j0hnnix
Member
damn that does look great.I’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
damn that does look great.I’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
I’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
I’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
Oh you poor thing. F Feel Like I'm On 42 might need to start a support group for the “survivors” of KobohI’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
Guardians of the galaxy tested on PS5 Pro. It's not enhanced but I thought the results were interesting as the game has DRS and rarely goes up to native 4K on PS5 Pro. In the 30fps RT mode at stable 30fps and according to his resolution tool analysis there is about 52% resolution increase on average on PS5 Pro.
View: https://www.youtube.com/watch?v=krgJ_yPAxTg&ab_channel=BrazilPixel
This was one of the games I was curious about. My copy is still sealed lol. How is it at 60fps?
According to DF perf mode was capped at 1080p, with drops to high 40's on cutscenes and 50's during battle.This was one of the games I was curious about. My copy is still sealed lol. How is it at 60fps?
Yeah because they use their own upscaling solution and not PSSR.Horizon Forbidden West looks unreal.
Not worth playing that game in the 60fps mode imo. It looks so much better in RT mode. 60 fps mode is a blurry mess
According to DF perf mode was capped at 1080p, with drops to high 40's on cutscenes and 50's during battle.
No, on base. What I want to point out is that resolution is probably still capped to 1080 in perf mode. On Pro it probably locks to 60, maybe a few drops inside the VRR range during cutscenes.Under the Pro? Unfortunate if so. I did remember the early DF analysis of this game.
Rift Apart has always looked better. No idea what’s with people’s obsession with this Forbidden West.HFW is the closest game to CGI running at 60 FPS I've seen on consoles.
High frequency detail, photo realism and human faces? Also when it comes to pro specific enhancements, their upscaling is objectively better than PSSR. Wonder if they are using any of the ML hardware to get such a boost, maintain 60 fps and also enhance visuals beyond quality mode.Rift Apart has always looked better. No idea what’s with people’s obsession with this Forbidden West.
99% chance they’re using ML considering it’s not available on the OG PS5. That, or they put the hardware to use in a unique way.High frequency detail, photo realism and human faces? Also when it comes to pro specific enhancements, their upscaling is objectively better than PSSR. Wonder if they are using any of the ML hardware to get such a boost, maintain 60 fps and also enhance visuals beyond quality mode.
Wonder why DF hasnt done a dedicated GoWR video yet, that seems like a great game to explore more tohroughly since it allows to turn PSSR On vs Off.
Wonder why DF hasnt done a dedicated GoWR video yet, that seems like a great game to explore more tohroughly since it allows to turn PSSR On vs Off.
It's honestly not particularly interesting. John did a segment on it. He thinks DLSS still looks the best, but PSSR looks great too. GOWR already looked quite good with TAA even on the base console, so there wasn't that much room for improvement, and unlike HFW, it doesn't face the big challenge of having to deal with the disocclusion of tons of moving foliage. It's on a similar level to TLOU Part II and Rift Apart.Looks too good
I'm not sure why this matters. Other Sony games use PSSR and also look ridiculous. Demon's Souls, all the Spider-Man games, both Last of Us games, Ratchet. Plenty.Yeah because they use their own upscaling solution and not PSSR.
I don't agree. Also, Ratchet really works best in the RTRT mode, but the IQ takes a substantial hit in those modes.Rift Apart has always looked better. No idea what’s with people’s obsession with this Forbidden West.
Definitely is. I'm currently knockin' out the Remastered original before going back to it, and while it's not quite as pristine, it too nearly hits those highs. Something about the art + tech within that world is just top of its class.HFW is the closest game to CGI running at 60 FPS I've seen on consoles.