On a totally different topic:
What are the odds of Treasure Cruise getting banned in Modern? Each time I see that card getting cast, I can't help but think of just how busted it really is. I mean, they banned Ancestral Visions, for heavens sakes - I can't see them leaving Treasure Cruise alone for too long. Jeskai Ascendancy might be the card that enables the more overall broken deck, but Cruise is just grossly powerful (I'm about 99% sure it's actually a better card than Ancestral Vision, TBH).
UR Delver looks super fun right now. The first time in a while that I've considered modern.Ascendancy will get banned. They may let Cruise rock to see how the format adapts. Visions was never legal.
Ascendancy will get banned. They may let Cruise rock to see how the format adapts. Visions was never legal.
I hadn't considered it, but your logic seems solid and yeah, it does seem superior to Visions. Maybe there will be two bans at the next announcement.
That, or maybe Faeries comes back as a contender
So, the same guy won the Standard/Modern opens.
This explains how that happened. http://www.reddit.com/r/magicTCG/comments/2jsuue/suspect_shuffling_at_worchester_scg_standard/
Correct.I feel like if they ban Cruise they might also have to ban Dig. They're so close in power level that I still can't believe they were printed in the same set.
How many blue cards would that make out of total?I feel like if they ban Cruise they might also have to ban Dig. They're so close in power level that I still can't believe they were printed in the same set.
How many blue cards would that make out of total?
Just ban island and be done with it. :lol
It was from a time where bbcode existed for smilies, but people kept spamming it so Evilore removed it.
How many blue cards would that make out of total?
Just ban island and be done with it. :lol
I don't know if Treausre Cruise needs to be banned, but they knew exactly what they were doing when they printed Ancestral Recall Jr. Also, I'm glad they printed it at commomn because that card would be expensive otherwise.
I meant Ascendancy in Modern. It's probably fine in Standard honestly.
I was referring to Dig Through Time and Treasure Cruise, sorry about the confusion.
Something tells me that the next time there's a major Modern tournament, the pros are going to bust both of them beyond belief.
Thinking about getting into Legacy with Burn (because it's cheap, shush ), why does this guy sideboard Ashen Rider and Satyr Wayfinders? How does he plan to cast them? Is this for Show and Tell decks?
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=74784
Apparently they just had a big Modern tournament in Japan. The finals featured a mirror match between UR Burn, featuring Treasure Cruise. Goblin Guides, Swiftspears, Eidolon, all of your favorite burn spells, and then Treasure Cruise to never, ever run out of gas.
I watched the finals match. Cruise is insane.
Wasn't Cascade the main problem with Ancestral Visions with Modern? Treasure Cruise is also hosed by graveyard hate (a popular sideboard strategy), and is prohibitively expensive for most Delver decks to hardcast, so that may be the balancing factor that keeps it from being banned.
Dig might be too good of an enabler in Modern though.
Wasn't Cascade the main problem with Ancestral Visions with Modern? Treasure Cruise is also hosed by graveyard hate (a popular sideboard strategy), and is prohibitively expensive for most Delver decks to hardcast, so that may be the balancing factor that keeps it from being banned.
Dig might be too good of an enabler in Modern though.
Get your Dragon's Claws and Leylines of Sanctity ready, gentlemen.
Somewhat related, but that Travis Woo Narset Omniscience brew is quite insane. In a good way. Shine on, you crazy brewer.
EDIT: I have to imagine that Remanding a Treasure Cruise is the greatest feeling in Magic right now.
4 Dark Confidant
2 Scavenging Ooze
4 Tarmogoyf
2 Goblin Rabblemaster (really happy of the performance so far)
2 Falkenrath Aristocrat (currently testing this over Olivia, seems crazy good for a surprise finisher as long as there are no flying spirits on the other side)
1 Grim Lavamancer
2 Slaughter Pact
4 Lightning Bolt
3 Abrupt Decay
1 Terminate
1 Maelstrom Pulse
3 Thoughtseize
3 Inquisition of Kozilek
4 Liliana of the Veil
4 Blackcleave Cliffs
4 Verdant Catacombs
4 Raging Ravine
2 Overgrown Tomb
1 Stomping Ground
1 Blood Crypt
2 Swamp
1 Forest
2 Bloodstained Mire
1 Wooded Foothills
2 Mutavault
SB
1 Thoughtseize
1 Rakdos Charm
2 Golgari Charm
2 Mistcutter Hydra (currently testing due to a control heavy meta, might go back to being 2 Combusts)
2 Ancient Grudge
2 Engineered Explosives
3 Fulminator Mage
1 Thrun, the Last Troll
1 Batterskull