Maybe because Sony is selling this $700 system (actually its a $780 system) and it's a Sony exclusive that came out this generation and even got a PC version that easily surpasses the console version? Not a good look for any Sony exclusive not to get a Pro patch.
Yeah... tell it Bloodborne with its PS4Pro patch.
Sony has tons of exclusive that will not get "ongoing support", Pro patch included, for various reasons. And Sony has no obligations to do so.
Efforts should be put in proper place. If it's unreasonable to do a Pro patch, than it's unreasonable.
It's a beloved game that runs poorly on PS5.
The actual coding to make it enhanced is not that significant, although I get that they are a smaller studio.
Its a little bit more complex than that. The project itself probably scrapped and archived long time ago as studio moved forward (even PC port was not done by HMQ).
To get it back operational and get people familiar with it will require some efforts and time before coding itself can even start. There are a big difference between projects with ongoing support and projects that were moved from 3 years ago.
The fuck you mean it ain't in Sony's interest? I should be asking "What the fuck you mean?" on half your post 'cause that shit is so ESL it's crazy. But what the fuck do you mean Sony's first party fucking game, that was a launch title for PlayStation 5, used to sell the PlayStation 5, is not a priority for it's PlayStation 5 Pro? Half the studios working on patching pre-existing games, meaning games that came out before...I'd say, 2022, are smaller studios. How in the flying fuck is Returnal, and their developer Housemarque, not a priority?
This site is pro-PlayStation. Come on man you can do better than that.
I ain't sayin' Returnal is Grand Theft Auto, we all know that. But it is still YOUR first party game, and therefore YOUR priority. Weird to think otherwise.
Not their priority. It's your wishes and nothing more.
Sony priority is to make and sell games, among others. So it should focus on efforts that increase sales. Cost of Returnal patch is delaying a new game. And getting Housemarque to divert resources to a dead game, whose sales probably hover just over zero, when they are now in mid to mid-late stage of a new game is unreasonable.
I’ve seen it said that it’s easy to implement Pro awareness/support. You say it requires extensive coding. Which is it? I would imagine it’s in Sony’s interest to make it as easy as possible to add Pro support, otherwise nobody adds it and the Pro is DOA.
Easy but not free. And coding is not the only efforts required.