Yeah, it does look similar. Definitely not as impressive as Limbo, but still nice looking.Big B said:Feist looks almost exactly like this game, except it has color.
indie devs copying each other? Feist has been in development for a while though.
toythatkills said:Got 200/200 now, which took me to 100% completion on the leaderboard.
Then I found another secret that had been bugging me for ages, must have spent two hours looking for a way to get to it and it came to me this morning as I was waking up! I think solving puzzles away from games is one of my favourite things ever. Anyway, there was no achievement linked to collecting it but it took me to 101% complete, some people are up to 105% so there's still more around!
Also, I can't read page 12 of this thread. Chrome is giving me a malware warning. Dodgy aaaads.
Big B said:Feist looks almost exactly like this game, except it has color.
indie devs copying each other? Feist has been in development for a while though.
forgeforsaken said:Limbo first showed up back in 2006, or earlier. That's when the earliest released footage of it is I think, before it was an XBLA game.
Yeah, it was that one. Have fun getting to itPapercuts said::O
Is one of these around the area with the two gun turrets and the elevator that you can go under for an achivement? I noticed if you jump over the left turret ywhere you pull a box with the magnet that you can get to the other side(I managed to get there by standing on the box and making a weird jump as it rose). There seems to be a white orb up there that wasn't linked to an achievement. Tried to reach it for awhile to get it with no luck though.
toythatkills said:Yeah, it was that one. Have fun getting to it
MrSerrels said:Yeah, same. Not that this wouldn't look good on any TV, but it feels like it was built for Plasmas.
watership said:THIS. I played this in a dark room on my 50 inch Panny. Unbelievable.
Pakkidis said:Just finished the game, I thought it was fantastic but the length makes it difficult for me to recommend it for that price point. I know I sound like a broken record but the game is simply too short for its own good. It really needs one or two more major areas to really flesh it out.
Liquid Helium said:I just finished the game, and I don't know how I feel, the puzzles and gameplay were awesome but I think I need some time to decide what I think about the ending.
The one at the end of the game.FateBreaker said:What ending?
Ledsen said:Why is it ridicolous to expect a certain quality from a game based on how much you payed for it?
Wizpig said:Spoilers.
I foundone of those secret things at the end of a cog, in the darkness... but it didn't unlock an achievement!
I thought it was supposed to do so, since the one at the very beginning of the game did.
Hmm... help?
Oh, I see.sgnhh said:Some are not tied to achievements.
http://www.playfeist.net/Big B said:Feist looks almost exactly like this game, except it has color.
indie devs copying each other? Feist has been in development for a while though.
FlawlessCowboy said:Was excited for this until I found out it was 1200 MS Points. As I did with Braid, I will wait for this to drop in price before buying it.
You can buy points in 400pt increments on the Zune website.bkfount said:I just like how MS pushes games to $15, but doesn't give you the option to buy that amount of MS points. I don't want to spend $20 just to buy a $15 game.
and through the dashboard itself. At least I could the other night.SapientWolf said:You can buy points in 400pt increments on the Zune website.
SapientWolf said:You can buy points in 400pt increments on the Zune website.
sublime085 said:and through the dashboard itself. At least I could the other night.
Papercuts said:...and the dashboard, so I don't know what he means. I bought 800 then 400 for this.
Not in all regions though.Jtyettis said:Yes you can do this now and online through the MP. So yea you can buy 1200 on the money.
bkfount said:don't you end up spending more than $15 that way though?
All these people getting ripped off for a 3 hour game with no replayability that isn't even in full colour. Dis-gusting.EagleEyes said:Leaderboard is up to around 80k. Thats not too shabby for less than 2 days on the market. Go Limbo.
bkfount said:don't you end up spending more than $15 that way though?
Xbox LIVE 400 Microsoft Points bundle - $4.99
Xbox LIVE 800 Microsoft Points bundle - $9.99
EagleEyes said:Leaderboard is up to around 80k. Thats not too shabby for less than 2 days on the market. Go Limbo.
Replayability would be a large factor.watership said:It seems almost every game that's over 800 points ends up being part of a huge debate about being "worth it". If all arcade games were 1200 standard, I wonder how the perception of value would be. It certainly wouldn't be... 4 hours vs 6 hours. It would be: Good game, okay game, bad game.
Jtyettis said:A cool $1.2 million already. Very nice.
Amir0x said:I do like the game, but it's got a few problems. Controls can be rather clunky. It's particularly difficult to tell when the game will allow you to jump a certain distance or not - it's got some momentum based movement based on the type of jump, but it's not always reliable. It's really weird and awkward. Could have used more playtesting.
And yeah, for 1200, it IS too short. I played for fifteen minutes and was 30% through the game. With little-to-no replay value (once you know the puzzles, you can speed run your way through the game in probably 30 minutes or even less), it's difficult to justify the price for me.
The gameplay is not good enough to make up for the short value. Some of the puzzles can be pretty clever and of course the art direction is rad.
I'd give the game like a 7.0 or something like that. Just overall it needed some polishing, some meat on its bones and some basic gameplay improvements.