coriell1 said: I think one of the depressing things about Khans not being a wedge block, similar to Theros not being Enchantmirrodin, is that the mere existence of a wedge set makes seeing a wedge block at any point in the near future an impossibility. Is there any hope for those with dashed expectations?
Let you in on a little bit of truth. The lesson of Shards of Alara block is theres really not enough design space for an entire block of three-colored cards. Youll notice that Shards of Alara block cheated by having Conflux have a strong five-color theme and Alara Reborn having the all-gold gimmick rely a lot more on two-color gold cards than three-colored.
The real reason youre not going to see a wedge block in the future has nothing to do with the Khans of Tarkir block structure but on the fact that there just isnt enough design space to really make a wedge block work.
There are all sorts of factors at play. Three-color design is tricky to start with. Having a wedge block pushes you heavily toward having factions of some kind which even more narrows the design space. And then, three-color designs lean heavily on having elements of monocolor design to help fill things out (with things like charms and extra effects to make sure the spell feels like all three colors). That space just gets chewed up quickly making it hard to make more three-color designs that feel unique.
Theres enough to make one really exciting large set and thats what weve done. One of the things that drew us to wedge is the Khans of Tarkir block structure requires change so we wanted to do something that would be super exciting but would only fill the available space allowing us not to waste a theme that we could build a whole block around.
I use this blog to be bluntly honest with you all. Khans of Tarkir isnt keeping you from getting a wedge block. Design space was keeping that from happening. Khans of Tarkir is allowing us to blow out the wedge theme in the most exciting way we can.