"God's Beard!"
Member
Urborg was the black-producing legendary land in M15, so ORI gets Karakas for the white-producing legendary land.
It's the Hero's Blade safety valve!
It's the Hero's Blade safety valve!
Hey man I don't fucking know. Not often do people say "tears of ____" and not mean tears of joy but since piss is usually a bad thing I got thrown off :/
Those lands getting reprinted would be great for Peasant Cubes at least
People want them because they're played in eternal formats. That's not a good enough reason to reprint them though. Personally, I don't think they belong in standard since their effects are too powerful. They're basically more powerful Mutavaults. They should have printed them in MM2015.
Its gonna be garbage for limited fixing like Unknown Shores or something or a Mana Confluence reprint.
Who doesn't love more garbage
The Alara tri-lands fit, which is really interesting. Doubt it's the bouncelands.
The problem with Demonic Pact isn't the flavor, its the fact that a Mythic Rare with "you lose the game" as text on it should have flashier effects than Divination or Mind Rot.
This should be a rare like Waste Not was...
Should have built in Yawgmoth's Will, Hymn to Tourach and Sinkhole.The problem with Demonic Pact isn't the flavor, its the fact that a Mythic Rare with "you lose the game" as text on it should have flashier effects than Divination or Mind Rot.
This should be a rare like Waste Not was...
There is plenty of flavor justification to make this a mythic.
The problem with Demonic Pact isn't the flavor, its the fact that a Mythic Rare with "you lose the game" as text on it should have flashier effects than Divination or Mind Rot.
This should be a rare like Waste Not was...
Packs of Magic cards cost money to buy.
How does Demonic Pact work with Donate? Do the choices reset upon control change?
This card will have value for the novelty alone. Its a really cool card. Personally think its way stronger than some folks in here think it is.
Okay, you play Esper Constellation with Nyx Starfield then you can give them Demonic Pact for any creature with the swap effects or force them to kill it because it is attacking them for four. Or bounce it back to your hand and replay it! Yeah! Nothing will go wrong.
No, this is a bulk mythic. This will be worth less than $2 within a month of release.
How can Lilly make that pact and not die?
Another case of flavour fail.
Think it would just be easier to use Pharika to give them an enchantment and then swap with Shifting Loyalties lol.
Even if it was who cares? There are bulk mythics in every set.
How can Lilly make that pact and not die?
Another case of flavour fail.
Lol it doesn't fit the crunch anyways. I was bad at alphabet there.
Oh God Mirage Fetches fit.
Its gonna be garbage for limited fixing like Unknown Shores or something or a Mana Confluence reprint.
Who doesn't love more garbage
What an underwhelming 1st week of spoilers. If that's what we were meant to be excited about I'm worried about that set, MM15 level worried.
These would be literally worse than Evolving Wilds. I mean, I guess they can fetch dules in Modern, but lol there
I will always call this EDH Escape Hatch.
A 1-drop that taps for 2 mana would certainly be a good tool.I like Demonic Pact. It's fun and not broken, and that's what Magic is all about.
On another note, I'm really sad that I saw what WotC squandered when I spotted a fake card along the lines of this:
Sultai Hatcher (G)
Creature - Naga Shaman
T: Put the top card of your deck into your graveyard. Add U or B to your mana pool.
0/1
Would have been a pretty good tool for Sultai....
So just to clarify, no matter what you lose the game in 4 turns (1 v1) with this card, right? Unless you can remove it?
Do you know what else can fetch duals? The regular fetchland cycle that doesn't come into play tapped.?!?!!!? Those can fetch duals they'd be an interesting addition to modern. I can't see them being anything more than uncommon nowadays anyway.
I hadn't seen this card before:
Umm. Not happy that Wizards all but just reprinted one of the power 9.
I hadn't seen this card before:
Umm. Not happy that Wizards all but just reprinted one of the power 9.
Drawing 7 cards in my 2nd main phase when I have no cards in hand is totally worth a turn ending.If it makes you feel better, that last line largely turns it into junk.
Did you miss Treasure Cruise last autumn?
Drawing 7 cards in my 2nd main phase when I have no cards in hand is totally worth a turn ending.
That card takes a lot more work than ancestral. It was quite the card though. But this is almost exactly the same card.
Drawing 7 cards in my 2nd main phase when I have no cards in hand is totally worth a turn ending.
That card takes a lot more work than ancestral. It was quite the card though. But this is almost exactly the same card.
Your opponent gets 7 cards too and gets to act first.
Timetwister is an overrated effect to begin with and its not even good when your opponent gets to use the 7 new cards they have before you do. Treasure Cruise is a better card by any reasonable metric. But in most reasonable decks Dig Through Time is just a much more powerful card.
I don't think that's a big enough drawback for a card as powerful as Timetwister. Especially with hand emptying in certain formats.
All this discussion is moot though. This is a huge issue for a collector such as me. If Wizards is going to make one change to all the cards on the do not print list and then reprint them, I'm out.
Have you ever played vintage and emptied your hand while your opponent still has 6 cards in theirs?
Go ahead, tell me its overrated.