best interest to get all the main story missions done before Day 7 arrives?
Probably. I mean, if you've been doing a lot of quests you're most likely strong enough to fight them, regardless. It just depends on how much of a challenge you're looking for.
Wildlands doesn't; Yusnaan has 3 different forms.Question: Do all the bosses get harder after Day 7 or just certain ones?
I just wanted to pop in and say that the final boss in Lightning Returns is one of the best final bosses I've got encounter in several YEARS. What a pleasure that was, it felt climatic as fuck and it made me feel like a badass.
I breezed through the final boss until the 4th form. What did you find most effective in the way of staggering him?
Final boss took 11 minutes in total for an amazing ** rating ;/
Question: Do all the bosses get harder after Day 7 or just certain ones?
Man, I wonder what the requirements are for a five-star rating.
I took a frame from my favorite scene in the endingand made it my background :Ocinematic
(Obvious spoiler alert)
Wildlands doesn't; Yusnaan has 3 different forms.
They all change aside from the Wildlands boss. I would save 3-whatever until the end because of that.
So are Final Fantasy sequels/spinoffs' budgets so low they can only afford visual works CG in the opening and ending?
So are Final Fantasy sequels/spinoffs' budgets so low they can only afford visual works CG in the opening and ending?
So are Final Fantasy sequels/spinoffs' budgets so low they can only afford visual works CG in the opening and ending?
Well
FFXIII had 22
FFXIII-2 had 5
LR:FFXIII has 2
:|
How much CG did older FF games have? I think XIII has the most, by far, but I never counted.
20 minutes of CG is still pretty heavy. Do VII, VIII, IX, or X have that much? Some of the CG clips in IX were super short.
I'm gonna guess that FFVIII has the greatest number of FMV. Perhaps IX would rival it, simply based on the fact that they are both 4 discs (with video being the sole reason for all that space)
By the PS2 era, the real time animation could depict many of the scenes that would have once been video. FFX definitely had less FMV than the PS1 games. X-2 had almost none. XIII had a few but it wasn't as much as the PS1 era either.
XIII-2 had 5? I only remember the opening, the part, and the ending. Or are you including theshowing what happened to Lightning after XIII's ending late in the gameoracle drive scenes which show parts of other CGs?
Just skimming youtube, if it's accurate, IX has about 40 minutes of CG. There's a FFX cutscene video that's about an hour, but has a few non-CG ones in there, so it might be about the same as IX. Haven't checked VII or VIII yet, or XII.
For FFXIII-2 theres the opening, theand then the ending.modified FFXIII ending where Lightning falls into the unseen realm and then gets transformed into the guardian of etro, the modified FFXIII ending where Serah can't find Lightning/cries, the scene where Noel first meets Lightning but is interrupted by Caius,
Still looking for the rest. This could take a while.
You've just made me want to play the trilogy even more.Whatever the numbers are, it'll still end up being trivial compared to the hours and hours of CG in the Xenosaga games.
Is it just my controller or is running in this game extremely excruciating at times? Of course there'd be times when Lightning would run normally if you press the run button. But there are also times when she just doesn't run at all even though her stamina is perfectly fine. It's like she gets stuck in the tiles or something.
So for the first part of the main quest in yusnaanI've done pretty much all of the immediately available quests there, so if I have to wait I won't have anything to do unless I move on to the dead dunes or wild lands in the meantime.do I have to go to the industrial area at exactly 6 or can I go at any time before hand?
Edit: CGI total time in hh:mm:ss.
FFXIII: 00:45:53
FFXIII-2: 00:22:38
LR:FFXIII: 00:17:28
You've just made me want to play the trilogy even more.
Ah okay, thanks. Well, I'm definitely doing Yusnaan before Day 7, but was planning on doing Wildlands after that. Wonder if I should do Dead Dunes before Wildlands. I might beat all the main stories before Day 7 anyways (or be close). Not sure how long the other missions are or if they have a lot of waiting around like Luxerion's main missions did. The time aspect to the game annoys me. You can do like 2 of the main missions (like 1-1, 1-2, etc), then it says to wait until midnight or whatever to continue. I feel like it hurts the pacing of the story.
You've just made me want to play the trilogy even more.
Normal? No.Is it normal to beat all of the main story quests in 1 day? I beat them all on day 2 along with most of the side quest/canvas stuff.
You can use the 360 D-Pad for movement!?Is it just my controller or is running in this game extremely excruciating at times? Of course there'd be times when Lightning would run normally if you press the run button. But there are also times when she just doesn't run at all even though her stamina is perfectly fine. It's like she gets stuck in the tiles or something.
They're good games, definitely. It was just a bit surprising to me that there were so many cinematics. And I distinctly remember several of them being 45 minutes to an hour in length.
i want to ask about trophies.
i wasnt strong enough for the ultimate lair boss, so i just carried on and finished the game. im on NG+ now, i dont wanna bother doing all the quests again just to find out im not strong enough. what stats do i need at least?
wish you could level up by beating enemies :-/
I probably had 3000ish strength on my damage schema for the bonus bosses and neither of them were all that bad once I figured out what was going on. It may behoove you to extinct as many enemies as possible to make progressing through the lair easier as well, though doing so is a fair bit of work.
ATB cost is lower. I raised Fira from lvl 1 to 3 and the ATB cost was 23 when it's usually 25. Haven't raised it as far as to see the reduction on higher levels.Is it more beneficial to raise an ability from lv 1?
Is it more beneficial to raise an ability from lv 1?
to get to that amount of strength, how many playthroughs did you do?
and also, doing these side quests is so annoying, so if possible i dont wanna do them on every paythrough.. they dont give alot of strength right?
unless there's a list of the best sidequests that give the most stats on NG+
i want the platinum, but it just feels so far away lol
Assuming you haven't already found out, if you go there before 18:00 and talk to the NPC it will give you the option to skip ahead to that time instantly.
Seems so, though it'd obviously be more time-consuming and require a little bit of luck to evolve its passive. I'm also not sure if you can get the better passives that the higher-level abilities come with through synthesis, though I'd guess you can.
One, though I did pretty much everything there was to do before trying the bonus bosses.