Wow, these uncommon dragons are fucking cool. Somehow they got more interesting and creative effects than the rarer ones.
Wow, these uncommon dragons are fucking cool. Somehow they got more interesting and creative effects than the rarer ones.
It's a mini See the Unwritten.that looks like a unique effect.
that looks like a unique effect.
I'm struggling to think of an effect that blinks a Planeswalker. I think they would avoid that as a matter of course since it would reset the Loyalty counters and allow a different use of the abilities.
I liked what they did with the first 3 released, which had clear "screw you" effects towards the opponent, but then the other 2 were much more vanilla.Honestly the rare gold dragons are fairly cool as well, its the elder dragons that I find disappointing.
...this is going to be the weirdest limited format ever. every draft is going to feel like a sealed
What the fuck would sealed feel like then?
It is my goal in life to Collected Company into a pair of Knucks.
4 Monastery Mentor
4 Snapcaster Mage
2 Tasigur, the Golden Fang
Creatures [10]
1 Sorin, Lord of Innistrad
Planeswalkers [1]
1 Disfigure
4 Inquisition of Kozilek
4 Lingering Souls
2 Murderous Cut
4 Path to Exile
2 Remand
2 Slaughter Pact
2 Spell Snare
4 Thought Scour
2 Thoughtseize
Spells [27]
4 Creeping Tar Pit
4 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
2 Island
1 Marsh Flats
1 Plains
4 Polluted Delta
1 Swamp
1 Vault of the Archangel
2 Watery Grave
Lands [22]
4 Monastery Mentor
4 Snapcaster Mage
2 Tasigur, the Golden Fang
Creatures [10]
4 Liliana of the Veil
Planeswalkers [4]
1 Disfigure
4 Inquisition of Kozilek
4 Lingering Souls
4 Path to Exile
2 Remand
2 Spell Snare
4 Thought Scour
2 Thoughtseize
Spells [23]
4 Creeping Tar Pit
4 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
2 Island
1 Marsh Flats
1 Plains
4 Polluted Delta
1 Swamp
1 Vault of the Archangel
2 Watery Grave
Lands [22]
Still can't hold a candle to the reigning champ of lazy card names.Card name team took a bit of a break on "Acid-Spewer Dragon".
Still can't hold a candle to the reigning champ of lazy card names.
So, is there any chance that this card will see Constructed play?
http://i.imgur.com/JZN5s0F.png[/im]
While it does require reaching six mana (in green of all colors, how is that possible?), you effectively have at least 12 mana available to you next turn if you attack with it, even if it dies during combat.[/QUOTE]
The mana cost isn't particularly prohibitive, although the difference between 5 and 6 matters a lot when curving out with ramp cards unless it's Frontier Siege. The main problem is that by that stage of the the game, you're not likely to have great ways to use the extra mana since your hand is lightened or empty. It's also a pretty poor top deck outside of being a fat dragon. I'd be surprised if it saw play with all the other more consistent options.
Got completely destroyed at FNM. Went 4-0-1 at the stupid SCG trial thing last week with the exact same deck (which is meaningless, there's just more players). I just gave up on game 3 instead of bothering to mull to 5 against Control. There's no way I'd win and it would take forever to lose. I went to a bar instead. Always a good decision.
So, is there any chance that this card will see Constructed play?
http://i.imgur.com/JZN5s0F.png[/im]
While it does require reaching six mana (in green of all colors, how is that possible?), you effectively have at least 12 mana available to you next turn if you attack with it, even if it dies during combat.[/QUOTE]
Crater's Claws you for 13 assuming it survived combat. If it connects, just gotta find 3 more damage
By "soon" you mean "a year from now", right?I hope to see a card who will buff warriors since chief of the edge will be removed soon from standard
Never say never.
I lost to Abzan once as Twin despite the guy mulling to 5 and being stuck on 2 lands for 6 turns while I hit all my land drops.
Solid enough show, but super disappointed that Goyf is mythic again. The print run won't be anywhere near enough to compensate for that and the demand, despite it being more than MM1.
MM2 doesn't even matter to me after the MSRP was announced. Making shitty limited cards mythics in $10 packs is gross.
By "soon" you mean "a year from now", right?
Wasn't Khans of Tarkir supposed to retire by the launch of origins or zenidkar?
In order to fit the new rotation
Dragons/Origins are considered a block.
Yeah, printing Goyf and making packs 10 bucks is a hell of a gamble. They're really counting on people really needing to play the limited format. 10 bucks a pack seemed pretty defensible if rares are modern staple necessities and mythics be....well, shit anything besides Goyf, tbh.
Giants and Kamigawa dragons ain't gonna cut it at 10 bucks a pack and the card that everybody wants at mythic.
I can think of one way to spend that mana...
Can someone give me the cliffnotes on how Black managed to reach 200 life?
Mastery of the Unseen + Nykthos + Voyaging Satyr.
The upside-down cards are manifests. They're shown face-up because they were all revealed via Courser of Kruphix.
Oh damn, that could actually work! Although,
1: 1 Forest, Elvish Mystic
2: 1 Forest/Mountain, 2 lands + EM = Shaman of Forgotten Ways
3: 1 Forest/Mountain, 3 lands + EM + SFW = Savage Ventmaw
4: 1 Forest/Mountain, attack with Savage Ventmaw, 4 lands + EM + SV = 11 mana. However, though you have the exact amount of mana, you don't quite have the 8 power needed to activate Formidable.
So, at best, this would be a turn 5 win. Still very cool, though.