W- Gain 2 Life
U- Scry 1
B- Target player looses 1 life
R- Target creature can't block this turn
G- Put a 0/1 Plant token into play
I want that green one very badly in standard with Evolutionary Leap.
I wouldn't be surprised if you get it.
Yeah, I based my list on the Zen/WWK common lands, changing Halimar Depths to Scry 1 to make it less feel-bad.
Win before your deck gets emptied.So knowing that half the people at my FNM are going to play that mill deck, what's the best sideboard plan? Spirit of the labyrinth? Aegis of the gods, cranial archive?
Win before your deck gets emptied.
So knowing that half the people at my FNM are going to play that mill deck, what's the best sideboard plan? Spirit of the labyrinth? Aegis of the gods, cranial archive?
W- Gain 2 Life
U- Scry 1
B- Target player looses 1 life
R- Target creature can't block this turn
G- Put a 0/1 Plant token into play
Per Majlton, it's viable in Affinity, but he's not sure if it's the best build.BTW, has that card actually been doing anything in Modern? Or do we just not have enough data yet?
BTW, has that card actually been doing anything in Modern? Or do we just not have enough data yet?
Yeah, I based my list on the Zen/WWK common lands, changing Halimar Depths to Scry 1 to make it less feel-bad.
It's true, which is why I put potentially. It's going to be interesting to see which effects we get back and which we don't. I'm excited to see what shifts with the new rotation. We had Devotion and Control dominate for a season, then a season with Green-based midrange forming the center of a whirlwind of archetypes. Hopefully they can repeat the success of this standard while mixing up the types of powerful decks.A lot of these cards are the kind of cards that see similar cards printed as replacement, e.g. Drown/Anger.
Vryn Wingmare into Archangel of Tithes is some obnoxious taxing shit
Banishing Light and Elvish Mystic I think are candidates for reprint, as-is Dissolve, although I think the format would be interesting without it.
This sounds unlikely. Think there was a more recent post about it by someone but that's the one I found via a lazy Google.
That was the previous position. They've evolved to not liking them whatsoever.I believe another post clarified that they don't want multiple straight-forward one-mana dorks in Standard anymore. That is to say, we won't have Avacyn's Pilgrim in the same Standard as Elvish Mystic.
And they can't print efficient mana rocks because of stupid ugin. What a party pooper.
That was the previous position. They've evolved to not liking them whatsoever.
Which reminds me, can everyone promise not to use Ugin whatsoever until rotation so I can pick some up at a more reasonable price? Thanks!
I remember when people were insistent that Ugin wasn't good enough for Tron because 8 instead of 7 (for Karn Liberated). Except Ugin has a profound impact on practically every board state in Modern, so yeah, he's worth paying 8 instead of 7. He's never going to be cheap. I would be shocked if he went under $20 in Standard and up from there.
Which reminds me, can everyone promise not to use Ugin whatsoever until rotation so I can pick some up at a more reasonable price? Thanks!
Yeah, I'm really just hoping to see it drop to around $20 before I buy in.
Desolate Lighthouse would be pretty dumb with Jace and Delve around.So you just reprinted Desolate Lighthouse. (EDIT, should have clicked "submit" a while ago instead of letting the post sit while I answered the phone )
I feel like Horizon Canopy-style is a reasonable compromise.Scry is better than people believe it is, and an on-demand, color-free scrying land that basically costs nothing is pretty OP.
Origins draft is a waste of time.Goddamn it. I drafted Origins like six times now and there were literally no archetypes available in any of them. All I kept handed was an assortment of creatures and hope I curve out and/or have an answer to an opponent's creature that's bigger than mine. That's it. Thopters might as well be comparable to hitting the lottery. Renown, ha! Good luck! What else you have? Elves, almost impossible to have a playable deck with the amount of elves that do nothing. U/W fliers, blue sucks in this format unless you, surprise, have Whirler Rogues. B/x sacrifice, kind of dependent on Shadows of the Past and removal to not get overrun by 4/4 and 6/6 tramplers. R/x, unfortunately this isn't M15 where you could draft mono red. Red in Origins isn't nearly as deep. U/B might actually be the worst colour combination. All you do is wait until you die. Blue has zero ways to draw multiple cards. Artificer's Epiphany is so much worse than Divination it's not even funny. No Opportunities here. Blue's rares are also woeful. Like, I think there are only two playable blue rares. Did I mention how much islands suck in Origins?
Do you like Sensei's Divining Top?
Goddamn it. I drafted Origins like six times now and there were literally no archetypes available in any of them. All I kept handed was an assortment of creatures and hope I curve out and/or have an answer to an opponent's creature that's bigger than mine. That's it. Thopters might as well be comparable to hitting the lottery. Renown, ha! Good luck! What else you have? Elves, almost impossible to have a playable deck with the amount of elves that do nothing. U/W fliers, blue sucks in this format unless you, surprise, have Whirler Rogues. B/x sacrifice, kind of dependent on Shadows of the Past and removal to not get overrun by 4/4 and 6/6 tramplers. R/x, unfortunately this isn't M15 where you could draft mono red. Red in Origins isn't nearly as deep. U/B might actually be the worst colour combination. All you do is wait until you die. Blue has zero ways to draw multiple cards. Artificer's Epiphany is so much worse than Divination it's not even funny. No Opportunities here. Blue's rares are also woeful. Like, I think there are only two playable blue rares. Did I mention how much islands suck in Origins?
Goddamn it. I drafted Origins like six times now and there were literally no archetypes available in any of them. All I kept handed was an assortment of creatures and hope I curve out and/or have an answer to an opponent's creature that's bigger than mine. That's it.
To be fair, the thopter and renown cards are basically the best commons in those colors so they don't really become synergy decks. If you have a thopter deck you're just winning.Thopters might as well be comparable to hitting the lottery. Renown, ha! Good luck!
I'm assuming this is just salt because the elves are all solid. Green in general isn't too hot though.Elves, almost impossible to have a playable deck with the amount of elves that do nothing.
U/W fliers is one of the strongest archetypes...U/W fliers, blue sucks in this format unless you, surprise, have Whirler Rogues.
...watB/x sacrifice, kind of dependent on Shadows of the Past and removal to not get overrun by 4/4 and 6/6 tramplers. R/x,
The only paper draft I've ever done for ORI I drafted mono-red. I lost to turn-three managorger both games in the finals though lolGunfortunately this isn't M15 where you could draft mono red. Red in Origins isn't nearly as deep.
U/B might actually be the worst colour combination. All you do is wait until you die. Blue has zero ways to draw multiple cards. Artificer's Epiphany is so much worse than Divination it's not even funny. No Opportunities here. Blue's rares are also woeful. Like, I think there are only two playable blue rares. Did I mention how much islands suck in Origins?
UB Dredge huh. What are you trying to accomplish by filling your graveyard? Enabling your Deep-Sea Terrors? At least white has Auramancers.
If blue only one-for-ones you, it's going to eventually lose by flooding. Card draw mitigates that. And what insane blue finishers? Are we even talking about the same set?