I thought curses were supposed to inhibit people, not make them stronger. Garruk winning versus Jace, haha, as if.
A curse could make you stronger but more evil.
I thought curses were supposed to inhibit people, not make them stronger. Garruk winning versus Jace, haha, as if.
Think of it like a werewolf curse. Its making him stronger but corrupting his mana alignmentI thought curses were supposed to inhibit people, not make them stronger. Garruk winning versus Jace, haha, as if.
I thought curses were supposed to inhibit people, not make them stronger. Garruk winning versus Jace, haha, as if.
The story mentioned that Garruk's senses have become weaker due to his curse.
How "efficient" are we talking? Right now, after rotation, you'll have Dissolve and Dissipate (and Cancel) for "catch-all" counters and Nullify, Negate and Swan Song for conditional counters. We're sure to get some more counterspells in Khans as well, just don't expect Counterspell or Mana Leak.If this next set falls into the new players don't like their spells not resolving ie no efficient counters
I think you mean dissipate.How "efficient" are we talking? Right now, after rotation, you'll have Dissolve and Disperse (and Cancel) for "catch-all" counters and Nullify, Negate and Swan Song for conditional counters. We're sure to get some more counterspells in Khans as well, just don't expect Counterspell or Mana Leak.
UGH. This makes me so depressed. To me, magic is at its worst when its just "bash creature x into creature y" If this next set falls into the new players don't like their spells not resolving ie no efficient counters, we find it boring when there isnt interactivity ie no combo, I might have to take break from the game for a while and just play EDH exclusively. I already have one foot out the door with this current standard and every person playing some variant of monoblack.
How "efficient" are we talking? Right now, after rotation, you'll have Dissolve and Dissipate (and Cancel) for "catch-all" counters and Nullify, Negate and Swan Song for conditional counters. We're sure to get some more counterspells in Khans as well, just don't expect Counterspell or Mana Leak.
Remand is definitely more powerful than Counterspell, and Miscalculation is close to it.
I have recently decided to get back into magic and haven't played since onslaught.My question is what would be the best set to buy from and would getting a premade deck help and if so what is a good one to get?
Every single one in the multiverse.
I have recently decided to get back into magic and haven't played since onslaught.My question is what would be the best set to buy from and would getting a premade deck help and if so what is a good one to get?
He has a point. Remand is definitely worse in a format without snapcasters, delvers, suspend, storm, scapeshift etc.
And Miscalculation close to Counterspell. :lol
I have recently decided to get back into magic and haven't played since onslaught.My question is what would be the best set to buy from and would getting a premade deck help and if so what is a good one to get?
He has a point. Remand is definitely worse in a format without snapcasters, delvers, suspend, storm, scapeshift etc.
And Miscalculation close to Counterspell. :lol
Remand >>>>>>> Counterspell in Tempo decks.
Everyone always evaluates counters in a control shell, where that's not where they usually become problematic.
He has a point. Remand is definitely worse in a format without snapcasters, delvers, suspend, storm, scapeshift etc.
And Miscalculation close to Counterspell. :lol
BUG Control ended up being the best deck in Theros Block, no?But this conversation is based around viability of control going into the next standard. It's possible that we get another RTR, but right now the options are uniquely terrible.
Wow.Oh hell. The FNM Brain Maggot is even grosser.
Oh hell. The FNM Brain Maggot is even grosser.
Oh hell. The FNM Brain Maggot is even grosser.
"You will generally get one cycle more or less the power level of the shock lands, and you will get another cycle that is a little weakerwith the possibility of a third cycle of lands that just ETB tapped. "
WHY WOULD YOU PRINT THAT
I don't think we'll only have those tri-color taplands as fixing from Khans. They really recently said this regarding Standard mana bases:
http://magic.wizards.com/en/articles/archive/ld/developing-predators-2014-08-08
I don't think Painlands count as "more or less the power level of Shocklands".
That brain maggot is not that bad guys.
So thought experiment, what would an efficient counterspell that would make control viable without also being too powerful for tempo?
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So thought experiment, what would an efficient counterspell that would make control viable without also being too powerful for tempo?
So thought experiment, what would an efficient counterspell that would make control viable without also being too powerful for tempo?
So thought experiment, what would an efficient counterspell that would make control viable without also being too powerful for tempo?
This is not a card they want to print.1U: Counter targets spell with CMC 3 or greater.