So what you're saying is we should ban Time Stretch.Yeah, but this is one copy more if you have this land in the mix.
So what you're saying is we should ban Time Stretch.Yeah, but this is one copy more if you have this land in the mix.
It's more tricky with lands since they don't have mana costs (even though amusingly enough these lands have a cmc) so there could be confusion for newer players.
I know someone who is going to like this one
Deadeye Whatever 3U
Creature - Human Pirate
When ~ enters the battlefield, you may search your library for an Equipment or a Vehicle card and put it into your hand. If you do, shuffle your library.
2/2
Why is this blue? That would fit red so much better while still letting it be a pirate.
I feel like if there was just an indicator on the front, heck it back and front, for DFCs that it would be a much more elegant solution. New players can handle as much and are asked to handle much worse all the time.
bruhWhy is this blue? That would fit red so much better while still letting it be a pirate.
I don't see how it would have worked. Drawing an extra card leads to snowballing if there's not multiple players to team up on the monarch.
The symbol on the top left corner and the little arrow on the bottom right one are what indicate the front, but you have to know those beforehand.
I can imagine everyone at WotC sweating bullets when Ramunap Red was dominating the Pro Tour, and they knew this was coming next set haha
8+ 4 of this and 4 of the colourless desert that pings for 1 on ETB then some scavenger grounds for GY hate.So it runs 12 deserts or something?
It runs 8~10 deserts. The full playsets of Ramunap Ruins and Sunscorch Desert. Some versions run 2 Scavanger Grounds either in the main or in the sideboard. https://www.mtggoldfish.com/archetype/standard-ramunap-redSo it runs 12 deserts or something?
So it runs 12 deserts or something?
This card only affects cards drawn from the library, not the graveyard, right?
Yeah it's a dumb name.
This card only affects cards drawn from the library, not the graveyard, right?
it's weird wotc pushed this name when many pros still use RDW when talking about it.Name's fine.
I don't see how it would have worked. Drawing an extra card leads to snowballing if there's not multiple players to team up on the monarch.
I feel like if there was just an indicator on the front, heck it back and front, for DFCs that it would be a much more elegant solution.
They should have just stick calling it Sligh, RDW is dumb since WotC hates seeing Red win.drawing only applies to the library in general. You don't draw from the GY at all.
it's weird wotc pushed this name when many pros still use RDW when talking about it.
Put a 1 on one side and a 2 on the other, off the top of my head. Heck they are numbered a and b already.How do you make it communicate "front" without just saying "front" though? I think the reminder text is honestly probably the best way to make it clear to someone seeing it with no context.
Those decks are entirely different without their namesake. RDW without Ramunap is still a mono red aggro deckIt's a naming convention they've used for awhile now. [Key Card] + [Color(s)]. It makes sense and gets to the core of what the deck's about in just a few words. Jeskai God-Pharaoh's Gift and Red-Green Pummeler use the same convention.
That doesn't actually fix the problem though. Now you have to explain what 1 and 2 (or A and B) mean. If some new player just sees the land side and sees a 2 somewhere, they're just going to be confused, since lands don't normally have mana costs. If they see a B, they're likely to ignore it. The way it's been done is more elegant than either of those solutions, especially when you account for the fact that it's not uncommon for players to see one side of a DFC without seeing the other.Put a 1 on one side and a 2 on the other, off the top of my head. Heck they are numbered a and b already.
In this standard, Ramunap Ruins is what makes mono-red aggro playable. The extra reach coming from the land slots is what keeps it from losing steam. On this, all of the pros agree. It's the key card that brings the deck together.Those decks are entirely different without their namesake. RDW without Ramunap is still a mono red aggro deck
That doesn't actually fix the problem though. Now you have to explain what 1 and 2 (or A and B) mean. If some new player just sees the land side and sees a 2 somewhere, they're just going to be confused, since lands don't normally have mana costs. If they see a B, they're likely to ignore it. The way it's been done is more elegant than either of those solutions, especially when you account for the fact that it's not uncommon for players to see one side of a DFC without seeing the other.
Why is this blue? That would fit red so much better while still letting it be a pirate.
Yes, you have to explain everything, eventually, which is why it's important to find the path of least resistance. The more grokkable you can make things the better. "This transforms from another card" is more grokkable than a big "B" and, especially a big "2" since numbers are typically used to show mana.you have to explain what DFCs are anyway to new players, just like you have to explain the colour indicator on the back of the card and a myriad of other things. FFS you eventually have to explain what reminder text is.
I don't know what this desire to belittle the human intellect is.
There isn't enough lifegain in the world that can stop decks with Lightning Strike and Ramanup Ruins. I still remember the days when a 2/4 that gained you up to 2 life a turn, and a 4/5 gain 3 life draining rhino weren't good enough to stop red decks, and there is nothing like either of those cards in standard right now.
I don't know what this desire to belittle the human intellect is.
Concerning the earlier question about why Lightning Strike is uncommon, we can't forget that it's a very strong card, especially in Limited. If someone manages to gather a bunch of them at common, that deck is guaranteed to be good, which is why they bumped it up. Even the strictly worse Open Fire was one of the best commons in Amonkhet block!
I can see your point but I don't think this would actually make it less grokkable, whatever that means.Yes, you have to explain everything, eventually, which is why it's important to find the path of least resistance. The more grokkable you can make things the better. "This transforms from another card" is more grokkable than a big "B" and, especially a big "2" since numbers are typically used to show mana.
I don't follow.People have been complaining about WotC's attempts to use visual design to make things easier on players for twenty years and they have almost never been right. This is probably one of the areas where WotC has most consistently taken the right approach over their history.
Why does that blue card tutor for an equipment? That's so dumb.
I'm not excited about it because it's blue and four mana either.Why does that blue card tutor for an equipment? That's so dumb.